Character Portrait
Physique
Height6' 0"
Weight150 lbs
SizeMedium
Experience
Andy's Shackled City
Multiclass Penalty0%
8567
Total Wealth:
576.25
NamePerry Mason
RaceHuman Gender:Male
AlignmentCN Age:27
Deity/SymbolBoccob 
Class and Level Information
Class Level Abbrevi- ation Class Name
 BBNBarbarian
 BRDBard
 CLRCleric
 DRDDruid
 FTRFighter
 MNKMonk
 PALPaladin
 RGRRanger
 ROGRogue
 SORSorcerer
WIZWizard
   
   
   
   
   
   
   
Abilities
Modifier
10 STR +0
14 DEX +2
12 CON +1
19 INT +4
10 WIS +0
10 CHA +0
Class Info
Class Name
(3 Letter Abbreviation)
Class AWIZ 
Class B 
Class C 
Class D 
Class E 
Favored ClassWIZ
Racial Benefits
Class and Level Chronicle
Level XP Class Skill Points Hit Die Feats Acquired Ability Increases Class Special Features
1 0 WIZ  28  (4)-4   Scribe Scroll, Silent Spell, Empower Spell      Summon Familiar (Owl
2 1000 WIZ  (4)-3          
3 3000 WIZ  (4)-3   Chain Spell       
4 6000 WIZ  (4)-4       Int   
5 10000     ()-          
6 15000     ()-          
7 21000     ()-          
8 28000     ()-          
9 36000     ()-          
10 45000     ()-          
11 55000     ()-          
12 66000     ()-          
13 78000     ()-          
14 91000     ()-          
15 105000     ()-          
16 120000     ()-          
17 136000     ()-          
18 153000     ()-          
19 171000     ()-          
20 190000     ()-          
21 210000     ()-          
Common Activities

Attack (melee) ☄ ✇❊

Attack (ranged) ☄ † ✇❊

Attack (unarmed) ☄ († if target armed) ✇❊

Charge ☄x2 (Must move at least 10 feet in line)

Full Attack ☄5ft. ✇

Cast a Spell (1 action) ☄ † ✪

Cast a Spell (full round) ☄5ft. † ✪

Concentrate to maintain spell ☄

Activate magic item ☄ †?

Use a spell-like ability ☄? †

Use a supernatural ability ☄?

Use an extraordinary ability ☄?

Double move ☄x2 †

Run ☄x4 †

Heal a dying friend ☄ †

Total Defense ☄ (+4 Dodge bonus to AC)

Aid Another ☄ (Roll an Attack vs. AC 10. If good +2 help)

Strike weapon ☄ †

Strike object ☄ († if object is on a target)

Bull Rush (charge or attack) ☄ STR/STR pushes back 5ft.+

Disarm (form of attack) † ATTK/ATTK. fail: you may be disarmed

Grapple (form of attack) † Grab: Touch Attk, Hold: Grpl/Grpl, Move In.

Feint (Bluff opponent. Target loses DEX bonus to AC next Attk.)

Trip (form of attack)

Overrun (charge)

Turn or Rebuke Undead ☄

Initiative Actions: Delay. Ready, Refocus.

Legend: †-provoke an Attack of Opportunity (? means maybe) ❊-can change to full action if not moved yet ☄-move (? maybe) ✪-can cast defensively ✇-can fight defensively

Movement
Light Load33 lbs.
Medium Load66 lbs.
Heavy Load100 lbs.
Current Load24 lbs.
Speed30 ft.
Runx4
Saving Throws
Fortitude+2
Base CON Mag Misc
+1 + +1 + +0 + +0
Reflex+3
Base DEX Mag Misc
+1 + +2 + +0 + +0
Will+4
Base WIS Mag Misc
+4 + +0 + +0 + +0
Combat-related Skills
+2Balance
+0Bluff
+0Climb
+8Concentration
-Disable Device
+2Escape Artist
+0Heal
+2Hide
+0Jump
+0Listen
+2Move Silently
+2Ride
+13Spellcraft
+0Spot
-Tumble
-Use Magic Device
Feats
 
 
 
 
 
 
 
 
Class Benefits
 
 
 
 
 
 
 
Armor
Worn Armor/Shield Armor
Bonus
Magic
Bonus
Max Dex
Bonus
Armor
Check
Penalty
Arcane
Spell
Failure
Speed Weight
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
           %  ft.  lb.
Combat
Initiative Modifier+2
DEX Magic Misc
+2 + +0 + +0
Base Attack Bonus+2
Class A B C D E
+2 +0 +0 +0 +0
Melee Attack Bonus+2
Base STR Size Misc
+2 + +0 + +0 + +0
Ranged Attack Bonus+4
Base DEX Size Misc
+2 + +2 + +0 + +0
Grapple Bonus+2
Base STR Size Misc
+2 + +0 + +0 + +0
Armor Class
12 Armor Class
Base Armor Shield Natural
Armor
  10 + 0 + 0 + 0
DEX Size Dodge Misc
+ 2 + 0 + 0 + 0
Flat- footed AC10 Touch AC12
Hit Points
Total 18
Weapons
Weapon Total
Attack
( Attack Hand
Use
Feat Misc ) Range
Increment
Threat
Range
Critical
Multiple
Total
Damage
( Weapon
Damage
STR Misc ) Damage
Type
Weight
(lbs.)
Quarterstaff-2(=2+0+-4+0)-20x21d6/1d6+0(=1d6/1d6+0 +0)B4 lb.
Light crossbow+0(=4+0+-4+0)80 ft.19-20x21d8+0(=1d8+0 +0)P4 lb.
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
    (=   +   +   +   )         (   +   +   )    
Ammunition
☒☒☒☒☒
☒☒☒☒☒
☐☐☐☐☐
☐☐☐☐☐
Crossbow bolts (1 lb.) ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
  ☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
☐☐☐☐☐
 
Rating | Skill | Ability | Ranks | Racial | Feats | Synergy | Other | Ability
+4 Appraise +4++    Int
+2 !⊗Balance +2++    Dex
+0 Bluff +0++    Cha
+0 !⊗Climb +0++    Str
+8 Concentration +1++7+    Con
+4 Craft +4++    Int
+11 Craft (Alchemy) +4++7+    Int
+11 Decipher Script +4++7+    Int
+0 Diplomacy +0++    Cha
- Disable Device +4++    Int
+0 Disguise +0++    Cha
+2 !⊗Escape Artist +2++    Dex
+4 Forgery +4++    Int
+0 Gather Information +0++    Cha
- Handle Animal +0++    Cha
+0 Heal +0++    Wis
+2 !⊗Hide +2++    Dex
+0 Intimidate +0++    Cha
+0 !⊗Jump +0++    Str
- Knowledge +4++    Int
+11 Knowledge (Arcana) +4++7+    Int
+5 Knowledge (Architecture And Engineering) +4++1+    Int
+7 Knowledge (Dungeoneering) +4++3+    Int
+5 Knowledge (Geography) +4++1+    Int
+5 Knowledge (History) +4++1+    Int
+6 Knowledge (Local) +4++2+    Int
+5 Knowledge (Nature) +4++1+    Int
+6 Knowledge (Nobility And Royalty) +4++2+    Int
+6 Knowledge (Religion) +4++2+    Int
+5 Knowledge (The Planes) +4++1+    Int
+0 Listen +0++    Wis
+2 !⊗Move Silently +2++    Dex
- Open Lock +2++    Dex
+0 Perform +0++    Cha
- Profession +0++    Wis
+2 Ride +2++    Dex
+4 Search +4++    Int
+0 Sense Motive +0++    Wis
- !☒Sleight Of Hand +2++    Dex
- Speak Language
+13 Spellcraft +4++7+  +2  Int
+0 Spot +0++    Wis
+0 Survival +0++    Wis
+0 !!⊗Swim +0++    Str
- !☒Tumble +2++    Dex
- Use Magic Device +0++    Cha
+2 Use Rope +2++    Dex
☐: Class Skill that must be trained to use.
☒: Cross-Class Skill that must be trained to use.
○: Class Skill that may be used untrained.
⊗: Cross-Class Skill that may be used untrained.
$
Copper Pieces845 Silver Pieces73 Gold Pieces381 Platinum Pieces0 Gem(s) Value0
Gear
Items (Person)Wt.
Light crossbow 4
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (35 gp)4
Items (Equipped)Wt.
Backpack 12
Quarterstaff 4
Sack 2
Spell component pouch 2
  
  
  
  
  
  
  
  
  
  
Total (7.1 gp)20
Items (World)Wt.
845 Copper Pieces 16.9
381 Gold Pieces 7.62
73 Silver Pieces 1.46
  
  
  
  
  
  
  
  
  
  
  
Total (396.75 gp)25.98
Gear
Items (Backpack)Wt.
Bedroll 5
Everburning Torch 1
Spellbook 3
Trail ration 1
  
  
  
  
  
  
  
  
  
  
Total (125.6 gp)10
Items (Sack)Wt.
10 Candles -
10 Crossbow bolts 1
Flint and Steel -
Ink -
Inkpen -
Map case 0.5
3 Parchments -
  
  
  
  
  
  
  
Total (11.8 gp)1.5
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
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☐☐☐☐☐☐☐☐☐☐
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Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Gear
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
ItemsWt.
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
Total (0 gp)0
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
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☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Magic Item
Name:
Market Pricegp Caster Level 
AbilitiesCharges/Uses
  ☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
☐☐☐☐☐☐☐☐☐☐
Spellcasting
Class:Wizard
Caster Level:1
Classes:Wizard
Number of Spells Known
0th5th
1st6th
2nd7th
3rd8th
4th9th
Spell Save DCSpell Level Spells per DayBonus Spells   Spell Save DCSpell Level Spells per DayBonus Spells
140th4    195th- 
151st31   206th- 
162nd21   217th- 
173rd-1   228th- 
184th-1   239th- 
Spells
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Acid SplashSor/Wiz 01aC !NNGeneral
Components

Orb deals 1d3 acid damage.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Arcane MarkSor/Wiz 01a0fPNNGeneral
Components

Inscribes a personal rune (visible or invisible).

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐CaltropsSor/Wiz 01aC 1r/lNNGeneral
Components

Creates caltrops in 5-ft.-by-5-ft. square, + 5-ft. square/2 levels beyond 1st (max 5).

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Dancing LightsSor/Wiz 01aM 1m*NNGeneral
Components

Up to 4 lanterns within a 10' radius, or 1 glowing humanoid shape. Lights can move 100'/round within spell's range.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐DazeSor/Wiz 01aC 1rW-YGeneral
Components

Humanoid creature of 4 HD or less loses next action.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Detect MagicSor/Wiz 01a60fC:1m/l*NNGeneral
Components

Round 1: Detect presence of magic aura. 2: Number of auras and max power. 3: Power and location of each aura. School: Spellcraft DC 15+spell level or 15+1/2 CL for nonspell.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Detect PoisonSor/Wiz 01aC !NN5 minutes
Components

Detects poison in one creature or object.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Disrupt UndeadSor/Wiz 01aC !NYGeneral
Components

Deals 1d6 positive energy damage to one undead.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐FlareSor/Wiz 01aC !F-YGeneral
Components

Dazzles one creature (-1 on attack rolls).

V
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Ghost SoundSor/Wiz 01aC 1r/l*WdNGeneral
Components

Figment sounds.

V, S, M
Spells
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Launch BoltSor/Wiz 01aT!NNGeneral
Components

Launches a crossbow bolt up to 800 feet.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Launch ItemSor/Wiz 01aT!NNGeneral
Components

Hurls fine item up to long range.

S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐LightSor/Wiz 01aT10m/l*NN1 hour
Components

Object shines like a torch.

V, M/DF
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Mage HandSor/Wiz 01aC CNNGeneral
Components

5-pound telekinesis.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐MendingSor/Wiz 01a10f!W-Y6 hours
Components

Makes minor repairs on an object.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐MessageSor/Wiz 01aM 10m/lNNGeneral
Components

Whispered conversation at distance.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Open/CloseSor/Wiz 01aC !W-YGeneral
Components

Opens or closes small or light things.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐PrestidigitationSor/Wiz 01a10f1hNNGeneral
Components

Performs minor tricks.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Ray of FrostSor/Wiz 01aC !NYGeneral
Components

Ray deals 1d3 cold damage.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Read MagicSor/Wiz 01aP10m/lNNGeneral
Components

Read scrolls and spellbooks.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐ResistanceSor/Wiz 01aT1mW-Y5 minutes
Components

Subject gains +1 on saving throws.

V, S, M/DF
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Tongue of AngelsSor/Wiz 01aP1r/lNNGeneral
Components

You can speak Celestial.

S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Tongue of FiendsSor/Wiz 01aP1r/lNNGeneral
Components

You can speak Infernal.

S
Spells
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Touch of FatigueSor/Wiz 01aT1r/lF-YGeneral
Components

Touch attack fatigues target.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Burning HandsSor/Wiz 11a15f!YGeneral
Components

1d4/level fire damage (max 5d4).

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Charm PersonSor/Wiz 11aC 1h/lW-Y1 hour
Components

Makes one humanoid friendly. Creature gets +5 to save if threatened or attacked.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Ice DaggerSor/Wiz 11aC !NYGeneral
Components

Splash deals target 1d4/level (max 5d4) cold damage, and 1 pt damage to any within 5 ft.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Mage ArmorSor/Wiz 11aT1h/l*W-N6 hours
Components

Gives subject +4 armor bonus.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Magic MissileSor/Wiz 11aM !NYGeneral
Components

1d4+1 force damage; +1 missile per two levels above 1st (max 5).

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Obscuring MistSor/Wiz 11a20f1m/lNNGeneral
Components

Fog obscures all sight incl darkvision, 20% miss chance on adjacent, 50% on farther creatures.

V, S
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Ray of FlameSor/Wiz 11aC !NYGeneral
Components

Ray deals 1d6 points +1 point/two levels fire damage.

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐SleepSor/Wiz 11rM 1m/lW-YGeneral
Components

Puts 4 HD of creatures into magical slumber.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Summon Monster ISor/Wiz 11rC 1r/l*NNGeneral
Components

Calls extraplanar creature to fight for you.

V, S, F/DF
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Command UndeadSor/Wiz 21aC 1d/lW-Y1 hour
Components

Undead creature obeys your commands.

V, S, M
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Flaming SphereSor/Wiz 21aM 1r/lR-YGeneral
Components

Creates rolling ball of 2d6 fire damage, lasts 1 round/level.

V, S, M/DF
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Ice KnifeSor/Wiz 21aL !F~|R½YGeneral
Components

Ranged attack, 1d8 points of cold damage + 2 points Dex damage.

V, S, M
Spells
UsesSpellLevelCasting TimeRangeDurationSaveResistanceRecharge
☐☐☐☐☐Malevolent MiasmaSor/Wiz 21aC !F-NGeneral
Components

Cloud of fog deals 1d4 nonlethal damage/level (max 5d4).

V, S, F
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
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Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
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Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
☐☐☐☐☐       
Components 
 
UsesSpellLevelCasting TimeRangeDurationSaveResistance
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Components