Giant Wasp

MapTool Token

NameGiant Wasp
Sorted NameGiant Wasp
FamilyGiant Wasp
Size and TypeLarge Vermin
Hit Dice Count5
Hit Dice5d8+10 (32 hp)
Random Hit Points5d8+10 - 10
Initiative+1
Speed20 ft. (4 squares), fly 60 ft. (good)
Armor Class14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple+3/+11
Attack

Sting +6 melee (1d3+6 plus poison)

Full Attack

Sting +6 melee (1d3+6 plus poison)

Space/Reach10 ft./5 ft.
Special AttacksPoison
Special Qualities

Darkvision 60 ft., vermin traits

SavesFort +6, Ref +2, Will +2
AbilitiesStr 18, Dex 12, Con 14, Int -, Wis 13, Cha 11
Skills

Spot +9, Survival +1*

Feats

-

EnvironmentTemperate forests
Challenge Rating3
Organization

Solitary, swarm (2-5), or nest (11-20)

Advancement6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Giant wasp; CR 3; Large vermin; HD 5d8+10; hp 32; Init +1; Spd 20 ft. (4 squares), fly 60 ft. (good); AC 14 (-1 size, +1 dex, +4 natural), touch 10, flat-footed 13; Base Atk +3; Grp +11; Atk +6 melee (1d3+6 plus poison, sting); Full Atk +6 melee (1d3+6 plus poison, sting); Space/Reach 10 ft./5 ft.; SA Poison; SQ Darkvision 60 ft., vermin traits; AL N; SV Fort +6, Ref +2, Will +2; Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11

Skills and Feats: Spot +9, Survival +1*; -

Giant Wasp

Giant Wasp
Large Vermin
Hit Dice:
5d8+10 (32 hp)
Initiative:
+1
Speed:
20 ft. (4 squares), fly 60 ft. (good)
Armor Class:
14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple:
+3/+11
Attack:
Sting +6 melee (1d3+6 plus poison)
Full Attack:
Sting +6 melee (1d3+6 plus poison)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Poison
Special Qualities:
Darkvision 60 ft., vermin traits
Saves:
Fort +6, Ref +2, Will +2
Abilities:
Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11
Skills:
Spot +9, Survival +1*
Feats:
-
Environment:
Temperate forests
Organization:
Solitary, swarm (2-5), or nest (11-20)
Challenge Rating:
3
Advancement:
6-8 HD (Large); 9-15 HD (Huge)
Level Adjustment:
-

Giant wasps attack when hungry or threatened, stinging their prey to death. They take dead or incapacitated opponents back to their lairs as food for their unhatched young.

Poison (Ex): Injury, Fortitude DC 14, initial and secondary damage 1d6 Dex. The save DC is Constitution-based.

Skills: Giant wasps have a +8 racial bonus on Spot checks. *They also have a +4 racial bonus on Survival checks to orient themselves.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Sting +6 melee (1d3+6 plus poison), or Sting +6 melee (1d3+6 plus poison)

feats: -, ,