Index of Spells by Sources - Stormwrack

Stormwrack

Name Scl Sv Rs Dur CT Rng Re Description
Aboleth Curse N F- Y P 1a T 24h

Subject's skin undergoes a horrible transformation.

Air Breathing T W- Y 2h/l;x 1a T 4h

Subjects can breathe air freely.

Airy Water T N N 10m/l* 1a 0f 1h

Turn normal water into a breathable substance; negate underwater movement and melee attack penalties.

Blackwater Taint N- F~ Y 1r/l* 1a M G

Desecrate water, deal 1d6/2 levels negative energy damage, bestow a negative level.

Blackwater Tentacle C- F~ N 1r/l* 1a C G

Create blackwater tentacle that attacks your foe.

Control Currents T N N 10m/l 1a 20f/l G

Changes current direction and speed.

Dark Tide N- Y 1h/l* 1r L 6h

Infuse water over a large area with negative energy, causing weakness and 1d6 damage/hour.

Depthsurge Ev F~ Y ! 1a L G

Water slam deals 2d6 + 1/level damage to all within 20-ft. radius, pushes targets back, sinks ships.

Detect Ship (F) D N N 1d* 1a 1m/l 24h

Detect and identify ships.

Disguise Ship I Wd N 1h/l* 1a T 6h

Disguises a ship.

Doom of the Seas (XP) C- N N 1r/l* 1r T G

Summons a fiendish kraken (Doom of the Seas) under your command.

Favorable Wind Ev F- N 10m/l* 1a 60f 1h

Produces a strong wind that lasts 10 min./level.

Fins to Feet T F- Y 1h/l 1a T 6h

Transforms tails and fins into legs and feet.

Flowsight D W- Y 1r/l* 1m T 4h

You can scry creatures in contact with a body of water.

Jaws of the Moray T W- Y 1m/l 1a T 5m

Subject gains a bite attack.

Jig of the Waves En W- Y C+1d4r 1a C G

Force creatures to dance a jig which causes penalties and forces random movement.

Kuo-Toa Skin T W- Y 1h/l 1a T 6h

Subject gains +8 on Escape Artist checks and cannot be snared by webs.

Megalodon Empowerment (M) T N N 1h/l|1r/l* 1a P G

Gain scent, water breathing, swim speed for 1 hour/level.

Mordenkainen's Capable Caravel (F) C N N 1d/2l* 10m C G

Creates magical ship with extradimensional staterooms.

Mudslide C N ! 1a M G

Landslide buries, mires creatures within a 40-ft. radius.

Planar Navigation (F) C W- Y ! 1m T G

Send a whole ship to another plane.

Pressure Sphere Ev Y ! 1a M G

Water pressure deals 4d6 damage to submerged targets.

Quickswim T N N 1h/l* 1a P 6h

Your swim speed increases by 10 ft.

Rapture of the Deep En W- Y P* 1a M 12h

Target becomes comatose.

Red Tide Ev F~ Y ! 1a M G

Sicken or Nauseate subjects in area for 1 minute. 3d6 temporary Strength damage poison to Fortitude save failure.

Roar of the Waves I W~ Y 1r/l* 1a C G

Make one target/2 levels deafened and shaken.

Scales of the Sealord T N N 1h/l* 1a P 6h

Add 10 ft. to swim speed or gain swim speed of 15 ft.; add natural armor bonus +1/3 levels.

Sink T F- Y 1m/l* 1a M 30m

Subject loses buoyancy.

Siren's Call En W- Y 1r/l* 1a C G

Compel one creature/2 levels to submerse itself.

Steed of the Seas T N Y 2h/l* 1a T 6h

Make your special mount amphibious.

Stormrunner's Ward A N N 1h/l* 1r T 6h

Add +4 (+1/4 levels) to ship's checks to weather storms.

Stormwalk C N&W- M ! 1r T 6h

Teleport yourself and one creature/2 levels from a storm.

Swim T N Y 10m/l* 1r M 1h

Subject gains a swim speed equal to their land speed.

Tern's Persistence T W- Y 1d 1a T 24h

Subject can travel overland 50% longer without fatigue.

Thalassemia N Y ! 1a T G

Turns blood to seawater, dealing 1d6/level damage.

Tojanida Sight D N N 10m/l* 1a P 1h

Gain all-around vision.

Transformation of the Deeps T N Y 1h/l* 1a T 6h

Grant water breathing, darkvision, and pressure immunity to one creature/3 levels.

Turbidity A N N 1m/l 1a 20f 30m

Water surrounding you becomes cloudy, granting concealment.

Urchin's Spines T W- Y 1m/l 1a T 30m

Target grows spines that damage opponents.

Wake Trailing D N N 1d 1a T 24h

You can track a ship across the sea.

Water to Acid T N N ! 1a M G

Transforms 1 cu. ft./level of water into acid.

Waterspout C R- N 1r/l 1r L G

Creates waterspout that moves, damages creatures, sucks creatures upward.

Wave Blessing T N Y 10m/l 1ia M 1h

Keeps one creature/level from sinking.

Webfoot T W- Y 10m/l 1a T 1h

Target gains +4 on Swim and is less hindered by bog terrain.