Physique
Height5' 2"
Weight133 lbs
SizeMedium
Experience
Library Game Night
Multiclass Penalty0%
0
Total Wealth:
60.20
NameAlec
RaceHuman Gender:Male
AlignmentLN Age:16
Deity/Symbol 
Class and Level Information
Class Level Abbrevi- ation Class Name
 BBNBarbarian
 BRDBard
 CLRCleric
 DRDDruid
 FTRFighter
 MNKMonk
 PALPaladin
 RGRRanger
 ROGRogue
SORSorcerer
 WIZWizard
   
   
   
   
   
   
   
Abilities
Modifier
10 STR +0
10 DEX +0
10 CON +0
16 INT +3
14 WIS +2
16 CHA +3
Class Info
Class Name
(3 Letter Abbreviation)
Class ASOR 
Class B 
Class C 
Class D 
Class E 
Favored ClassSOR
Racial Benefits
Class and Level Chronicle
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 0 SOR  20  (4)-4   Practiced Spellcaster (Sorcerer); Point Blank Shot      Summon Familiar 
2 1000     ()-          
3 3000     ()-          
4 6000     ()-          
5 10000     ()-          
6 15000     ()-          
7 21000     ()-          
8 28000     ()-          
9 36000     ()-          
10 45000     ()-          
11 55000     ()-          
12 66000     ()-          
13 78000     ()-          
14 91000     ()-          
15 105000     ()-          
16 120000     ()-          
17 136000     ()-          
18 153000     ()-          
19 171000     ()-          
20 190000     ()-          
21 210000     ()-          
Common Activities

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

Movement
Light Load33 lbs.
Medium Load66 lbs.
Heavy Load100 lbs.
Current Load29.62 lbs.
Speed30 ft.
Runx4
Saving Throws
Fortitude+0
Base CON Mag Misc
+0 + +0 + +0 + +0
Reflex+0
Base DEX Mag Misc
+0 + +0 + +0 + +0
Will+4
Base WIS Mag Misc
+2 + +2 + +0 + +0
Combat-related Skills
+0Balance
+7Bluff
+0Climb
+4Concentration
-Disable Device
+0Escape Artist
+2Heal
+0Hide
+0Jump
+2Listen
+0Move Silently
+0Ride
+7Spellcraft
+2Spot
-Tumble
-Use Magic Device
Feats
 
 
 
 
 
 
 
 
Class Benefits
 
 
 
 
 
 
 
Armor
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
Combat
Initiative Modifier+0
DEX Magic Misc
+0 + +0 + +0
Base Attack Bonus+0
Class A B C D E
+0 +0 +0 +0 +0
Melee Attack Bonus+0
Base STR Size Misc
+0 + +0 + +0 + +0
Ranged Attack Bonus+0
Base DEX Size Misc
+0 + +0 + +0 + +0
Grapple Bonus+0
Base STR Size Misc
+0 + +0 + +0 + +0
Armor Class
10 Armor Class
Base Armor Shield Natural
Armor
  10 + 0 + 0 + 0
DEX Size Dodge Misc
+ 0 + 0 + 0 + 0
Flat- footed AC10 Touch AC10
Hit Points
Total 4
Weapons
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
Light Crossbow+0(=0+0+0+0)80 ft.19-20x21d8+0(=1d8+0 +0)P4 lb.
Shortspear+0(=0+0+0+0)20 ft.20x21d6+0(=1d6+0 +0)P3 lb.
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
☒☒☒☒☒
☒☒☒☒☒
☐☐☐☐☐
☐☐☐☐☐
Crossbow bolts (1 lb.) ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
 
Rating | Skill | Ability | Ranks | Racial | Feats | Synergy | Other | Ability
+3 Appraise +3++    Int
+0 !⊗Balance +0++    Dex
+7 Bluff +3++4+    Cha
+0 !⊗Climb +0++    Str
+4 Concentration +0++4+    Con
+3 Craft +3++    Int
- Decipher Script +3++    Int
+3 Diplomacy +3++    Cha
- Disable Device +3++    Int
+3 Disguise +3++    Cha
+0 !⊗Escape Artist +0++    Dex
+5 Forgery +3++2+    Int
+3 Gather Information +3++    Cha
- Handle Animal +3++    Cha
+2 Heal +2++    Wis
+0 !⊗Hide +0++    Dex
+3 Intimidate +3++    Cha
+0 !⊗Jump +0++    Str
- Knowledge +3++    Int
+7 Knowledge (Arcana) +3++4+    Int
+2 Listen +2++    Wis
+0 !⊗Move Silently +0++    Dex
- Open Lock +0++    Dex
+3 Perform +3++    Cha
- Profession +2++    Wis
+0 Ride +0++    Dex
+3 Search +3++    Int
+2 Sense Motive +2++    Wis
- !☒Sleight Of Hand +0++    Dex
- Speak Language
+7 Spellcraft +3++4+    Int
+2 Spot +2++    Wis
+2 Survival +2++    Wis
+0 !!⊗Swim +0++    Str
- !☒Tumble +0++    Dex
- Use Magic Device +3++    Cha
+0 Use Rope +0++    Dex
☐: Class Skill that must be trained to use.
☒: Cross-Class Skill that must be trained to use.
○: Class Skill that may be used untrained.
⊗: Cross-Class Skill that may be used untrained.
$
Copper Pieces0 Silver Pieces0 Gold Pieces6 Platinum Pieces0 Gem(s) Value0
Gear
Items (Person)Wt.
Hooded Lantern 2
Light Crossbow 4
Shortspear 3
  
  
  
  
  
  
  
  
  
  
  
Total (43 gp)9
Items (Equipped)Wt.
Backpack 12
Sack 6.62
Spell Component Pouch 2
  
  
  
  
  
  
  
  
  
  
  
Total (7.1 gp)20.62
Items (World)Wt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Gear
Items (Backpack)Wt.
Bedroll 5
Trail Ration 1
Waterskin 4
  
  
  
  
  
  
  
  
  
  
  
Total (1.6 gp)10
Items (Sack)Wt.
10 Crossbow bolts 1
Flint and Steel -
6 Gold Pieces 0.12
5 Pints of oil 5
  
  
  
  
  
  
  
  
  
  
Total (8.5 gp)6.12
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Mundane Item
Pint of oil
Market Price0.1 gp Caster Level 
AbilitiesCharges/Uses
Full round to prepare with a fuse for a splash weapon, 50% success rate (1d6 fire, 1d6 fire in the following round, 5 ft: 1 point of splash damgage). 2 rounds of fire in a 5 foot square dealing 1d3 fire damage ☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Spellcasting
Class:Sorcerer
Caster Level:1
Classes:Sorcerer
Number of Spells Known
0th5th
1st6th
2nd7th
3rd8th
4th9th
Spell Save DCSpell Level Spells per DayBonus Spells   Spell Save DCSpell Level Spells per DayBonus Spells
130th5    185th- 
141st31   196th- 
152nd-1   207th- 
163rd-1   218th- 
174th-    229th- 
Spells
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Electric SparkSor/Wiz 01aC !NYGeneral
Components

Ray deals 1d3 electricity damage.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Fire FlashSor/Wiz 01aC !NYGeneral
Components

Energy missile deals 1d3 fire damage.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Launch BoltSor/Wiz 01aT!NNGeneral
Components

Launches a crossbow bolt up to 800 feet.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐MessageSor/Wiz 01aM 10m/lNNGeneral
Components

Whispered conversation at distance.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Arcane BoltSor/Wiz 11aM !YGeneral
Components

Launch force bolts (1 + 1/two levels above 1st) at targets for 1d6 + 1 each.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Expeditious RetreatSor/Wiz 11aP1m/l*NN30 minutes
Components

Your speed* increases by 30 ft.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components