Index of Spells by Level - Pal 1

Name Scl Sv Rs Dur CT Rng Re Description
Axiomatic Water (M) T! W- Y ! 1m T G

Makes lawful-aligned axiomatic water.

Blaze of Light Ev F- N ! 1a 60f G

60ft. cone of light dazzles creatures.

Bless En N Y 1m/l 1a 50f 30m

Allies gain +1 on attack rolls and saves against fear.

Bless Water (M) T+ W- Y ! 1m T G

Makes holy water.

Bless Weapon T N N 1m/l 1a T 5m

Weapon strikes true against evil foes.

Swift Bless Weapon T N N 1r 1sw T G

Weapon strikes true against evil foes for 1 round (swift).

Blessed Aim D W- N 1m/l 1a 50f G

+2 bonus for allies' ranged attacks.

Clear Mind A N N 10m/l 1a P 1h

+4 on saves against mind-affecting spells and abilities.

Create Water C N N ! 1a C 30m

Creates 2 gallons/level of pure water.

Cure Light Wounds C Y;* ! 1a T G

Cures 1d8 damage +1/level (max +5).

Deafening Clang T F~ N 1r 1sw T G

Swift, Weapon deafens with a successful touch attack.

Detect Attitude D N Y C:1r/l 1a C G

Reveals target's attitude.

Detect Guilt D N N ! 1a C 30m

Reveals how much guilt target feels.

Detect Poison D N N ! 1a C 5m

Detects poison in one creature or object.

Detect Undead D N N C:1m/l* 1a 60f G

Reveals undead within 60 ft.

Detect Violence D N N C:1r/l 1a 60f 30m

Reveals violence done in area within recent past.

Divine Favor Ev N N 1m 1a P 5m

You gain +1 per three levels on attack and damage rolls.

Divine Sacrifice Ev N N 1r/l 1a P G

You sacrifice hit points to deal extra damage.

Endure Elements A W- Y 1d 1a T 6h

Exist comfortably in hot or cold environments.

Lesser Energized Shield A N N 1r/l 1a T G

Shield provides user resistance 5, shield bash deals +1d6 damage.

Faith Healing C Y ! 1a T G

Cures 8 +1/level damage (max +5) to worshiper of your patron.

Find Temple D N N 1h/l 1a 10m + 1m/l 6h

You know direction of your deity's nearest temple.

Golden Barding C W- Y 1h/l 1a T 6h

Your mount gets force armor.

Grave Strike D+ N N 1r 1sw P G

Swift. You can sneak attack undead for 1 round.

Holy Spurs T W- Y 1r 1sw C G

Special mount's speed increases by 40 ft. for 1 round (swift).

Know Greatest Enemy D N Y C:1r/l 1a 60f G

Determines relative power level of creatures within the area.

Lantern Light Ev+ N Y 1r/l 1a C G

Ranged touch attack deals 1d6 points of damage.

Lionheart A W- Y 1r/l 1a T G

The subject gains immunity to fear effects.

Magic Weapon T W- Y 1m/l 1a T 5m

Weapon gains +1 bonus.

Moment of Clarity A N N ! 1a T G

Target immediately makes a new saving throw to resist a mind-affecting spell or effect.

Lesser One Mind D N N 1h/l 1a P G

While mounted, you gain +4 on Spot and Listen checks and the scent** ability.

Protection from Chaos A! W- N;* 1m/l* 1a T 5m

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Protection from Evil A+ W- N;* 1m/l* 1a T 5m

+2 to AC and saves, counter mind control, hedge out elementals and outsiders.

Read Magic D N N 10m/l 1a P G

Read scrolls and spellbooks.

Resist Planar Alignment A F- Y 10m/l 1a T 1h

Subject can resist penalties for being of an opposed alignment on an aligned Outer Plane.

Resistance A W- Y 1m 1a T 5m

Subject gains +1 on saving throws.

Lesser Restoration C W- Y ! 3r T G

Dispels magical ability penalty or repairs 1d4 ability damage.

Resurgence A W- Y ! 1a T G

You grant subject a second chance at a saving throw.

Rhino's Rush T N N 1r 1sw P G

Deal double damage when charging for one round.

Second Wind T W- Y 1h/l 1a T 6h

Target gains the equivalent of the Endurance feat for 1 hour/level.

Sense Heretic D N N 10m/l* 1a T G

Object glows when evil creature is within 100 feet.

Silverbeard T N N 1m/l 1a P 5m

You grow a hard silver beard that gives +2 bonus to armor.

Silvered Weapon T N N 1r/l 1a T G

Transforms a single weapon or projectile into a silvered weapon or silvered projectile

Alternate Silvered Weapon T F- Y 1r/l 1a T G

Transforms one weapon into a silvered weapon.

Sticky Saddle T N N 1m/l* 1ia P G

You become stuck to special mount, gain +10 Ride checks.

Strategic Charge A N N 1r/l 1a P G

You gain the benefits of the Mobility feat.

Temporary Soul Binding C W- N 1m/l# 1r T G

An item is temporarily soul bound to the subject.

Traveler's Mount T W- Y 1h/l 1a T 6h

Creature moves faster but can't attack.

Virtue T F- Y 1m 1a T 5m

Subject gains 1 temporary hp.

Vision of Glory D N Y 1m# 1a T G

Subject gains morale bonus equal to your Cha modifier to one saving throw.

Warning Shout T N N 1r;x 1a txt G

All living creatures within half a mile hear your shout.