Index of Spells by Level - Clr 3

Name
School Casting Time Source Book
Save - Res Level Comps
Dur Range Recharge
Description
Affliction
    Book of Exalted Deeds
  Arc 3, Clr 3, Drd 3, Sor/Wiz 4, Wrath 3  
    General

Infects evil subject with chosen affliction.

Mass Aid
    SPC
  Arc 3, Clr 3  
    5 minutes

Allies gain +1 on attack rolls, +1 against fear, 1d8 temporary hp +1/level (max +15).

Air Breathing
    SPC
  Arc 3, Clr 3, Drd 3, Sor/Wiz 3  
    4 hours

Subjects can breathe air freely.

Mass Align Weapon
    SPC
  Arc 3, Clr 3  
    30 minutes

Allies' weapons become good, evil, lawful, or chaotic.

Analyze Touchstone
    Planar Handbook
  Arc 3, Brd 3, Clr 3, Sor/Wiz 3  
    General

Find a nearby planar touch-stone and discover its properties.

Anarchic Storm (M)
    SPC
  Arc 3, Clr 3  
    General

Chaotic-aligned rain falls in 20-ft. radius.

Animate Dead (M)
Necromancy [Evil] 1 standard action SRD
None - No Adp 3, Arc 3, Blg 4, Clr 3, Death 3, Sor/Wiz 4, Undeath 3, Wuj 4 V, S, M
Instant Touch General

Creates undead skeletons and zombies.

Antidragon Aura (M)
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Allies gain bonus to AC and saves against dragons.

Attune Form
    SPC
  Arc 3, Clr 3, Drd 3, Sor/Wiz 4  
    General

Grant target creature temporary protection against overtly damaging planar traits.

Augment Object
    SBG
  Arc 3, Clr 3, Drd 3, Sor/Wiz 3  
    24 hours

Doubles an object's hardness, adds 20 to the break DC, and grants a save as a magic item.

Lesser Aura of Cold
    Frostburn
  Arc 3, Clr 3, Drd 3, Pal 4, Rgr 4  
    General

Intense cold deals 1d6 damage to creatures within 5 ft.

Awaken Sin
    SPC
  Arc 3, Clr 3, Pal 2  
    General

Subject faces its sins, takes 1d6 nonlethal damage/level (10d6 max).

Axiomatic Storm (M)
    SPC
  Arc 3, Clr 3, Pal 3  
    General

Lawful-aligned rain falls in 20-ft. radius.

Battlemagic Perception
    HoB
  Arc 3, Clr 3, Sor/Wiz 3  
    1 hour

Sense and counter spellcasting within 100 feet.

Bestow Curse
Necromancy 1 standard action SRD
Will negates - Yes Adp 3, Arc 3, Clr 3, Dem 2, Destiny 4, DrgBlw 3, Fate 3, Hatred 3, Sor/Wiz 4, Suffering 3 V, S
Permanent Touch General

-6 to an ability score; -4 on attack rolls, saves, and checks; or 50% chance of losing each action.

Binding Snow
    Frostburn
  Arc 3, Clr 3, Drd 3, Pal 3, Rgr 3  
    6 hours

Snow freezes, impeding movement.

Black Sand
    Sandstorm
  Arc 3, Clr 3, Sand 2  
    5 minutes

Creates a 20-ft.-radius area of black sand.

Blade of Pain and Fear
    SPC
  Arc 3, Asn 2, Blk 2, Clr 3, Deathbound 2, Sor/Wiz 3  
    General

Creates blade of gnashing teeth.

Bladebane (M)
    Unapproachable East
  Arc 3, Clr 3, Pal 2, Sor/Wiz 4  
    General

Slashing weapon becomes a bane weapon.

Blessed Sight
    Book of Exalted Deeds
  APeace 3, Arc 3, Celestial 3, ChamGwyn 3, Clr 3, Pal 3, Slayer of Domiel 3  
    General

Perceive all evil auras as detect evil within 120 ft immediately.

Blindness/Deafness
Necromancy 1 standard action SRD
Fortitude negates - Yes Arc 3, Brd 2, Clr 3, Corruption 2, Darkness 2, EmBarachiel 2, HB 2, Sor/Wiz 2 V
Permanent (D) Medium General

Makes subject blind or deaf.

Blindsight
    SPC
  Arc 3, Clr 3, Drd 3  
    5 minutes

Grants blindsight* to a range of 30 ft.

Bolster Aura
    CC
  Clr 3, Pal 4  
    General

Subject's aura strengthens as if it had 1 HD/ two caster levels more than it actually does.

Boneblade
    Book of Vile Darkness
  Arc 3, Blk 2, Clr 3  
    1 hour

Turns a bone into a magic weapon.

Bridge of Sound
    Savage Species
  Arc 3, Brd 2, Clr 3, Sor/Wiz 3  
    General

Create a ribbon-like, weightless, unbreakable, invisible bridge of sound.

Chain of Eyes
    SPC
  Arc 3, Clr 3, Drd 4, Sor/Wiz 2  
    6 hours

You send magical sensor to infiltrate an area.

Checkmate's Light
    SPC
  Arc 3, Clr 3, Pal 2  
    General

Grants a weapon +1 enhancement bonus, +1 moral bonus to all within its light*, and is axiomatic.

Circle Dance
    SPC
  Arc 3, Brd 2, Clr 3, Drd 3, Sor/Wiz 3  
    General

Indicates direction to known target.

Circle of Nausea
    Book of Vile Darkness
  Arc 3, Clr 3, Drd 2  
    30 minutes

Foes are denied all actions or take -2 penalty on attacks, saving throws, and skill checks.

Cloak of Bravery
    SPC
  Arc 3, Clr 3, Courage 3, Pal 2  
    1 hour

You and your allies gain a bonus on saves against fear.

Clutch of Orcus
    SPC
  Arc 3, Clr 3  
    General

Deals 1d3 damage/round and paralyzes foe with concentration.

Conjure Ice Beast III
    Frostburn
  Arc 3, Clr 3, Drd 3, Rgr 3  
    General

Conjures ice creature to fight for you.

Contagion
Necromancy [Evil] 1 standard action SRD
Fortitude negates - Yes Adp 3, Arc 3, Blg 3, Blk 3, Clr 3, Corruption 3, Decay 3, Destruction 3, Drd 3, Pestilence 3, Sor/Wiz 4, Wmg 4 V, S
Instant Touch General

Infects subject with chosen disease.

Continual Flame (M)
Evocation [Light] 1 standard action SRD
None - No Adp 3, Arc 3, Clr 3, HotD 2, Sor/Wiz 2, Wmg 2 V, S, M
Permanent Touch General

Makes a permanent, heatless torch.

Control Sand
    Sandstorm
  Arc 3, Clr 3, Drd 3  
    1 hour

Raise or lower the level of sand.

Control Snow and Ice
    Frostburn
  Arc 3, Clr 3  
    1 hour

Raise or lower ice or snow.

Mass Conviction
    SPC
  Arc 3, Clr 3  
    1 hour

Allies gain +2 or higher save bonus.

Corona of Cold
    SPC
  Arc 3, Clr 3, Drd 3  
    General

Aura of cold protects you, damages others.

Create Food and Water
Conjuration (Creation) 10 minutes SRD
None - No APeace 3, Arc 3, Clr 3, Creation 3, Feast 3, Hlr 3, Sin-G 3 V, S
1 day; see text Close 24 hours

Feeds three humans (or one horse)/level.

Crown Of Might
    PHBII
  Clr 3, Duskblade 3, Sor/Wiz 3  
    6 hours

Gain +2 Strength, discharge to gain +8 bonus for 1 round.

Crown of Protection
    PHBII
  Clr 3, Duskblade 3, Sor/Wiz 3  
    6 hours

+1 deflection bonus to AC, +1 resistance bonus on saves; discharge to gain +4 for 1 round.

Cure Serious Wounds
Conjuration (Healing) [Positive] 1 standard action SRD
Will half (harmless); see text - Yes (harmless); see text Adp 3, APeace 3, Arc 3, Blk 3, Brd 3, BVal 3, ChamGwyn 4, Clr 3, Drd 4, EmBarachiel 3, Healing 3, Hlr 3, HotD 3, Pal 4, Rgr 4, Shu 3 V, S
Instant Touch General

Cures 3d8 damage +1/level (max +15).

Curse of Petty Failing
    Miniatures
  Arc 3, Clr 3  
    5 minutes

Subject takes -2 penalty on attack rolls and saves.

Curse of the Brute
    DotF
  Arc 3, Clr 3, Pal 2  
    General

Up to +1/level to Str, Dex, or Con, both Int and Cha down the same.

Darkfire
    SPC
  Arc 3, Clr 3  
    General

As produce flame, but dark flames visible with darkvision.

Daylight
Evocation [Light] 1 standard action SRD
None - No Adp 3, Arc 3, Brd 3, ChamGwyn 3, Clr 3, Drd 3, EmBarachiel 3, HotD 3, Pal 3, Shu 3, Sor/Wiz 3 V, S
10 min./level (D) Touch 4 hours

60-ft. radius of bright light.

Deeper Darkness
Evocation [Darkness] 1 standard action SRD
None - No Adp 3, Arc 3, Asn 3, Blg 3, Blk 3, Clr 3, Shadow 3, Slayer of Domiel 3, VDarkness 3 V, M/DF
1 day/level (D) Touch 24 hours

Object sheds supernatural shadow in 60-ft. radius.

Defile Snow and Ice
    Frostburn
  Arc 3, Clr 3  
    General

Grants undead a +4 profane bonus

Deific Bastion
    CC
  Blk 3, Clr 3, Pal 3  
    General

Your shield or armor gains a +1 enhancement bonus plus a special ability that varies by deity.

Demon Dirge
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Demons are stunned and take 2d6 damage/round for 1d6 rounds.

Detect Heresy
    Dragon 323
  Arc 3, Clr 3, Pal 2  
    30 minutes

Reveals heretical thoughts or actions in target's recent past.

Detect Metal and Minerals
    RoF
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Find metals and minerals within 60 ft.

Devil Blight
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Damage and confuse baatezu; damage other lawful and evil creatures.

Devil's Eye
    Book of Vile Darkness
  Arc 3, Blk 2, Clr 3, Diabolic 2, Sor/Wiz 3  
    30 minutes

You can see even in magical darkness up to 30 feet.

Dispel Magic
Abjuration 1 standard action SRD
None - No APeace 3, Arc 3, Beguiler 3, Blg 3, Brd 3, ChamGwyn 3, Clr 3, Drd 4, Duskblade 4, EmBarachiel 3, HB 3, Hoard 3, KotC 3, Magic 3, Pal 3, Shu 3, Sor/Wiz 3, Wuj 3 V, S
Instant Medium General

Cancels magical spells and effects.

Dispel Shield
Abjuration 1 standard action ATB
- Arc 3, Clr 3, Sor/Wiz 3 V, S
1 hour/level (D) Personal 6 hours

This spell protects you from dispel magic attemps by being dispelled first.

Downdraft
    SPC
  Arc 3, Clr 3, Drd 3  
    General

Force flying creatures to fall 100 feet or knock landborne people prone.

Energize Potion (M)
    Book of Exalted Deeds
  Arc 3, Clr 3, Drd 3, Sor/Wiz 2, Wrath 2  
    General

Transforms potion into a grenade that deals energy damage in a 10-ft.-radius burst.

Energized Shield
    SPC
  Arc 3, Clr 3, Pal 2  
    General

Shield provides user resistance 10, shield bash deals +2d6 damage.

Energy Aegis
    PHBII
  Clr 3, Duskblade 3, Sor/Wiz 3  
    General

Subject gains resistance 20 against one energy type for one attack.

Energy Vortex
    SPC
  Arc 3, Clr 3, Drd 3, Shu 5  
    General

Burst of energy centered on you damages nearby creatures.

Faith Healing Wand
    CV
  Arc 3, Clr 3  
    General

Transform the wand into a wand of faith healing.

Favor of Yathaghera
    Silver March Web
  Arc 3, Clr 3, Drd 3  
    1 hour

Grant subject equine creature a fly speed 100 ft (average).

Favorable Sacrifice (M)
    SPC
  Arc 3, Clr 3  
    General

Subject gains better protection the more gems you sacrifice.

Fell the Greatest Foe
    SPC
  Arc 3, Asn 2, Clr 3, Pal 2, Rgr 2  
    General

Deal extra damage to creatures larger than you.

Flame of Faith
    SPC
  Arc 3, Clr 3, Pal 2  
    General

Gives weapon the flaming burst quality.

Flesh Ripper
    Book of Vile Darkness
  Arc 3, Clr 3, MH 3  
    General

Black claw deals 1d8 damage/level and critical hits deal bleeding wounds.

Footsteps Of The Divine
    CC
  Clr 3  
    General

Gain a new movement type and speed* based on the deity chosen.

Furnace Within
    RE
  Arc 3, Clr 3, Sor/Wiz 2  
    General

Flame bursts from your body, deals 1d8/2 level (max 5d8) fire damage in 10-ft. radius.

Giant's Wrath
    Far Corners of the World
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Thrown pebble turns into boulder dealing 2d6 + 1/2 caster levels bludgeoning damage. Base damage increases to 2d8 at 9th level, 2d8 + 2d6 fire at 13th, and critical becomes x3 at 17th.

Girallon's Blessing
    SPC
  Arc 3, Clr 3, Drd 3, Sor/Wiz 3  
    General

Subject gains one additional pair of arms.

Glyph of Warding (M)
Abjuration 10 minutes SRD
See text - No (object) and Yes; see text Arc 3, Clr 3, Dwarf 3, Rune 3, Shu 3, Wealth 3 V, S, M
Permanent until discharged (D) Touch General

Inscription harms those who pass it.

Grace
    SPC
  Arc 3, Brd 2, Clr 3  
    General

Silvery light grants +2 Dexterity, +10 feet to land speed*, melee attacks treated as good; take -20 to Hide checks.

Haboob
    Sandstorm
  Arc 3, Clr 3, Drd 3, Rgr 3, Sand 3, Sor/Wiz 3  
    5 minutes

Cloud of dust obscures sight and abrades those passing through it.

Hamatula Barbs
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    1 hour

Subjects grow barbs, which damage foes that attack subject in melee.

Handfang
    SK
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Mouth in your hand deals 1d8 damage and allows a free grapple attempt on critical hit.

Heart's Ease
    Book of Exalted Deeds
  Arc 3, BVal 3, Clr 3, Pleasure 3  
    General

Removes fear, despair, confusion, insanity, and some mind-influencing effects; restores 2d4 points of temporary Wisdom damage.

Helping Hand
Evocation 1 standard action SRD
None - No APeace 3, Arc 3, Clr 3, Exalted Arcanist 3, Family 3 V, S, DF
1 hour/level 5 miles 6 hours

Ghostly hand leads subject to you.

Hesitate
    PHBII
  Arc 3, Beguiler 3, Brd 3, Clr 3, Sor/Wiz 3  
    General

Force subject to lose actions.

Holy Storm (M)
    SPC
  Arc 3, Clr 3, Pal 3  
    General

Good-aligned rain falls in 20-ft. radius.

Lesser Humanoid Essence
    RE
  Arc 3, Artificer 3, Clr 3  
    General

Grants a construct the ability to accept healing magic.

Ice Axe
    SPC
  Arc 3, Clr 3  
    General

You create a battleaxe made of ice.

Ice Shape
    Frostburn
  Arc 3, Clr 3, Drd 3, Sor/Wiz 5  
    General

Sculpts ice into any shape.

Inflict Serious Wounds
Necromancy [Negative] 1 standard action SRD
Will half - Yes Arc 3, Blg 3, Blk 3, Clr 3 V, S
Instant Touch General

Touch attack, 3d8 damage +1/level (max +15).

Insignia of Blessing
    RoD
  Arc 3, Clr 3, Pal 3  
    5 minutes

Bearers of special insignia gain +1 bonus on attack rolls and saves against fear.

Insignia of Healing
    RoD
  Arc 3, Brd 3, Clr 3  
    General

Bearers of special insignia healed of 1d8 damage +1 point/level (max. +10).

Insignia of Warding
    RoD
  Arc 3, Clr 3, Pal 3  
    5 minutes

Bearers of special insignia gain +1 to AC, Fortitude saves.

Inspired Aim
    Book of Exalted Deeds
  Arc 3, Brd 4, Clr 3, Fey 3, Rgr 3  
    General

Allies within 40 ft. gain +2 insight bonus on ranged attack rolls.

Interplanar Message
    SPC
  Arc 3, Clr 3  
    6 hours

Send a limited message of 25 words or less to the targeted creature, who may be on another plane.

Invisibility Purge
Evocation 1 standard action SRD
- APeace 3, Arc 3, Clr 3, KotC 3 V, S
1 min./level (D) Personal 30 minutes

Dispels invisibility within 5 ft./level.

Invoke the Cerulean Sign
    Lords
  Adp 2, APeace 3, Arc 3, Brd 3, Clr 3, Drd 2, HB 2, Hlr 3, Hth 3, Pal 3, Rgr 2, Shu 3, Sor/Wiz 3, Wuj 3  
    General

Aberrations become sickened, nauseated, dazed, or stunned.

Irian's Light
    RE
  Arc 3, Clr 3  
    General

Ranged touch attack heals 2d8 damage, +1 ray/four levels (max 3).

Knight's Move
    SPC
  Arc 3, Clr 3, Pal 2  
    General

You instantly move to flank a subject.

Know Bloodline
    LostEmpiresOfFaerun
  Arc 3, Clr 3  
    General

Reveals target's type, race, subrace, and all subtypes possessed.

Know Opponent
    SPC
  Arc 3, Brd 3, Clr 3  
    General

Learn strengths and weaknesses of foe.

Know Vulnerabilities
    SPC
  Arc 3, Brd 2, Clr 3, Sor/Wiz 4  
    General

Determine target's vulnerabilities and resistances.

Laogzed's Breath
    SK
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Nauseating vapors within cone persist for 10 rounds.

Light of Venya
    SPC
  Arc 3, Clr 3  
    1 hour

You radiate silvery light, which you can expend as 2 bolts that either deal 6d6 against evil outsiders and undead or heal 1d6 points of damage.

Locate Node (F)
    CR
  Arc 3, Clr 3, Drd 1, Sor/Wiz 2  
    5 minutes

Finds closest earth node in 1 mile/level radius.

Locate Object
Divination 1 standard action SRD
None - No Arc 3, Brd 2, Clr 3, Hoard 2, Meditation 3, Shu 2, Sin-A 3, Sor/Wiz 2, Travel 2, Wuj 2 V, S, F/DF
1 min./level Long 30 minutes

Senses direction toward object (specific or type).

Mace of Odo
    Magic of Faerun
  Arc 3, Clr 3  
    General

Force effect damages target or absorbs spell.

Magic Circle against Chaos
Abjuration [Lawful] 1 standard action SRD
Will negates (harmless) - No; see text Arc 3, Clr 3, Law 3, Pal 3, Sor/Wiz 3, Wuj 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Circle against Evil
Abjuration [Good] 1 standard action SRD
Will negates (harmless) - No; see text APeace 3, Arc 3, ChamGwyn 3, Clr 3, Dem 2, Exorcism 2, Good 3, KotC 3, Pal 3, Sor/Wiz 3, Vassal of Bahamut 3, Wuj 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Circle against Good
Abjuration [Evil] 1 standard action SRD
Will negates (harmless) - No; see text Arc 3, Asn 3, Clr 3, Dem 2, Evil 3, MH 2, Sor/Wiz 3, Wuj 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Circle against Law
Abjuration [Chaotic] 1 standard action SRD
Will negates (harmless) - No; see text Arc 3, Chaos 3, Clr 3, Sor/Wiz 3, Wuj 3 V, S, M/DF
10 min./level Touch 4 hours

As protection spells, but 10-ft. radius and 10 min./level.

Magic Vestment
Transmutation 1 standard action SRD
Will negates (harmless, object) - Yes (harmless, object) APeace 3, Arc 3, Artificer 1, Clr 3, Halfling 3, KotC 3, Nobility 3, Strength 3, War 3 V, S, DF
1 hour/level Touch 6 hours

Armor or shield gains +1 enhancement per four levels.

Mantle of Chaos
    SPC
  Arc 3, Clr 3  
    1 hour

You gain spell resistance 12 + caster level against spells with opposite alignment descriptor.

Mantle of Evil
    SPC
  Arc 3, Blk 3, Clr 3  
    1 hour

You gain spell resistance 12 + caster level against spells with opposite alignment descriptor.

Mantle of Good
    SPC
  Arc 3, Clr 3, Pal 3  
    1 hour

You gain spell resistance 12 + caster level against spells with opposite alignment descriptor.

Mantle of Law
    SPC
  Arc 3, Clr 3, Pal 3  
    1 hour

You gain spell resistance 12 + caster level against spells with opposite alignment descriptor.

Mark of Doom
    PHBII
  Arc 3, Clr 3, Pal 2  
    General

Subject takes 1d6 damage for each hostile action.

Masochism
    Book of Vile Darkness
  Arc 3, Asn 3, Blk 3, Clr 3, Sor/Wiz 2  
    General

For every 10 hp damage you take, you gain +1 on attacks, saves, and checks.

Meld into Ice
    Frostburn
  Arc 3, Clr 3, Drd 3  
    1 hour

You and your gear merge with ice.

Meld into Stone
Transmutation [Earth] 1 standard action SRD
- APeace 3, Arc 3, Cavern 3, Clr 3, Drd 3, Shu 3 V, S, DF
10 min./level Personal 4 hours

You and your gear merge with stone.

Misrepresent Alignment
    RE
  Arc 3, Brd 2, Clr 3, Sor/Wiz 2  
    General

Projects a false alignment for an object or creature.

Mystic Lash
    Magic of Faerun
  Arc 3, Clr 3  
    General

Ranged touch attack deals 1d8 +1/2 levels electricity, plus stunning.

Nauseating Breath
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Exhale a cone of nauseating gas.

Necrotic Bloat (F)
    Libris
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Encysted subject takes 1d6 damage/level.

Obscure Object
Abjuration 1 standard action SRD
Will negates (object) - Yes (object) Arc 3, Brd 1, Clr 3, Sor/Wiz 2, Wealth 2 V, S, M/DF
8 hours (D) Touch 24 hours

Masks object against scrying.

Plague Carrier
    RoF
  Clr 3, Drd 3, Sor/Wiz 4  
    General

As contagion, except target can transmit the disease for a short time.

Planar Familiar (XP)
    Spellbook Archive
  Arc 3, Clr 3  
    General

Transmute your familiar or similar creature into a celestial, fiendish, axiomatic, or anarchic creature.

Positive Energy Protection
    MotP
  Arc 3, Clr 3  
    General

Provides protection from Positive Energy effects for 1 round/level.

Prayer
Enchantment (Compulsion) [Mind-Affecting] 1 standard action SRD
None - Yes APeace 3, Arc 3, ChamGwyn 3, Clr 3, Community 3, Competition 3, KotC 3, Orc 3, Pal 3, Shu 3 V, S, DF
1 round/level 40 ft. 5 minutes

Allies +1 bonus on most rolls, enemies -1 penalty.

Protection from Dessication
    Sandstorm
  Arc 3, Clr 3, Drd 2, Rgr 2, Sor/Wiz 3, Summer 3  
    1 hour

Absorb 10 points/level of dessication damage.

Protection from Energy
Abjuration 1 standard action SRD
Fortitude negates (harmless) - Yes (harmless) APeace 3, Arc 3, Blg 3, Blk 3, Clr 3, Dem 2, Drd 3, Duskblade 3, HB 3, Hoard 3, HotD 3, KotC 3, Luck 3, Protection 3, Rgr 2, Shu 3, Sor/Wiz 3, Vassal of Bahamut 3, Wuj 3 V, S, DF
10 min./level or until discharged Touch 1 hour

Absorb 12 points/level of damage from one kind of energy.

Protection from Negative Energy
    Libris
  Arc 3, Clr 3  
    1 hour

Ignore 10 points of negative energy damage per attack.

Protection from Positive Energy
    Libris
  Arc 3, Clr 3  
    1 hour

Ignore 10 points of positive energy damage per attack.

Refreshment
    Book of Exalted Deeds
  APeace 3, Arc 3, Brd 3, Clr 3, EmBarachiel 3, Endurance 3, SaveLife 3, Vassal of Bahamut 3  
    General

Cures creatures of all nonlethal damage.

Rejuvenative Corpse
    SPC
  Arc 3, Clr 3  
    General

Negative energy fills corpse, feeding undead healed.

Remove Blindness/Deafness
Conjuration (Healing) 1 standard action SRD
Fortitude negates (harmless) - Yes (harmless) APeace 3, Arc 3, ChamGwyn 3, Clr 3, Hlr 2, Pal 3, Shu 3 V, S
Instant Touch General

Cures normal or magical conditions.

Remove Curse
Abjuration 1 standard action SRD
Will negates (harmless) - Yes (harmless) Adp 3, APeace 3, Arc 3, Brd 3, ChamGwyn 3, Clr 3, EmBarachiel 3, Exorcism 3, Hlr 3, Pal 3, Shu 3, Sor/Wiz 4, Wuj 3 V, S
Instant Touch General

Frees object or person from curse.

Remove Disease
Conjuration (Healing) 1 standard action SRD
Fortitude negates (harmless) - Yes (harmless) Adp 3, APeace 3, Arc 3, BVal 3, Clr 3, Drd 3, Hlr 2, Renewal 3, Rgr 3, Shu 3 V, S
Instant Touch General

Cures all diseases affecting subject.

Remove Nausea
    Book of Exalted Deeds
  APeace 3, Arc 3, Clr 3  
    General

Cure a nauseated or sickened character.

Rend Shadow Weave
    CV
  Arc 3, Clr 3, Sor/Wiz 3  
    General

You damage the Shadow Weave, creating an area of dead magic that only affects the Shadow Weave rather than the Weave.

Mass Resist Energy
    Complete Arcane
  Arc 3, Clr 3, Drd 3, Sor/Wiz 4, Wuj 4  
    1 hour

As resist energy, except that it affects multiple creatures.

Mass Resurgence
    SPC
  Arc 3, Blk 3, Clr 3, Clr 4, Pal 3  
    General

As resurgence, but multiple targets.

Ring of Blades (M)
    Complete Arcane
  Arc 3, Clr 3, Wmg 3  
    30 minutes

Blades surround you, damaging other creatures (1d6+1/level damage).

Rockburst
    ShS
  Arc 3, Clr 3, Drd 2, Sor/Wiz 3  
    Prohibited

Cause stone object to explode, dealing 1d4 damage +1 point/level.

Sadism
    Book of Vile Darkness
  Arc 3, Asn 3, Blk 3, Clr 3, Pain 2, Sor/Wiz 2  
    General

For every 10 hp damage you deal, you gain +1 on attacks, saves, and checks.

Safety
    SPC
  Arc 3, Clr 3  
    1 hour

Know how to get somewhere where the environment is not hostile to the subject.

Screen of Heat
    Dragon 331
  Arc 3, Clr 3, Drd 3  
    5 minutes

Shimmering illusion causes 20% miss chance to all attacks through it.

Searing Light
Evocation 1 standard action SRD
None - Yes Arc 3, Clr 3, Exalted Arcanist 3, Glory 3, HotD 3, KotC 3, Shu 3, Sun 3, Vassal of Bahamut 3 V, S
Instant Medium General

Ray deals 1d8/two levels damage, more against undead.

Sheltered Vitality
    Libris
  Arc 3, Clr 3, Drd 4  
    5 minutes

Subject gains immunity to fatigue, exhaustion, ability damage, and ability drain.

Shield of Warding
    Draconomicon
  Arc 3, Clr 3, Pal 2  
    30 minutes

Shield grants +1 bonus on Reflex saves, +1 per five levels (max +5).

Shivering Touch
    Frostburn
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Touch deals 3d6 Dex damage.

Shriveling
    Book of Vile Darkness
  Arc 3, Clr 3, Sor/Wiz 2  
    General

Subject takes 1d4 damage per level.

Skull Watch (F)
    PGtF
  Arc 3, Clr 3, Sor/Wiz 3  
    4 hours

Skull shrieks when creature enters warded area.

Slashing Darkness
    SPC
  Arc 3, Clr 3  
    General

Ray deals 1d8/two levels damage and heals undead the same amount.

Mass Snowshoes
    SPC
  Arc 3, Clr 3, Drd 3, Rgr 3  
    General

As snowshoes, affects one creature/level.

Sonorous Hum
    SPC
  Arc 3, Brd 2, Clr 3, Sor/Wiz 3  
    5 minutes

Removes need to concentrate to maintain next spell cast.

Soul Charge (F)
    Magic Books of Faerun
  Arc 3, Clr 3, Sor/Wiz 3  
    12 hours

Target gains one negetive level, and you can use a crystal to power a wand or staff instead of a charge.

Soul of the Waste
    Sandstorm
  Arc 3, Clr 3, Drd 3  
    1 hour

Meld into surrounding sand.

Spark of Life
    SPC
  Arc 3, Clr 3, Clr 7, Drd 4, Drd 8  
    General

Undead creature loses most immunities.

Speak with Dead
Necromancy [Language-Dependent] 10 minutes SRD
Will negates; see text - No Arc 3, Clr 3, HotD 3, Pact 3, Repose 3, Retribution 3, Slayer of Domiel 3, Wuj 6 V, S, DF
1 min./level 10 ft. 30 minutes

Corpse answers one question/two levels.

Spiderbind
    CV
  Arc 3, Clr 3  
    General

An affected creature moves and attacks at a drastically reduced rate, as the slow* spell.

Spikes
    Complete Divine
  Arc 3, Clr 3, Drd 3  
    6 hours

As brambles, except that the affected weapon gains a +2 enhancement bonus on its attacks, and its threat range is doubled.

Spiritual Charger
    HoB
  Arc 3, Clr 3  
    General

Horseman of force attacks enemy.

Sticks And Stones
    ShS
  Arc 3, Clr 3, Sor/Wiz 3  
    Prohibited

Create stone and wood skeleton with energy drain** attack to fight for you.

Stone Shape
Transmutation [Earth] 1 standard action SRD
None - No Arc 3, Artifice 3, Clr 3, Craft 3, Drd 3, Earth 3, Shu 3, Sor/Wiz 4, Wuj 5 V, S, M/DF
Instant Touch 6 hours

Sculpts stone into any shape.

Storm Shield
    LostEmpiresOfFaerun
  Arc 3, Clr 3, Drd 3  
    General

Glowing sphere absorbs 20 points per caster level of electricity damage from effects that pass within 30 ft.

Summon Monster III
Conjuration (Summoning) 1 round SRD
None - No Arc 3, Blk 3, Brd 3, Clr 3, Dem 3, KotC 3, Sor/Wiz 3, Summoner 3, Wuj 3 V, S, F/DF
1 round/level (D) Close General

Calls extraplanar creature to fight for you.

Summon Undead III
    PGtF
  Arc 3, Blk 3, Clr 3, Sor/Wiz 3  
    General

Summons undead to fight for you.

Sweet Water
    DotF
  Arc 3, Clr 3, Drd 2  
    General

Creates a well to fresh water up to 100 ft. down.

Sword Stream
    DotF
  Arc 3, Clr 3  
    General

As knife spray, but 1d8 and max +10.

Lesser Telepathic Bond
Divination [Mind-Affecting] 1 standard action SRD
None - No Arc 3, Clr 3, Mind 3, Sor/Wiz 3 V, S
10 min./level 30 ft. 1 hour

As telepathic bond, but you and one other creature.

Eventful Temporary Soul Binding
Conjuration (Teleportation) 2 rounds ATB
Will negates (harmless, object) - No Arc 3, Blk 3, Brd 3, Clr 3, Drd 3, Pal 3, Rgr 3, Sor/Wiz 3 V, S, M
1 hour/level or until discharged Touch 6 hours

As Temporary Soul Binding, except 1 hour/level.

Tremor
    SPC
  Arc 3, Clr 3, Drd 3  
    General

Force casters and skill users to Concentrate as well as knock creatures prone.

True Casting
Divination 1 round ATB
- Arc 3, Artificer 3, Brd 3, Clr 3, Drd 3, Hlr 3, Shu 3, Sor/Wiz 3, Wmg 3, Wuj 3 V, S, F
See text Personal General

You get a +10 to your next Casting Roll.

Understand Device
    Magic of Faerun
  Arc 3, Clr 3  
    5 minutes

You can make untrained Disable Device checks, or gives +10 bonus if you have the skill.

Unholy Storm (M)
    Planar Handbook
  Arc 3, Blk 4, Clr 3  
    General

Evil-aligned rain falls in 20-ft. radius.

Unliving Weapon
    Book of Vile Darkness
  Arc 3, Clr 3  
    6 hours

Undead subject explodes for 1d6 damage/2 levels when struck or at a specific time.

Updraft
    Dragon 314
  Arc 3, Clr 3, Drd 3  
    General

Swift. You rise up to 90 feet but move slowly around by a strong column of air.

Venomfire
    SK
  Arc 3, Clr 3, Drd 3, Rgr 4  
    Prohibited

Creature's venom deals an additional 1d6 acid damage/level.

Vigor
    Complete Divine
  Arc 3, Clr 3, Drd 3  
    General

As vigor, lesser, but grants fast healing 2.

Mass Lesser Vigor
    Complete Divine
  Arc 3, Clr 3, Drd 3  
    General

Subjects gain fast healing 1.

Vile Lance
    Book of Vile Darkness
  Arc 3, Blk 4, Clr 3, MH 3, Sor/Wiz 3  
    1 hour

Creates +2 shortspear that deals vile damage.

Lesser Visage of the Deity
    Complete Divine
  APeace 4, Arc 3, Blk 4, Clr 3, KotC 4, Mysticism 3, Pal 4  
    General

You gain +4 Charisma and resistance 10 to certain energy types.

Vision of Fear
    Dragon 333
  Arc 3, Brd 3, Clr 3, Sor/Wiz 2  
    24 hours

You gain knowledge of the target's greatest or most recent fear.

Wall Of Light
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Creates wall of light, can dazzle creatures.

Water Breathing
Transmutation 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 3, Arc 3, Clr 3, Drd 3, Ocean 3, Shu 3, Sor/Wiz 3, Water 3, Wuj 3 V, S, M/DF
2 hours/level; see text Touch 4 hours

Subjects can breathe underwater.

Water Walk
Transmutation [Water] 1 standard action SRD
Will negates (harmless) - Yes (harmless) APeace 3, Arc 3, BVal 3, Clr 3, Rgr 3, Shu 3 V, S, DF
10 min./level (D) Touch 4 hours

Subject treads on water as if solid.

Weapon Of Energy
    SPC
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Weapon deals extra energy damage.

Weapon of Impact
    SPC
  Arc 3, Brd 3, Clr 3, Sor/Wiz 3  
    1 hour

As keen edge, but aids blunt weapons.

Wind Wall
Evocation [Air] 1 standard action SRD
None; see text - Yes Air 2, APeace 3, Arc 3, Clr 3, Drd 3, HB 3, Rgr 2, Shu 3, Sor/Wiz 3 V, S, M/DF
1 round/level Medium General

Deflects arrows, smaller creatures, and gases.