Index of Spells by Domain - Storm

Deities: Aerdrie Faenya (CG), Anhur (CG), Auril (NE), Bahamut (LG), Isis (NG), Istishia (N), Procan (CN), Talos (CE), The Mockery (NE), Umberlee (CE)

Name: Storm

Granted Power: You gain resistance to electricity 5.

Name Scl Sv Rs Dur CT Rng Re Description
Entropic Shield A N N 1m/l* 1a P 30m

Ranged attacks against you have 20% miss chance.

Gust of Wind Ev F- Y 1r 1a 60f G

Blows away or knocks down smaller creatures.

Call Lightning Ev Y 1m/l 1r M G

Calls down 1 lightning bolt (3d6 electricity damage) every 1 round/level (max 10 rounds).

Sleet Storm C N N 1r/l 1a L G

Hampers vision and movement.

Ice Storm Ev N Y 1r 1a L G

Hail deals 3d6 bludgeoning damage and 2d6 cold damage in cylinder 40 ft. across.

Call Lightning Storm Ev Y 1m/l 1r L G

As call lightning, but 5d6 electricity damage per bolt.

Control Weather T N N 4d12h;x 10m 2m G

Changes weather in local area.

Whirlwind Ev R- Y 1r/l* 1a L G

Cyclone deals damage and can pick up creatures.

Storm of Vengeance C N Y C (<=10r)* 1r L G

Storm rains acid, lightning, and hail.