Index of Spells by Sources - DotF

Complete Divine

Apostle of Peace Spells

4th-Level Apostle of Peace Spells

Tran

6th-Level Apostle of Peace Spells

Tran

9th-Level Apostle of Peace Spells

Tran

Archivist Spells

1st-Level Archivist Spells

Abjur
Div
Evoc
Tran

2nd-Level Archivist Spells

Abjur
  • Divine Flame: Wards area against cold creatures.
  • Divine Zephyr: Wards area against fire creatures.
  • Zeal: You move through foes to attack the enemy you want.
Evoc
  • Knife Spray: Cone of droplets, 1d6 and +1/level damage (max +5).
Illu
  • Beastmask: Animals and beasts think subject is one of them.
Tran
  • Brambles: Wooden weapon grows spikes that deal +1 damage/caster level (max +10).
  • Briar Web: Area slows creatures and thorns deal 1 point of damage/5 ft. moved.

3rd-Level Archivist Spells

Div
Evoc
Tran
  • Curse of the Brute: Up to +1/level to Str, Dex, or Con, both Int and Cha down the same.
  • Lesser Visage of the Deity: You gain +4 Charisma and resistance 10 to certain energy types.
  • Spikes: As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled.

4th-Level Archivist Spells

Conj
  • Harrier: Summons an incorporeal bird of prey to fight for you.
  • Recitation: Give a +2 luck bonus to allies and a -2 luck penalty to foes.
Evoc
  • Castigate: Verbal rebuke damages those whose alignment differs from yours.
  • Divine Storm: Whirling disk of weapons, dealing 1d6 + 2/level (max +20) in a plane.
Necr
  • Blight: Withers one plant or deals 1d6/level damage to plant creature.
Tran

5th-Level Archivist Spells

Tran
  • Bear's Heart: One ally/level +4 Strength and +1d4/level hit points.
  • Divine Agility: Subject gains +10 to Dexterity for 1 round/level.

6th-Level Archivist Spells

Evoc
  • Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead.
Tran

7th-Level Archivist Spells

Conj
  • Slime Wave: Creates 15-ft. spread of green slime.
Div
  • Brain Spider: Listen to thoughts of up to eight other creatures.
Ench

8th-Level Archivist Spells

Ench

9th-Level Archivist Spells

Tran

Bard Spells

2nd-Level Bard Spells

Ench
  • Rage: Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

5th-Level Bard Spells

Ench

Blackguard Spells

1st-Level Blackguard Spells

Div
Evoc

2nd-Level Blackguard Spells

Abjur
  • Zeal: You move through foes to attack the enemy you want.

4th-Level Blackguard Spells

Tran

Blighter Spells

4th-Level Blighter Spells

Necr
  • Blight: Withers one plant or deals 1d6/level damage to plant creature.

Cleric Spells

1st-Level Cleric Spells

Abjur
Div

2nd-Level Cleric Spells

Abjur
Evoc
  • Knife Spray: Cone of droplets, 1d6 and +1/level damage (max +5).
Tran
  • Brambles: Wooden weapon grows spikes that deal +1 damage/caster level (max +10).

3rd-Level Cleric Spells

Div
Evoc
Tran
  • Curse of the Brute: Up to +1/level to Str, Dex, or Con, both Int and Cha down the same.
  • Lesser Visage of the Deity: You gain +4 Charisma and resistance 10 to certain energy types.
  • Spikes: As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled.

4th-Level Cleric Spells

Conj
  • Harrier: Summons an incorporeal bird of prey to fight for you.
  • Recitation: Give a +2 luck bonus to allies and a -2 luck penalty to foes.
Evoc
  • Castigate: Verbal rebuke damages those whose alignment differs from yours.
  • Divine Storm: Whirling disk of weapons, dealing 1d6 + 2/level (max +20) in a plane.
Tran

5th-Level Cleric Spells

Tran
  • Bear's Heart: One ally/level +4 Strength and +1d4/level hit points.
  • Divine Agility: Subject gains +10 to Dexterity for 1 round/level.

6th-Level Cleric Spells

Evoc
  • Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead.
Tran

7th-Level Cleric Spells

Conj
  • Slime Wave: Creates 15-ft. spread of green slime.
Div
  • Brain Spider: Listen to thoughts of up to eight other creatures.
Ench

8th-Level Cleric Spells

Ench

9th-Level Cleric Spells

Tran

Druid Spells

1st-Level Druid Spells

Tran

2nd-Level Druid Spells

Div
  • Sweet Water: Creates a well to fresh water up to 100 ft. down.
Illu
  • Beastmask: Animals and beasts think subject is one of them.
Tran
  • Brambles: Wooden weapon grows spikes that deal +1 damage/caster level (max +10).
  • Briar Web: Area slows creatures and thorns deal 1 point of damage/5 ft. moved.

3rd-Level Druid Spells

Conj
  • Harrier: Summons an incorporeal bird of prey to fight for you.
Div
  • Weather Eye: You accurately predict weather up to one week ahead.
Tran
  • Spikes: As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled.

4th-Level Druid Spells

Div
Necr
  • Blight: Withers one plant or deals 1d6/level damage to plant creature.
Tran
  • Bear's Heart: One ally/level +4 Strength and +1d4/level hit points.

7th-Level Druid Spells

Conj
  • Slime Wave: Creates 15-ft. spread of green slime.

Exalted Arcanist Spells

6th-Level Exalted Arcanist Spells

Evoc
  • Bolt of Glory: Positive energy ray deals extra damage to evil outsiders and undead.
Tran

9th-Level Exalted Arcanist Spells

Tran

Ghampion of Gwynharwyf Spells

1st-Level Ghampion of Gwynharwyf Spells

Evoc

Hexblade Spells

2nd-Level Hexblade Spells

Ench
  • Rage: Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

Knight of the Chalice Spells

4th-Level Knight of the Chalice Spells

Tran

Paladin Spells

1st-Level Paladin Spells

Div
Evoc

2nd-Level Paladin Spells

Abjur
  • Zeal: You move through foes to attack the enemy you want.
Evoc
Tran

4th-Level Paladin Spells

Evoc
  • Castigate: Verbal rebuke damages those whose alignment differs from yours.
Tran

Ranger Spells

2nd-Level Ranger Spells

Tran
  • Briar Web: Area slows creatures and thorns deal 1 point of damage/5 ft. moved.

Sorcerer/Wizard Spells

2nd-Level Sorcerer/Wizard Spells

Div

3rd-Level Sorcerer/Wizard Spells

Div
Ench
  • Rage: Gives +2 to Str and Con, +1 on Will saves, -2 to AC.

5th-Level Sorcerer/Wizard Spells

Necr
  • Blight: Withers one plant or deals 1d6/level damage to plant creature.

6th-Level Sorcerer/Wizard Spells

Div

8th-Level Sorcerer/Wizard Spells

Ench

9th-Level Sorcerer/Wizard Spells

Abjur
  • Unbinding: Frees everyone in range from spells that constrain or bind.