Index of Spells by Level - Arc 2

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Acorn of Far Travel
    Far Corners of the World
  Arc 2, Drd 2, Rgr 2  
    General

Makes an acorn feel like a forest to the user and a spell.

Addiction
    Book of Vile Darkness
  Arc 2, Asn 1, Brd 2, Clr 2, Sor/Wiz 2  
    General

Subject becomes addicted to a drug.

Aerial Alarm
    HoB
  Arc 2, Rgr 2, Sor/Wiz 2  
    General

Wards and area for 2 hours/level

Aid
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
None - Yes (harmless) Adp 2, APeace 2, Arc 2, Clr 2, Courage 2, Good 2, KotC 2, Luck 2 V, S, DF
1 min./level Touch 5 minutes

+1 on attack rolls and saves against fear, 1d8 temporary hp +1/level (max +10).

Alicorn Lance
    Silver March Web
  Arc 2, Clr 2, Drd 2  
    General

Gain a unicorn's horn that can be a ranged touch attack to strike a foe once as a free action for 3d6 force damage.

Align Fang
    SPC
  Arc 2, Drd 2, Rgr 2  
    5 minutes

Natural weapon becomes good, evil, lawful, or chaotic.

Align Weapon
Transmutation [Varies] 1 standard action SRD
Will negates (harmless, object) - Yes (harmless, object) Arc 2, Artificer 2, Clr 2, KotC 2, Vassal of Bahamut 2 V, S, DF
1 min./level Touch 5 minutes

Weapon becomes good, evil, lawful, or chaotic.

Angelskin
    SPC
  Arc 2, Pal 2  
    General

The subject gains damage reduction 5/evil.

Animal Trance
Enchantment (Compulsion) [Mind-Affecting] [Sonic] 1 standard action SRD
Will negates; see text - Yes Adp 2, Arc 2, Brd 2, Drd 2, Scalykind 2 V, S
Concentration Close General

Fascinates 2d6 HD of animals.

Animalistic Power
    PHBII
  Arc 2, Clr 2, Drd 2, Duskblade 2, Rgr 2, Sor/Wiz 2  
    5 minutes

Subject gains +2 bonus to Str, Dex, and Con.

Augury (M) (F)
Divination 1 minute SRD
- APeace 2, Arc 2, Clr 2, Destiny 2, Dream 2, Fate 2, Oracle 2, Planning 2 V, S, M, F
Instant Personal 6 hours

Learns whether an action will be good or bad.

Aura Against Flame
    SPC
  Arc 2, Clr 2, Drd 1  
    General

Ignores 10 fire damage/attack and extinguish fires.

Aura of Glory
    Magic of Faerun
  Arc 2, Pal 2  
    5 minutes

Bonus on Charisma-based skill checks, cure allies, and bolster them against fear.

Avoid Planar Effects
    Savage Species
  Arc 2, Clr 2, Drd 2, Sor/Wiz 3  
    30 minutes

Provides temporary protection against overtly damaging planar traits.

Balancing Lorecall
    SPC
  Arc 2, Drd 2, Rgr 2, Sor/Wiz 2  
    General

You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks in Balance.

Balor Nimbus
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Your flaming body damages foes in grapple.

Barkskin
Transmutation 1 standard action SRD
None - Yes (harmless) Arc 2, BVal 2, Drd 2, Plant 2, Rgr 2, Shu 2 V, S, DF
10 min./level Touch 1 hour

Grants +2 (or higher) enhancement to natural armor.

Bear's Endurance
Transmutation 1 standard action SRD
Will negates (harmless) - Yes Adp 2, APeace 2, Arc 2, Artificer 2, Clr 2, Drd 2, Duskblade 2, Dwarf 2, Endurance 2, KotC 2, Retribution 2, Rgr 2, Shu 2, Sor/Wiz 2, Suffering 2, Vassal of Bahamut 2, Wuj 2 V, S, DF
1 min./level Touch 5 minutes

Subject gains +4 to Con for 1 min./level.

Beastmask
    DotF
  Arc 2, Drd 2  
    30 minutes

Animals and beasts think subject is one of them.

Binding Winds
    SPC
  Arc 2, Drd 2, Weather 5  
    General

Sound cannot penetrate to or from target and -2 on ranged attacks.

Bite of the Wererat
    SPC
  Arc 2, Drd 2, Sor/Wiz 3  
    General

You become enhanced such as that of a dire rat.

Blinding Spittle
    SPC
  Arc 2, Drd 2  
    General

Ranged touch attack makes subject blind.

Blood Frenzy
    SPC
  Arc 2, Drd 2  
    General

Grants extra use of rage.

Blood Snow
    Frostburn
  Arc 2, Clr 2, Drd 2, Sor/Wiz 3  
    General

Area of fallen snow drains 1d2 points of Con/round and causes nausea.

Body Blades
    SPC
  Arc 2, Clr 2  
    5 minutes

You attack as if armed, deal bonus damage, harm grapplers.

Body Of The Sun
    SPC
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Your body emanates fire, dealing 1d4/2 levels (Max 5d4) damage.

Bone Talisman
    Magic Books of Faerun
  Arc 2, Drd 2  
    1 hour

Turns a bone into a turning attempt, or as an undead bane weapon (Club, Dagger, or Spear).

Boneblast
    Book of Vile Darkness
  Arc 2, Blk 1, Clr 2  
    General

1d3 Con damage to subject.

Brambles
    SPC
  Arc 2, Clr 2, Drd 2  
    General

Wooden weapon grows spikes that deal +1 damage/caster level (max +10).

Briar Web
    SPC
  Arc 2, Drd 2, Rgr 2  
    30 minutes

Area slows creatures and thorns deal 1 point of damage/5 ft. moved.

Brilliant Energy Arrow (M)
    CR
  Arc 2, Asn 2, Rgr 2  
    General

Masterwork arrow or bolt radiates light and ignores armor.

Brumal Stiffening
    Frostburn
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Brittle weapon's hardness reduced by 5.

Bull's Strength
Transmutation 1 standard action SRD
Will negates (harmless) - Yes (harmless) Adp 2, Arc 2, Artificer 2, Bestial 2, Blk 2, ChamGwyn 2, Clr 2, Drd 2, Duskblade 2, HB 2, HotD 2, KotC 2, Pal 2, Shu 2, Sin-W 2, Sor/Wiz 2, Strength 2, Vassal of Bahamut 2, Wuj 2 V, S, M/DF
1 min./level Touch 5 minutes

Subject gains +4 to Str for 1 min./level.

Burrow
    SPC
  Arc 2, Drd 2, Hrp 2, PUG 2, Rgr 2  
    5 minutes

Grow claws and gain burrow speed of 30 ft.

Call Mount
    Book of Exalted Deeds
  Arc 2, Pal 2  
    General

Call your special mount, even if you have already called it today.

Calm Emotions
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates - Yes APeace 2, Arc 2, Balance 2, Brd 2, Charm 2, Clr 2, EmBarachiel 2, Hlr 2, Law 2 V, S, DF
Concentration, up to 1 round/level (D) Medium General

Calms creatures, negating emotion effects.

Mass Camouflage
    SPC
  Arc 2, Drd 2, Rgr 2, Wuj 2  
    General

As camouflage, but affects all in range.

Cat's Grace
Transmutation 1 standard action SRD
Will negates (harmless) - Yes Adp 2, Arc 2, Artificer 2, Asn 2, Brd 2, Celerity 2, Drd 2, Duskblade 2, Elf 2, EmBarachiel 2, Halfling 2, Hoard 2, Rgr 2, Shu 2, Sor/Wiz 2, Wuj 2 V, S, M
1 min./level Touch 5 minutes

Subject gains +4 to Dex for 1 min./level.

Chill Metal
Transmutation [Cold] 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Artificer 2, Blg 2, Cold 2, Drd 2 V, S, DF
7 rounds Close General

Cold metal damages those who touch it.

Chill Touch
Necromancy 1 standard action SRD
Fortitude partial or Will negates; see text - Yes Arc 2, Blg 2, Cold 1, Duskblade 1, Sor/Wiz 1, Wmg 1 V, S
Instant Touch General

One touch/level deals 1d6 damage and possibly 1 Str damage.

Close Wounds
    SPC
  Arc 2, Clr 2, Hlr 2  
    General

Cure 1d4 +1/level (max +5) damage, even on another's turn (immediate).

Cloud of Knives
    PHBII
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Release one knife/round, 1d6 damage +1/3 levels (max +5).

Cloud Wings
    SPC
  Arc 2, Drd 2  
    6 hours

Increase the subject's fly speed by 30 feet.

Color Spray
Illusion (Pattern) [Mind-Affecting] 1 standard action SRD
Will negates - Yes Arc 2, Beguiler 1, Duskblade 1, Shu 2, Sor/Wiz 1 V, S, M
Instant; see text 15 ft. General

Knocks unconscious, blinds, and/or stuns 1d6 weak creatures.

Conjure Ice Beast II
    Frostburn
  Arc 2, Clr 2, Drd 2, Rgr 2  
    General

Conjures ice creature to fight for you.

Conjure Ice Object
    Frostburn
  Arc 2, Clr 2, Drd 2  
    5 minutes

Conjures an object made of ice.

Consecrate (M)
Evocation [Positive] [Good] 1 standard action SRD
None - No APeace 2, Arc 2, Celestial 2, Clr 2, Deathless 2, Exalted Arcanist 2, KotC 2 V, S, M, DF
2 hours/level Close 30 minutes

Fills area with positive energy, making undead weaker.

Countermoon
    SPC
  Arc 2, Drd 2  
    12 hours

Stop a lycanthrope from changing form, even after death, for 12 hours.

Creeping Cold (F)
    SPC
  Arc 2, Drd 2  
    General

Creature feels chill that increases with each round.

Cure Moderate Wounds
Conjuration (Healing) [Positive] 1 standard action SRD
Will half (harmless); see text - Yes (harmless); see text Adp 2, APeace 2, Arc 2, Blk 2, Brd 2, BVal 2, ChamGwyn 3, Clr 2, Drd 3, EmBarachiel 2, Healing 2, Hlr 2, HotD 2, Pal 3, Rgr 3, Shu 2 V, S
Instant Touch General

Cures 2d8 damage +1/level (max +10).

Curse of Ill Fortune
    SPC
  Arc 2, Blk 2, Clr 2  
    30 minutes

Subject suffers -3 penalty on attacks, saves, and checks.

Curse of Impending Blades
    SPC
  Arc 2, Brd 2, Rgr 2, Sor/Wiz 2  
    5 minutes

Subject takes -2 penalty to AC.

Daggerspell Stance (F)
    SPC
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Swift. You gain +2 insight bonus on attack and damage if you make a full attack, SR 5 + caster level if you fight defensively, and DR 5/magic if you use the total defense action.

Dance of Ruin
    Book of Vile Darkness
  Arc 2, Brd 2, Clr 2, Dem 2, Sor/Wiz 2  
    General

Nondemons take 2d20 points of damage.

Dark Way
    SPC
  Arc 2, Brd 2, Clr 2, Sor/Wiz 2  
    General

Creates temporary unbreakable bridge supporting up to 200 lbs./level.

Vile Darkbolt
    Book of Vile Darkness
  Arc 2, Clr 2, Sor/Wiz 2, VDarkness 2  
    General

Deals 1d8 damage/2 levels and stuns 1 round.

Darkness
Evocation [Darkness] 1 standard action SRD
None - No Adp 2, Arc 2, Asn 2, Blg 2, Blk 2, Brd 2, Cavern 2, Clr 2, HB 2, Shadow 2, Slayer of Domiel 2, Sor/Wiz 2 V, M/DF
10 min./level (D) Touch 4 hours

20-ft. radius of supernatural shadow.

Death Knell
Necromancy [Death] [Ectomancy] [Evil] 1 standard action SRD
Will negates - Yes Arc 2, Blg 2, Blk 1, Clr 2, Death 2, DrgBlw 2, Sin-G 2 V, S
Instant/10 minutes per HD of subject; see text Touch General

Kills dying creature; you gain 1d8 temporary hp, +2 to Str, and +1 level.

Deific Vengeance
    SPC
  Arc 2, Clr 2, Purification 2  
    General

God's punishment deals 1d6 damage/two caster levels (max 5d6). (1d6/level max 10d6 vs undead.)

Delay Poison
Conjuration (Healing) 1 standard action SRD
Fortitude negates (harmless) - Yes (harmless) Adp 2, APeace 2, Arc 2, Brd 2, BVal 1, ChamGwyn 2, Clr 2, Drd 2, Feast 2, Hlr 2, Pal 2, Rgr 1, Shu 2 V, S, DF
1 hour/level Touch 6 hours

Stops poison from harming subject for 1 hour/ level.

Demoncall
    Book of Vile Darkness
  Arc 2, Blk 2, Dem 2, Demonic 2  
    4 hours

You gain +10 on one Knowledge (the planes), Knowledge (arcana)or Knowledge (religion) check.

Demonhide
    SPC
  Arc 2, Blk 2  
    General

The subject gains damage reduction 5/cold iron or good.

Desecrate (M)
Evocation [Negative] [Evil] 1 standard action SRD
None - Yes Arc 2, Blg 3, Clr 2, Evil 2, Undeath 2 V, S, M, DF
2 hours/level Close 30 minutes

Fills area with negative energy, making undead stronger.

Desiccate
    Sandstorm
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2, Thirst 2  
    General

Deals 1d6/2 levels dessication damage and dehydrates living creature.

Detect Aberration
    Lords
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Reveals aberrations within 60 ft.

Detect Thoughts
Divination [Mind-Affecting] 1 standard action SRD
Will negates; see text - No Arc 2, Beguiler 2, Brd 2, EmBarachiel 2, Inquisition 3, Knowledge 2, Mental 2, MH 2, Mind 2, Shu 2, Sor/Wiz 2, Truth 1, Wuj 2 V, S, F/DF
Concentration, up to 1 min./level (D) 60 ft. General

Allows listening to surface thoughts.

Divine Flame
    DotF
  Arc 2, Clr 2  
    General

Wards area against cold creatures.

Divine Insight
    SPC
  Arc 2, Clr 2, Pal 2  
    General

You gain insight bonus of 5 + caster level on one single skill check.

Divine Interdiction
    SPC
  Arc 2, Clr 2  
    General

Prevents other divine characters from turning or rebuking.

Divine Protection
    SPC
  Arc 2, Clr 2, Pal 2  
    30 minutes

Allies gain a +1 morale bonus to their Armor Class and on saving throws.

Divine Zephyr
    DotF
  Arc 2, Clr 2  
    General

Wards area against fire creatures.

Eagle's Splendor
Transmutation 1 standard action SRD
Will negates (harmless) - Yes APeace 2, Arc 2, Artificer 2, Blk 2, Brd 2, BVal 2, ChamGwyn 2, Clr 2, EmBarachiel 2, HB 2, Pal 2, Sin-P 2, Sor/Wiz 2, Trade 3 V, S, M/DF
1 min./level Touch 5 minutes

Subject gains +4 to Cha for 1 min./level.

Earthbind
    SPC
  Arc 2, Drd 2, Sor/Wiz 2  
    30 minutes

Subject creature can't fly*.

Earthen Grace (M)
    SPC
  Arc 2, Drd 2, Sor/Wiz 3  
    5 minutes

Stone and rock damage sources deal nonlethal damage instead of lethal damage.

Earthfast
    SPC
  Arc 2, Drd 2  
    General

Double hardness and hit points of stone structure or rock formation.

Ease Pain
    Book of Exalted Deeds
  APeace 2, Arc 2, BVal 2, Clr 2  
    General

Removes lingering effects of pain.

Easy Climb
    SPC
  Arc 2, Rgr 2  
    1 hour

Changes vertical surface Climb DC to 10.

Elation
    Book of Exalted Deeds
  Arc 2, Brd 2, Clr 2, EmBarachiel 2, Joy 2, Sor/Wiz 3  
    General

Allies gain +2 to Strength and Dexterity, +5 ft. of speed.

Lesser Energized Shield
    SPC
  Arc 2, Clr 2, Pal 1  
    General

Shield provides user resistance 5, shield bash deals +1d6 damage.

Enhance Magical Flow (M)
    BoEM
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Gain a +1 enhancement bonus to spell DCs.

Enthrall
Enchantment (Charm) [Sonic] [Mind-Affecting] [Language-Dependent] 1 round SRD
Will negates; see text - Yes APeace 2, Arc 2, Brd 2, Clr 2, Domination 2, EmBarachiel 2, HB 2, Herald 2, Nobility 2, Tyranny 2 V, S
1 hour or less Medium General

Captivates all within 100 ft. + 10 ft./level.

Estanna's Stew (F)
    Book of Exalted Deeds
  Arc 2, Clr 2, Drd 2, Pal 2  
    General

Conjures stew that heals 1d6+1 per serving.

Evergreen
    Frostburn
  Arc 2, Drd 2  
    General

Magical heat warms plant life, healing 1d8 damage +1/level (max. +10) and granting immunity to cold.

Exacting Shot
    SPC
  Arc 2, Rgr 2  
    5 minutes

Enhances ranged weapons critical on threat and negates concealment miss chances.

Expose The Dead
    MoE
  Arc 2, Clr 2, Pal 2, Sor/Wiz 2  
    General

Gain insight bonuses to locate undead or when investigating a corpse.

Extend Tentacles
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    General

+5 ft. to reach of tentacle attack; also lengthens medusa's snakes.

Eyes of the Zombie
    Book of Vile Darkness
  Arc 2, Clr 2, Sor/Wiz 3  
    6 hours

You see through a zombie's eyes.

Filter
    Tome and Blood
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    1 hour

Makes subject resistant to inhaled toxins.

Find Traps
Divination 1 standard action SRD
- Arc 2, Clr 2 V, S
1 min./level Personal 30 minutes

Notice traps as a rogue does.

Fins to Feet
    SPC
  Arc 2, Drd 2, Seafolk 2, Sor/Wiz 2  
    6 hours

Transforms tails and fins into legs and feet.

Fire Trap (M)
Abjuration [Fire] 10 minutes SRD
Reflex half; see text - Yes Arc 2, Blg 2, Drd 2, Greed 4, Sor/Wiz 4, Wmg 2, Wuj 4 V, S, M
Permanent until discharged (D) Touch 24 hours

Opened object deals 1d4 +1/level damage.

Flame Blade
Evocation [Fire] 1 standard action SRD
None - Yes Arc 2, Drd 2, Shu 2 V, S, DF
1 min./level (D) 0 ft. General

Touch attack deals 1d8 +1/two levels damage.

Flaming Sphere
Evocation [Fire] 1 standard action SRD
Reflex negates - Yes Arc 2, Blg 2, Drd 2, Shu 2, Sor/Wiz 2, Wmg 2 V, S, M/DF
1 round/level Medium General

Creates rolling ball of fire, 2d6 damage, lasts 1 round/level.

Flash-Freeze
    Frostburn
  Arc 2, Drd 2  
    General

Earth, stone, and water become frozen.

Fog Cloud
Conjuration (Creation) 1 standard action SRD
None - No Arc 2, Beguiler 2, Drd 2, Shu 2, Sor/Wiz 2, Water 2, Wuj 2 V, S
10 min./level Medium General

Fog obscures vision.

Freedom of Breath
    Sandstorm
  Arc 2, Clr 2, Drd 2, Pal 2, Rgr 2  
    1 hour

Protects against suffocation and dangerous vapors.

Frost Breath
    SPC
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Icy breath deals 1d4 damage/2 levels.

Frost Weapon
    Frostburn
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Weapon gains frost special ability, +1d6 cold damage.

Lesser Frostburn
    Frostburn
  Arc 2, Clr 2  
    General

Touch deals 1d12 frostburn damage +1/level (max +5).

Fuse Arms
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    1 hour

Multiple arms/tentacles become one pair of stronger limbs.

Gaze Screen
    Tome and Blood
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Subject has a 50% chance to avoid gaze attacks.

Gentle Repose (M)
Necromancy 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Clr 2, Hlr 2, Repose 2, Slayer of Domiel 2, Sor/Wiz 3, Time 2 V, S, M/DF
1 day/level Touch General

Preserves one corpse.

Ghost Touch Armor
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    5 minutes

Armor works normally against incorporeal attacks.

Glitterdust
Conjuration (Creation) 1 standard action SRD
Will negates (blinding only) - No Arc 2, Beguiler 2, Brd 2, EmBarachiel 2, HB 2, Shu 2, Sor/Wiz 2 V, S, M
1 round/level Medium General

Blinds creatures, outlines invisible creatures.

Glorious Raiment
    Book of Exalted Deeds
  APeace 2, Arc 2, Glory 2  
    5 minutes

Wearer gains +1 sacred bonus to AC per five caster levels and damage reduction 5/evil.

Guidance of the Avatar
    Spellbook Archive
  Arc 2, Clr 2  
    General

Provides +20 bonus to a skill check.

Gust of Wind
Evocation [Air] 1 standard action SRD
Fortitude negates - Yes Arc 2, Drd 2, Shu 3, Sor/Wiz 2, Storm 2, Weather 2, Wmg 3 V, S
1 round 60 ft. General

Blows away or knocks down smaller creatures.

Halo of Sand
    Sandstorm
  Arc 2, Drd 2, Rgr 2  
    1 hour

Swirling sand grants +1 deflection bonus/3 levels.

Hand of Divinity
    SPC
  Arc 2, Blk 2, Clr 2, Pal 2  
    30 minutes

Gives +2 sacred or profane bonus on saving throws to worshiper of your patron.

Swift Haste
    SPC
  Arc 2, Rgr 2  
    General

You are hasted for 1d4 rounds (swift).

Healing Lorecall
    SPC
  Arc 2, Clr 2, Drd 2, Rgr 1  
    1 hour

If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells.

Healing Sting
    SPC
  Arc 2, Drd 2  
    General

Touch deals 1d12 +1 point/level; caster gains damage as hp.

Heartfire
    SPC
  Arc 2, Brd 2, Drd 2  
    General

Passions of targets ignite as real fire upon the target.

Heat Metal
Transmutation [Fire] 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Artificer 2, Blg 2, Drd 2, Metal 2, Shu 2, Sun 2 V, S, DF
7 rounds Close General

Make metal so hot it damages those who touch it.

Hold Animal
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates; see text - Yes Animal 2, Arc 2, BVal 2, Drd 2, Rgr 2 V, S
1 round/level (D); see text Medium General

Paralyzes one animal for 1 round/level.

Hold Person
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates; see text - Yes Arc 2, Beguiler 3, Brd 2, Clr 2, EmBarachiel 2, MH 2, Shu 2, Sor/Wiz 3, Wuj 2 V, S, F/DF
1 round/level (D); see text Medium General

Paralyzes one humanoid for 1 round/level.

Holy Mount
    SPC
  Arc 2, Pal 2  
    General

Special mount gains celestial template.

Hydrate
    Sandstorm
  Arc 2, Brd 2, Clr 2, Drd 2, Pal 2, Rgr 2  
    General

Heals dessication damage. Heals 2d8 + 1/level (max +10) damage.

Infernal Wound
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Weapon inflicts persistent, bleeding wounds.

Inflict Moderate Wounds
Necromancy [Negative] 1 standard action SRD
Will half - Yes Arc 2, Blg 2, Blk 2, Clr 2 V, S
Instant Touch General

Touch attack, 2d8 damage +1/level (max +10).

Inky Cloud
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    1 hour

Obscures sight underwater beyond 5 ft.

Insignia of Alarm (F)
    RoD
  Arc 2, Brd 2, Clr 2, Pal 2  
    General

Alert bearers of special insignia.

Invisibility
Illusion (Glamer) 1 standard action SRD
Will negates (harmless) or Will negates (harmless, object) - Yes (harmless) or Yes (harmless, object) Adp 2, Arc 2, Asn 2, Beguiler 2, Brd 2, Duskblade 2, HB 2, Hoard 2, Shu 3, Sin-L 2, Slayer of Domiel 3, Sor/Wiz 2, Trickery 2, Wuj 2 V, S, M/DF
1 min./level (D) Personal or touch 5 minutes

Subject is invisible for 1 min./level or until it attacks.

Iron Silence
    SPC
  Arc 2, Asn 2, Brd 2, Clr 2  
    6 hours

Armor touched has no armor check penalty on Hide and Move Silently checks for 1 hour/level.

Jagged Tooth
    SPC
  Arc 2, Drd 3, Rgr 2  
    1 hour

Doubles the critical threat range of natural weapons.

Jaws of the Moray
    Stormwrack
  Arc 2, Drd 2, Sor/Wiz 2  
    5 minutes

Subject gains a bite attack.

Kelpstrand
    SPC
  Arc 2, Drd 2  
    5 minutes

Ranged touch attack to special grapple with kelp.

Knife Spray
    DotF
  Arc 2, Clr 2  
    General

Cone of droplets, 1d6 and +1/level damage (max +5).

Lastai's Caress
    Book of Exalted Deeds
  Arc 2, Clr 2, Pleasure 2  
    General

Intense feelings of good leave evil subject cowering, frightened, nauseated, or shaken.

Lava Missile
    SK
  Arc 2, Clr 2, Drd 2  
    Prohibited

1d4 fire damage; 1 missile per two levels (max 5).

Leap Into Animal
    MoE
  Arc 2, Drd 2, Rgr 2  
    General

Merge with animal and control its actions.

Levitate
Transmutation 1 standard action SRD
None - No Arc 2, Shu 2, Sor/Wiz 2 V, S, F
1 min./level (D) Personal or close 5 minutes

Subject moves up and down at your direction.

Light of Mercuria
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    1 hour

You radiate golden light, which you can expend as 2 bolts that deal 2d6 damage, 4d6 against undead and evil outsiders.

Listening Lorecall
    SPC
  Arc 2, Drd 2, Rgr 2  
    1 hour

Gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen.

Living Undeath
    SPC
  Arc 2, Clr 2  
    30 minutes

Subject becomes immune to critical hits and sneak attacks.

Local Tremor
    RotDrg
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    5 minutes

Light tremor shakes in a 30-ft. line.

Locate Touchstone
    Planar Handbook
  Arc 2, Brd 1, Clr 2, Drd 1, Sor/Wiz 1  
    6 hours

Find nearest planar touchstone on the plane you currently inhabit.

Loyal Vassal
    SPC
  Arc 2, Pal 2  
    1 hour

Ally gains +3 against mind-affecting effects and cannot be compelled to harm you.

Legion's Magic Weapon
    MoE
  Arc 2, Clr 2, Pal 2, Sor/Wiz 2  
    General

Allies' weapons gain +1 enhancement bonus.

Make Whole
Transmutation 1 standard action SRD
Will negates (harmless, object) - Yes (harmless, object) APeace 2, Arc 2, Balance 1, Clr 2, Shu 2 V, S
Instant Close 6 hours

Repairs an object.

Manifestation Of The Deity
    CS
  Arc 2, Clr 2  
    General

Create illusion of your deity, rendering enemies shaken for 1 round.

Mark of the Outcast
    SPC
  Arc 2, Blk 1, Clr 2, Drd 2, Watery Death 2  
    6 hours

Subject takes -5 penalty on bluff and Diplomacy checks and a -2 penalty to AC.

Master Air
    SPC
  Arc 2, Drd 2  
    General

You sprout insubstantial wings and can fly.

Minor Image
Illusion (Figment) 1 standard action SRD
Will disbelief (if interacted with) - No Arc 2, Beguiler 2, Brd 2, Creation 2, Gnome 3, Illusion 2, Shu 2, Sor/Wiz 2, Wuj 2 V, S, F
Concentration + 2 rounds Long 12 hours

As silent image, plus some sound.

Mirror Image
Illusion (Figment) 1 standard action SRD
- Adp 2, Arc 2, Beguiler 2, Brd 2, HB 2, Sor/Wiz 2 V, S
1 min./level (D) Personal; see text 30 minutes

Creates decoy duplicates of you (1d4 +1 per three levels, max 8).

Moonbeam
    SPC
  Arc 2, Hth 2, Moon 2  
    30 minutes

Creates a cone of moonlight that causes lycanthropes to assume animal form, penetrates darkness spells of equal or lower level.

Mountain Stance
    SPC
  Arc 2, Drd 2, Sor/Wiz 2  
    5 minutes

Subject can root itself against involuntary movement.

Nature's Favor
    SPC
  Arc 2, Drd 2, Rgr 2  
    General

Target animal gains +1/3 caster levels (max +5) luck bonus on attack and damage rolls.

Necrotic Cyst (F)
    Libris
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Encyst undead sac of tissue in subject.

Necrotic Scrying (F)
    Libris
  Arc 2, Clr 2, Sor/Wiz 2  
    4 hours

Hear or see encysted subject at a distance.

Numbing Sphere
    Frostburn
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Creates rolling ball of intense cold that deals 1d6 cold damage plus 1d4 Dex damage, lasts 1

round/level.

Obscuring Snow
    Frostburn
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    6 hours

Obscures sight in a 30-ft. radius around the caster.

One Mind
    SPC
  Arc 2, Pal 2  
    General

As lesser one mind, but also gain +2 to attack while mounted.

One with the Land
    Magic of Faerun
  Arc 2, Drd 2, Hth 2, Rgr 2  
    4 hours

Link with nature gives a +2 bonus on nature-related skill checks.

Owl's Wisdom
Transmutation 1 standard action SRD
Will negates (harmless) - Yes APeace 2, Arc 2, Artificer 2, BVal 2, ChamGwyn 2, Clr 2, Drd 2, Meditation 2, Pal 2, Rgr 2, Sor/Wiz 2 V, S, M/DF
1 min./level Touch 5 minutes

Subject gains +4 to Wis for 1 min./level.

Peaceful Serenity of Io
    RotDrg
  Arc 2, Brd 2, Clr 2, Drd 2  
    1 hour

Grant subject +4 bonus on Concentration checks and against compulsions and fear effects.

Phade's Fearsome Aspect
    Dragon 333
  Arc 2, Brd 2, Clr 2, Sor/Wiz 2  
    5 minutes

The target gains a +5 bonus on Intimidate checks and can demoralize as a swift action.

Portal Well
    CV
  Arc 2, Brd 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

When you step into a portal affected by this spell, you can wait for a short time within an extradimensional space between the portal's entrance and exit.

Pressure Sphere
    Stormwrack
  Arc 2, Blackwater 2, Drd 2, Sor/Wiz 2  
    General

Water pressure deals 4d6 damage to submerged targets.

Quick March
    SPC
  Arc 2, Clr 2, Pal 2  
    General

Allies' speed increases by 30 ft. for 1 round

Razorscales
    SK
  Arc 2, Clr 2, Drd 2, Rgr 2, Sor/Wiz 2  
    Prohibited

You deal lethal instead of nonlethal damage when grappling*.

Reachwalker's Wariness
    RE
  Arc 2, Drd 2, Rgr 2  
    General

Automatically locate aberrations within 30 ft.

Reduce Animal
Transmutation 1 standard action SRD
None - No Arc 2, Drd 2, Rgr 3 V, S
1 hour/level (D) Touch 6 hours

Shrinks one willing animal.

Remove Addiction
    Book of Exalted Deeds
  Arc 2, BVal 2, Clr 2, Drd 2  
    General

Cures target of drug addictions.

Remove Paralysis
Conjuration (Healing) 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 2, Arc 2, ChamGwyn 2, Clr 2, Hlr 1, HotD 2, Pal 2, Shu 2 V, S
Instant Close General

Frees one or more creatures from paralysis or slow effect.

Resist Energy
Abjuration 1 standard action SRD
Fortitude negates (harmless) - Yes (harmless) Adp 2, APeace 2, Arc 2, Blg 2, ChamGwyn 2, Clr 2, Dragon 2, Drd 2, Duskblade 1, Fire 3, HB 2, Hoard 2, KotC 2, Pal 2, Rgr 1, Shu 2, Sor/Wiz 2, Vassal of Bahamut 2, Wuj 2 V, S, DF
10 min./level Touch 1 hour

Ignores 10 (or more) points of damage/attack from specified energy type.

Resounding Voice
    HoB
  Arc 2, Brd 2, Clr 2  
    General

Target's voice carries 100-ft./level.

Lesser Restoration
Conjuration (Healing) 3 rounds SRD
Will negates (harmless) - Yes (harmless) APeace 2, Arc 2, BVal 2, ChamGwyn 1, Clr 2, Drd 2, Hlr 2, HotD 2, Life 2, Pal 1, Renewal 2, SaveLife 2, Shu 2 V, S
Instant Touch General

Dispels magical ability penalty or repairs 1d4 ability damage.

Rigor Mortis
    HoH
  Arc 2, Clr 2  
    General

Suspends all vital functions; target appears dead.

Saltray
    Far Corners of the World
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Ranged touch attack deals 1d6/2 levels (max 5d6) slashing damage. If cast near an ocean, a second ray is cast.

Sap Strength
    Book of Vile Darkness
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Subject becomes exhausted.

Scent
    Magic of Faerun
  Arc 2, Drd 2, Rgr 2, Sor/Wiz 2  
    6 hours

Grants the scent ability for 1 hour/level.

Scimitar of Sand
    Sandstorm
  Arc 2, Drd 2, Sor/Wiz 2  
    5 minutes

Sand sword deals 1d6 damage +1/2 levels and renders target dehydrated.

Scorching Ray
Evocation [Fire] 1 standard action SRD
None - Yes Adp 2, Arc 2, Duskblade 2, Sor/Wiz 2, Wmg 2 V, S
Instant Close General

Ranged touch attack deals 4d6 fire damage, +1 ray/four levels (max 3).

See Invisibility
Divination 1 standard action SRD
- Adp 2, Arc 2, Beguiler 2, Brd 3, Duskblade 2, EmBarachiel 3, HB 2, MH 2, Sor/Wiz 2, Truth 3, Wuj 2 V, S, M
10 min./level (D) Personal 4 hours

Reveals invisible creatures or objects.

Sense Weakness
    MoE
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Automatically confirm one critical hit.

Share Husk
    Magic of Faerun
  Arc 2, Drd 2  
    4 hours

See and hear through the senses of a touched animal.

Shared Healing
    MoE
  Arc 2, Clr 2  
    General

Subject creature can cure up to twice your caster level of its own hit points.

Shatter
Evocation [Sonic] 1 standard action SRD
Will negates (object); Will negates (object) or Fortitude half; see text - Yes (object) Arc 2, Blk 2, Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2, Wmg 2 V, S, M/DF
Instant Close General

Sonic vibration damages objects or crystalline creatures.

Shield Other (F)
Abjuration 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 2, Arc 2, BVal 2, ChamGwyn 2, Clr 2, Family 2, Pact 2, Pal 2, Protection 2, Vassal of Bahamut 2 V, S, F
1 hour/level (D) Close 24 hours

You take half of subjects damage.

Shroud of Undeath
    SPC
  Arc 2, Clr 2, Sor/Wiz 2  
    1 hour

Negative energy shroud makes undead perceive you as undead.

Silence
Illusion (Glamer) 1 standard action SRD
Will negates; see text or none (object) - Yes; see text or no (object) APeace 2, Arc 2, Beguiler 2, Brd 2, Clr 2, EmBarachiel 2, Shu 2, Spell 2 V, S
1 min./level (D) Long 30 minutes

Negates sound in 15-ft. radius.

Smoke Stairs
    CS
  Arc 2, Asn 2, Drd 2  
    General

Walk up a column of smoke as if it were solid.

Mass Snake's Swiftness
    Miniatures
  Arc 2, Drd 2, Sor/Wiz 3  
    General

Allies each immediately make one attack.

Snare
Transmutation 3 rounds SRD
None - No Arc 2, Drd 3, Elf 3, Rgr 2 V, S, DF
Until triggered or broken Touch 12 hours

Creates a magic booby trap.

Snow Walk
    Frostburn
  Arc 2, Drd 2, Rgr 2, Winter 2  
    1 hour

Increase your speed and walk effortlessly on top of snow without leaving tracks or scent.

Soften Earth and Stone
Transmutation [Earth] 1 standard action SRD
None - No Arc 2, Drd 2, Earth 2 V, S, DF
Instant Close 6 hours

Turns stone to clay or dirt to sand or mud.

Sound Burst
Evocation [Sonic] 1 standard action SRD
Fortitude partial - Yes Arc 2, Brd 2, Clr 2, KotC 2, Ocean 2 V, S, F/DF
Instant Close General

Deals 1d8 sonic damage to subjects; may stun them.

Spawn Screen
    Libris
  Arc 2, Clr 2, Sor/Wiz 2  
    6 hours

You resist being transformed into an undead spawn if slain.

Speak with Plants
Divination 1 standard action SRD
- Arc 2, Brd 4, Drd 3, Rgr 2 V, S
1 min./level Personal 30 minutes

You can talk to normal plants and plant creatures.

Spectral Stag
    Magic of Faerun
  Arc 2, Clr 2  
    General

Phantom stag can bull rush and be a mount.

Lesser Spell Immunity
    SPC
  Arc 2, Clr 2  
    General

As spell immunity, but only 1st and 2nd-level spells.

Spell Shield
    Magic of Faerun
  Arc 2, Clr 2  
    5 minutes

Target gains +3 resistance on saving throws against spells and spell-like abilities.

Spellslayer Arrow (M)
    CR
  Arc 2, Asn 2, Rgr 2  
    General

Masterwork arrow or bolt deals extra damage to a creature with ongoing spells cast upon it.

Spider Climb
Transmutation 1 standard action SRD
Will negates (harmless) - Yes (harmless) Arc 2, Asn 2, Beguiler 2, Drd 2, Duskblade 2, HB 2, Hoard 2, Slayer of Domiel 1, Sor/Wiz 2, Spider 1, Wuj 2 V, S, M
10 min./level Touch 1 hour

Grants ability to walk on walls and ceilings.

Spider Leqs
    Book of Vile Darkness
  Arc 2, Clr 2  
    30 minutes

You grow long spider legs that have a speed of 30 ft. and move on vertical surfaces.

Spike Growth
Transmutation 1 standard action SRD
Reflex partial - Yes Arc 2, Drd 3, Rgr 2 V, S, DF
1 hour/level (D) Medium 6 hours

Creatures in area take 1d4 damage, may be slowed.

Spiritual Weapon
Evocation [Force] 1 standard action SRD
None - Yes Arc 2, Clr 2, KotC 2, Mysticism 2, War 2 V, S, DF
1 round/level (D) Medium General

Magic weapon attacks on its own.

Splinterbolt
    Far Corners of the World
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Ranged Attack that deals 4d6 piercing damage per bolt (3-6:1, 7-10: 2, 11+: 3). Threatens 18-20, x3. +4 damage, cold iron in forest.

Spores of the Vrock (M)
    Book of Vile Darkness
  Arc 2, Clr 2, Dem 1  
    General

All within 5 ft. take 1d8 damage and 1d2 damage each round thereafter for 10 rounds.

Stabilize
    SPC
  Arc 2, Clr 2, Pal 2  
    General

Cures 1 point of damage to all creatures in area.

Static Veil
    BoEM
  Arc 2, Clr 2, Sor/Wiz 2  
    6 hours

Scry DC increases by +1/level for targets within the area.

Status
Divination 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 2, Arc 2, Clr 2, Community 2, Hlr 3 V, S
1 hour/level Touch 24 hours

Monitors condition, position of allies.

Stay the Hand
    PHBII
  Arc 2, Beguiler 2, Brd 1, Clr 2, Sor/Wiz 2  
    General

Change subject creature's attitude to helpful for 1 round.

Steed of the Seas
    Stormwrack
  Arc 2, Pal 2  
    6 hours

Make your special mount amphibious.

Stone Bones
    Magic of Faerun
  Arc 2, Clr 2, Sor/Wiz 2  
    1 hour

Corporeal undead gains +3 natural armor bonus.

Stone Fist
    Races of Stone
  Arc 2, Clr 2, Pal 2  
    General

Your fists become rocky bludgeoning weapons.

Stonemantle
    Dragon 314
  Arc 2, Clr 2, Drd 1, Sor/Wiz 2  
    1 hour

Object gets hardness set to 8 and 15 hit points per inch unless it already has a better hardness.

Strength of Stone
    Magic of Faerun
  Arc 2, Pal 2  
    5 minutes

Bull's strength that ends if you lose contact with the ground.

Summon Desert Ally II
    Sandstorm
  Arc 2, Drd 2, Rgr 2  
    General

Calls dustform creature to fight.

Summon Dire Hawk
    RotW
  Arc 2, Drd 2, Sky 2  
    5 minutes

Summons dire hawk to serve you.

Summon Elysian Thrush
    Planar Handbook
  Arc 2, Brd 2, Clr 2  
    6 hours

Summon an Elysian thrush, which accelerates natural healing.

Summon Monster II
Conjuration (Summoning) 1 round SRD
None - No Arc 2, Blk 2, Brd 2, Clr 2, Dem 2, KotC 2, Sor/Wiz 2, Summoner 2, Wuj 2 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.

Summon Nature's Ally II
Conjuration (Summoning) 1 round SRD
None - No Arc 2, BVal 2, Drd 2, Rgr 2 V, S, DF
1 round/level (D) Close General

Calls creature to fight.

Summon Swarm
Conjuration (Summoning) 1 round SRD
None - No Arc 2, Brd 2, Drd 2, HB 2, Pestilence 2, Sor/Wiz 2, Spider 2 V, S, M/DF
Concentration + 2 rounds Close General

Summons swarm of bats, rats, or spiders.

Summon Undead II
    PGtF
  Arc 2, Blk 2, Clr 2, Sor/Wiz 2  
    General

Summons undead to fight for you.

Sun Bolt
    ShS
  Arc 2, Clr 2, Sor/Wiz 2  
    Prohibited

Ray deals 2d6 damage, more against undead, and might blind target.

Surefooted Stride (M)
    Far Corners of the World
  Arc 2, Brd 2, Rgr 2, Sor/Wiz 2  
    General

Treat mountainous terrain as plains.

Swim
    Complete Arcane
  Arc 2, Drd 2, Sor/Wiz 2, Wuj 2  
    1 hour

Subject gains a swim speed equal to their land speed.

Moderate Temporary Soul Binding
Conjuration (Teleportation) 2 rounds ATB
Will negates (harmless, object) - No Arc 2, Blk 2, Brd 2, Clr 2, Drd 2, Pal 2, Rgr 2, Sor/Wiz 2 V, S, F/DF
10 min./level or until discharged Touch 1 hour

As Temporary Soul Binding, except the duration is longer.

Thaw
    Frostburn
  Arc 2, Drd 2  
    General

Transforms one 10-ft. cube/level of everfrost, slush, snow, and ice.

Thin Air
    Frostburn
  Arc 2, Clr 2, Drd 2, Sor/Wiz 3  
    5 minutes

Creatures suffer from altitude sickness.

Tiger's Tooth
    Miniatures
  Arc 2, Drd 2  
    General

One natural weapon of subject gets +1/four levels on attack and damage rolls (max +5) for 1 round (swift).

Tojanida Sight
    Stormwrack
  Arc 2, Drd 2, Rgr 2  
    1 hour

Gain all-around vision.

Train Animal
    Complete Adventurer
  Arc 2, Drd 2, Rgr 2  
    1 hour

Affected animal gains additional tricks equal to 1/2 caster level for 1 hour/level.

Tree Shape
Transmutation 1 standard action SRD
- Arc 2, Drd 2, Rgr 3 V, S, DF
1 hour/level (D) Personal 24 hours

You look exactly like a tree for 1 hour/level.

Trip Vine
    HoB
  Arc 2, Drd 2, Rgr 2  
    General

Plants trip creatures entering area.

Tyche's Touch
    LostEmpiresOfFaerun
  Arc 2, Clr 2  
    General

Confers a decreasing sacred bonus or penalty on the subject's next four saving throws.

Undetectable Alignment
Abjuration 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Asn 2, Beguiler 1, Brd 1, Clr 2, HB 1, KotC 2, Liberation 2, Pal 2, Vassal of Bahamut 2 V, S
1 day Close 24 hours

Conceals alignment for 24 hours.

Unseen Crafter
    RE
  Arc 2, Artificer 2, Brd 2, Clr 2, Sor/Wiz 2  
    General

Invisible force obeys your command and can use the Craft skill.

Veil of Shadow
    SPC
  Arc 2, Asn 2, Blk 2, Clr 2, Sor/Wiz 2  
    30 minutes

Darkness grants you concealment.

Warp Wood
Transmutation 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Blg 2, Drd 2, Wuj 2 V, S
Instant Close 5 minutes

Bends wood (shaft, handle, door, plank).

Wave of Grief
    Complete Divine
  Arc 2, Blk 2, Brd 2, Clr 2  
    General

Cone imposes -3 penalty on attacks, checks, and saves.

Web
Conjuration (Creation) 1 standard action SRD
Reflex negates; see text - No Adp 2, Arc 2, MH 2, Sor/Wiz 2 V, S, M
10 min./level (D) Medium 5 minutes

Fills 20-ft.-radius spread with sticky spiderwebs.

Whip of Thorns
    CR
  Arc 2, Drd 2  
    General

Create a thorny whip that can damage or entangle opponents.

Wild Instincts
    RE
  Arc 2, Drd 2, Rgr 3  
    General

You gain +10 bonus on Listen and Spot checks and retain Dex bonus to AC when flat-footed*.

Winter's Embrace
    Frostburn
  Arc 2, Drd 2, Winter 3  
    General

Subject takes 1d8 damage/round; can cause fatigue.

Wolfskin
    Magic Books of Faerun
  Arc 2, Drd 2, Rgr 3  
    5 minutes

You take the shape of a normal wolf as if you had the wild shape ability of a 5th-level druid.

Wood Shape
Transmutation 1 standard action SRD
Will negates (object) - Yes (object) Arc 2, Artifice 2, Craft 2, Drd 2, Wuj 2 V, S, DF
Instant Touch 6 hours

Rearranges wooden objects to suit you.

Woodland Veil
    RotW
  Arc 2, Drd 2, Rgr 2  
    1 hour

Blend unobtrusively into natural surroundings, along with your friends.

Wracking Touch
    Complete Adventurer
  Arc 2, Drd 2, Sor/Wiz 2  
    General

Deal 1d6 damage +1/level; you also deal sneak attack damage if you have any.

Yoke of Mercy
    Book of Exalted Deeds
  APeace 2, Arc 2, Sor/Wiz 2  
    General

Target deals nonlethal damage.

Zeal
    Complete Divine
  Arc 2, Blk 2, Competition 2, Pal 2  
    General

You move through foes to attack the enemy you want.

Zone of Glacial Cold
    Frostburn
  Arc 2, Drd 2, Rgr 2, Sor/Wiz 2  
    General

Deals 1d6 cold damage to all creatures in area.

Zone of Natural Purity (M)
    Ebberon
  Arc 2, Drd 2  
    General

Aberrations in area become weaker, fey and plants become stronger.

Zone of Truth
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
Will negates - Yes APeace 2, Arc 2, BVal 2, Clr 2, Commerce 2, Exalted Arcanist 2, Inquisition 2, Pal 2, Truth 2 V, S, DF
1 min./level Close 30 minutes

Subjects within range cannot lie.