Index of Spells by School - Divination

Name
Save - Res Level Comps
Dur Range Recharge
Description
Absorb Mind (F)
  Corrupt 3  
    1 hour

You gain 25% chance of knowing information in a brain eaten.

Analyze Dweomer (F)
None or Will negates; see text - No Brd 6, Commerce 8, Sor/Wiz 6 V, S, F
1 round/level (D) Close General

Reveals magical aspects of subject.

Analyze Portal
  Brd 3, Portal 2, Portal (alt) 2, Sor/Wiz 3  
    General

Detects and analyzes portals within 60 ft.

Analyze Touchstone
  Arc 3, Brd 3, Clr 3, Sor/Wiz 3  
    General

Find a nearby planar touch-stone and discover its properties.

Ancient Knowledge
  Brd 1, Sor/Wiz 1  
    General

Gain a +5 insight bonus on a single Knowledge check.

Appraising Touch
  Brd 1, Sor/Wiz 1  
    30 minutes

Grants a bonus on Appraise skill checks.

Arcane Eye
None - No Hoard 4, MH 4, Sor/Wiz 4 V, S, M
1 min./level (D) Unlimited General

Invisible floating eye moves 30 ft./round.

Arcane Sight
- Beguiler 3, HB 3, Hoard 3, Sor/Wiz 3 V, S
1 min./level (D) Personal 30 minutes

Magical auras become visible to you.

Greater Arcane Sight
- Beguiler 7, Sor/Wiz 7 V, S
1 min./level (D) Personal 30 minutes

As arcane sight, but also reveals magic effects on creatures and objects.

Arrow Mind
  Arc 1, Rgr 1, Sor/Wiz 1  
    General

Immediate. You threaten nearby squares with your bow and fire without provoking attacks of opportunity.

Assay Spell Resistance
  Arc 4, Clr 4, HB 4, Sor/Wiz 4  
    General

Gain +10 bonus to caster level checks for spell resistance against one creature.

Augury (M) (F)
- APeace 2, Arc 2, Clr 2, Destiny 2, Dream 2, Fate 2, Oracle 2, Planning 2 V, S, M, F
Instant Personal 6 hours

Learns whether an action will be good or bad.

Balancing Lorecall
  Arc 2, Drd 2, Rgr 2, Sor/Wiz 2  
    General

You gain a +4 bonus on Balance checks and can balance on impossible surfaces if you have 5 or more ranks in Balance.

Battlemagic Perception
  Arc 3, Clr 3, Sor/Wiz 3  
    1 hour

Sense and counter spellcasting within 100 feet.

Blessed Aim
  Arc 1, Blk 1, Clr 1, Pal 1  
    General

+2 bonus for allies' ranged attacks.

Blessed Sight
  APeace 3, Arc 3, Celestial 3, ChamGwyn 3, Clr 3, Pal 3, Slayer of Domiel 3  
    General

Perceive all evil auras as detect evil within 120 ft immediately.

Bloodhound
  Arc 1, Rgr 1  
    General

You gain an immediate retry if you fail a Survival check while tracking.

Brain Spider
Will negates - Yes Arc 7, Clr 7, Mind 7 V, S, M, DF
1 min./level Long 1 hour

Listen to thoughts of up to eight other creatures.

Chain of Eyes
  Arc 3, Clr 3, Drd 4, Sor/Wiz 2  
    6 hours

You send magical sensor to infiltrate an area.

Choose Destiny
  Destiny 9  
    General

Gain two chances for success on every action.

Circle Dance
  Arc 3, Brd 2, Clr 3, Drd 3, Sor/Wiz 3  
    General

Indicates direction to known target.

Clairaudience/Clairvoyance
None - No Arc 3, Asn 4, Beguiler 3, Brd 3, Drow 2, EmBarachiel 3, Hoard 3, Knowledge 3, Mental 3, Planning 3, Shu 3, Sin-L 3, Sor/Wiz 3 V, S, F/DF
1 min./level (D) Long General

Hear or see at a distance for 1 min./level.

Commune (XP)
- Adp 5, APeace 5, Arc 5, Clr 5, Oracle 5 V, S, M, DF, XP
1 round/level Personal 6 hours

Deity answers one yes-or-no question/level.

Commune with City
  City 4  
    6 hours

Learn about city.

Commune with Earth
  Arc 5, Clr 5, Drd 5  
    6 hours

Learn about terrain for 1 mile/level.

Commune with Greater Spirit (M) (XP)
  Wuj 7  
    General

As commune with lesser spirit, except this spell can contact any spirit creature regardless of Hit Dice, and you can ask one question per caster level.

Commune with Lesser Spirit (M)
  Wuj 3  
    General

Ask questions to a local spirit about local events.

Commune with Nature
- Animal 5, Arc 4, BVal 4, Drd 5, Elf 5, Rgr 4, Seafolk 5, Shu 5 V, S
Instant Personal 6 hours

Learn about terrain for 1 mile/level.

Comprehend Languages
- Adp 1, APeace 1, Arc 1, Beguiler 1, Brd 1, Clr 1, Commerce 1, EmBarachiel 1, Herald 1, Meditation 1, Mind 1, Sor/Wiz 1, Wuj 1 V, S, M/DF
10 min./level Personal 4 hours

You understand all spoken and written languages.

Contact Other Plane
- HB 4, Sor/Wiz 5 V
Concentration Personal 6 hours

Lets you ask question of extraplanar entity.

Critical Strike
  Asn 1, Brd 1, HB 2, Sor/Wiz 1  
    General

Swift. For 1 round you gain +1d6 damage, doubled threat range, and +4 on attack rolls to confirm critical hits.

Demoncall
  Arc 2, Blk 2, Dem 2, Demonic 2  
    4 hours

You gain +10 on one Knowledge (the planes), Knowledge (arcana)or Knowledge (religion) check.

Detect Aberration
  Arc 2, Clr 2, Drd 2, Sor/Wiz 2  
    General

Reveals aberrations within 60 ft.

Detect Animals or Plants
None - No Arc 1, Drd 1, Rgr 1 V, S
Concentration, up to 10 min./level (D) Long General

Detects kinds of animals or plants.

Detect Attitude
  Arc 1, Brd 1, Clr 1, Pal 1  
    General

Reveals target's attitude.

Detect Chaos
None - No Adp 1, Arc 1, Clr 1, Inquisition 1, KotC 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Crossroads
  Arc 0, Brd 0, Drd 0  
    General

Detect fey crossroads within 60 ft.

Detect Dragonmark
  Arc 1, Clr 1, Sor/Wiz 1  
    General

Detect and identify dragonmarks within 60 ft.

Detect Evil
None - No Adp 1, APeace 1, Arc 1, Clr 1, KotC 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Favored Enemy
  Arc 1, Rgr 1  
    General

You know if favored enemies are within 60 ft.

Detect Fire
  Arc 1, Clr 1  
    General

Detect fire within 60 ft.

Detect Good
None - No Adp 1, Arc 1, Clr 1, MH 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Guilt
  Arc 1, Clr 1, Pal 1  
    30 minutes

Reveals how much guilt target feels.

Detect Heresy
  Arc 3, Clr 3, Pal 2  
    30 minutes

Reveals heretical thoughts or actions in target's recent past.

Detect Law
None - No Adp 1, Arc 1, Clr 1, Wuj 1 V, S, DF
Concentration, up to 10 min./level (D) 60 ft. General

Reveals creatures, spells, or objects of selected alignment.

Detect Magic
None - No Adp 0, APeace 0, Arc 0, Beguiler 0, Blg 0, Brd 0, Clr 0, Drd 0, Duskblade 0, HB 1, Hlr 0, Hoard 1, Shu 0, Sor/Wiz 0, Wuj 0 V, S
Concentration, up to 1 min./level (D) 60 ft. General

Detects spells and magic items within 60 ft.

Detect Metal and Minerals
  Arc 3, Clr 3, Sor/Wiz 3  
    General

Find metals and minerals within 60 ft.

Detect Poison
None - No APeace 0, Arc 0, Asn 1, Blg 0, BVal 1, ChamGwyn 1, Clr 0, Drd 0, Hlr 0, Pal 1, Rgr 1, Shu 0, Sor/Wiz 0, Wuj 0 V, S
Instant Close 5 minutes

Detects poison in one creature or object.

Detect Scrying
None - No Arc 4, Brd 4, HB 4, Planning 5, Shu 4, Sor/Wiz 4, Wealth 4 V, S, M
1 day 40 ft. General

Alerts you of magical eavesdropping.

Detect Secret Doors
None - No Beguiler 1, Brd 1, Cavern 1, Hoard 1, Knowledge 1, Sor/Wiz 1 V, S
Concentration, up to 1 min./level (D) 60 ft. General

Reveals hidden doors within 60 ft.

Detect Ship (F)
  Brd 3, Sor/Wiz 3  
    24 hours

Detect and identify ships.

Detect Snares and Pits
None - No Arc 1, BVal 1, Drd 1, Rgr 1, Shu 1 V, S
Concentration, up to 10 min./level (D) 60 ft. General

Reveals natural or primitive traps.

Detect Thoughts
Will negates; see text - No Arc 2, Beguiler 2, Brd 2, EmBarachiel 2, Inquisition 3, Knowledge 2, Mental 2, MH 2, Mind 2, Shu 2, Sor/Wiz 2, Truth 1, Wuj 2 V, S, F/DF
Concentration, up to 1 min./level (D) 60 ft. General

Allows listening to surface thoughts.

Detect Undead
None - No APeace 1, Arc 1, Blg 1, ChamGwyn 1, Clr 1, Deathless 1, Pal 1, Sor/Wiz 1, Undeath 1 V, S, M/DF
Concentration, up to 1 min./level (D) 60 ft. General

Reveals undead within 60 ft.

Detect Violence
  Arc 1, Clr 1, Pal 1, Rgr 1  
    30 minutes

Reveals violence done in area within recent past.

Devil's Eye
  Arc 3, Blk 2, Clr 3, Diabolic 2, Sor/Wiz 3  
    30 minutes

You can see even in magical darkness up to 30 feet.

Discern Bloodline
  Brd 1, Sor/Wiz 1  
    General

Know the race of one creature/level.

Discern Lies
Will negates - No APeace 4, Arc 4, BVal 3, ChamGwyn 3, Clr 4, Drow 4, Inquisition 4, KotC 4, Mind 4, Nobility 4, Pal 3, Shu 4, Truth 4, Tyranny 3, Vassal of Bahamut 3 V, S, DF
Concentration, up to 1 round/level Close 6 hours

Reveals deliberate falsehoods.

Discern Location
None - No APeace 8, Arc 8, Beguiler 8, Clr 8, Hlr 8, Knowledge 8, Oracle 8, Planning 8, Retribution 8, Shu 8, Sin-A 8, Sor/Wiz 8, Trade 9, Truth 8, Wealth 8 V, S, DF
Instant Unlimited 6 hours

Reveals exact location of creature or object.

Discern Shapechanger (M)
  Sor/Wiz 2, Wuj 2  
    General

See creatures as they really are or know they can shapechange.

Divination (M)
- APeace 4, Arc 4, Clr 4, Fate 4, Knowledge 4, Oracle 3, Pact 4, Vassal of Bahamut 4 V, S, M
Instant Personal 6 hours

Provides useful advice for specific proposed actions.

Divine Insight
  Arc 2, Clr 2, Pal 2  
    General

You gain insight bonus of 5 + caster level on one single skill check.

Divine Inspiration
  Sanctified 1  
    General

Target gains +3 sacred bonus on attack rolls against evil creatures.

Dream Sight
  Dream 6  
    30 minutes

Your spirit can hear and see at distance for 1 min./level.

Echo Skull
  Arc 5, Drd 5  
    6 hours

See, hear, and speak through a prepared animal skull for 1 hour/level.

Expose The Dead
  Arc 2, Clr 2, Pal 2, Sor/Wiz 2  
    General

Gain insight bonuses to locate undead or when investigating a corpse.

Eye of Power
  Sor/Wiz 9  
    General

As arcane eye, but you can cast spells of 3rd level or lower through it.

Eye of Stone
  Sor/Wiz 6  
    General

Invisible floating eye moves 30 ft./round, can pass through stone.

Eyes of the Zombie
  Arc 2, Clr 2, Sor/Wiz 3  
    6 hours

You see through a zombie's eyes.

Fiendish Clarity
  Arc 7, Clr 7, Demonic 7, Sor/Wiz 7  
    1 hour

You see in even magical darkness, see invisible up to 60 feet, and can detect good.

Find Temple
  Arc 1, Pal 1  
    6 hours

You know direction of your deity's nearest temple.

Find the Gap
  Arc 3, Asn 3, Pal 3, Rgr 3  
    General

Your attacks ignore armor and natural armor.

Find the Path
None or Will negates (harmless) - No or Yes (harmless) Arc 6, Brd 6, Cavern 6, Clr 6, Drd 6, Elf 6, Knowledge 6, Meditation 6, Travel 6 V, S, F
10 min./level Personal or touch 4 hours

Shows most direct way to a location.

Find Traps
- Arc 2, Clr 2 V, S
1 min./level Personal 30 minutes

Notice traps as a rogue does.

Flowsight
  Arc 5, Brd 4, Drd 5, Sor/Wiz 5  
    4 hours

You can scry creatures in contact with a body of water.

Foresight
None or Will negates (harmless) - No or Yes (harmless) Arc 9, Beguiler 9, Blg 9, Drd 9, Fate 9, Halfling 9, Hlr 9, Knowledge 9, Oracle 9, Seafolk 9, Sor/Wiz 9, Time 8 V, S, M/DF
10 min./level Personal or touch 1 hour

Sixth sense warns of impending danger.

Ghostharp
  Brd 0  
    General

Object records, plays a song at your command.

Glimpse Of The Prophecy
  Arc 6, Brd 6, Clr 6, Sor/Wiz 6  
    General

Gain +1 insight bonus to AC and on saves; gain insight bonus equal to 1/2 caster level on one save, or enter prophetic favor as immediate action.

Glimpse of Truth
  Sor/Wiz 3  
    12 hours

You get an answer to a yes-or-no question.

Golem Strike
  Sor/Wiz 1  
    General

Swift. You can sneak attack constructs for 1 round.

Grave Strike
  Arc 1, Clr 1, Pal 1  
    General

Swift. You can sneak attack undead for 1 round.

Guidance
Will negates (harmless) - Yes Adp 0, APeace 0, Arc 0, Clr 0, Drd 0, Shu 0 V, S
1 minute or until discharged Touch 5 minutes

+1 on one attack roll, saving throw, or skill check.

Guidance of the Avatar
  Arc 2, Clr 2  
    General

Provides +20 bonus to a skill check.

Guided Shot
  Arc 1, Rgr 1, Sor/Wiz 1  
    General

Swift. You ignore distance penalties with your ranged attacks for 1 round.

Healer's Vision
  Arc 1, Asn 1, Clr 1  
    General

Gain +5 bonus on Heal checks, and +2 attack and damage on sneak attacks.

Healing Lorecall
  Arc 2, Clr 2, Drd 2, Rgr 1  
    1 hour

If you have 5 or more ranks in Heal, you can remove harmful conditions with conjuration (healing) spells.

Hindsight (M)
  Brd 6, Sor/Wiz 9  
    General

Divination that allows you to see the history of a location.

Identify (M)
None - No Artificer 1, Brd 1, HB 1, Hoard 1, Magic 2, Oracle 1, Sor/Wiz 1 V, S, M/DF
Instant Touch General

Determines properties of magic item.

Identify Transgressor
  Arc 4, Clr 4  
    12 hours

You learn the identity of one person.

Implacable Pursuer
  Arc 4, Asn 4, Blk 4, Rgr 4  
    6 hours

You know where prey is, as long as it's moving.

Insidious Insight
  Brd 2, Sor/Wiz 2  
    General

Gain insight bonus on Bluff, Diplomacy, Intimidate, and Sense Motive against affected creature.

Insightful Feint
  Asn 1, Sor/Wiz 1  
    General

Swift. Gain +10 on your next Bluff check to feint in combat.

Instant Locksmith
  Asn 1, Sor/Wiz 1  
    General

Swift. Make Disable Device or Open Lock check at +2 as free action.

Instant Search
  Arc 1, Asn 1, Rgr 1, Sor/Wiz 1  
    General

Swift. Make Search check at +2 as free action.

Know Bloodline
  Arc 3, Clr 3  
    General

Reveals target's type, race, subrace, and all subtypes possessed.

Know Direction
- Arc 0, Brd 0, Drd 0, Shu 0 V, S
Instant Personal General

You discern north.

Know Greatest Enemy
  Arc 1, Blk 1, Pal 1  
    General

Determines relative power level of creatures within the area.

Know Opponent
  Arc 3, Brd 3, Clr 3  
    General

Learn strengths and weaknesses of foe.

Know Protections
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    General

Determines target's defenses.

Know Vulnerabilities
  Arc 3, Brd 2, Clr 3, Sor/Wiz 4  
    General

Determine target's vulnerabilities and resistances.

Lay of the Land
  Arc 1, Brd 4, Drd 4, Rgr 1  
    General

You gain an overview of the geography around you.

Legend Lore (M) (F)
- Brd 4, Knowledge 7, Oracle 6, Sor/Wiz 6 V, S, M, F
See text Personal General

Lets you learn tales about a person, place, or thing.

Listening Coin
  Brd 3  
    6 hours

Allows remote eavesdropping.

Listening Lorecall
  Arc 2, Drd 2, Rgr 2  
    1 hour

Gain +4 on Listen checks, plus blindsense or blindsight if you have 5 or more ranks in Listen.

Living Prints
  Arc 1, Hrp 1, Rgr 1  
    General

You perceive tracks as if they had just been made.

Locate City
  Arc 1, Brd 1, Rgr 1, Sor/Wiz 1  
    1 hour

Find nearest city.

Locate Creature
None - No Arc 4, Asn 4, Beguiler 4, Brd 4, MH 4, Shu 4, Sor/Wiz 4, Wuj 4 V, S, M
10 min./level Long 4 hours

Indicates direction to familiar creature.

Locate Node (F)
  Arc 3, Clr 3, Drd 1, Sor/Wiz 2  
    5 minutes

Finds closest earth node in 1 mile/level radius.

Locate Object
None - No Arc 3, Brd 2, Clr 3, Hoard 2, Meditation 3, Shu 2, Sin-A 3, Sor/Wiz 2, Travel 2, Wuj 2 V, S, F/DF
1 min./level Long 30 minutes

Senses direction toward object (specific or type).

Locate Touchstone
  Arc 2, Brd 1, Clr 2, Drd 1, Sor/Wiz 1  
    6 hours

Find nearest planar touchstone on the plane you currently inhabit.

Locate Water
  Arc 1, Clr 1, Drd 1, Rgr 1, Sor/Wiz 1  
    General

Reveals location, size, and quality of water sources.

Loresong
  Brd 1, Sor/Wiz 1  
    General

You gain a bonus with one skill and can use it untrained.

Magecraft (F)
  Sor/Wiz 1  
    12 hours

+5 competence bonus on one Craft check.

Mark of the Hunter
  Arc 3, Rgr 3  
    5 minutes

Rune on creature makes it easier to track and attack.

Marked Man (F)
  Arc 1, Asn 2, Rgr 1, Sor/Wiz 2  
    24 hours

Helps track a subject.

Marked Object
  Arc 1, Asn 2, Rgr 1, Sor/Wiz 2  
    General

You gain bonus to track a specific being.

Master's Touch
  Brd 1, Sor/Wiz 1  
    5 minutes

You gain proficiency in any one weapon or shield.

Mental Alarm
  Sor/Wiz 0  
    6 hours

Mental alarm that goes off at a specific time within the duration to all subjects simultaneiously.

Mind Bond
  Arc 3, Pal 3  
    General

You and your mount gain a +4 flanking bonus when flanking the same opponent; mount gains bonus on attack rolls.

Moment of Prescience
- Beguiler 8, Competition 8, Destiny 8, Fate 8, Luck 8, Sor/Wiz 8, Time 7 V, S
1 hour/level or until discharged Personal 6 hours

You gain insight bonus on single attack roll, check, or save.

Omen of Peril (F)
  Arc 1, Clr 1, Destiny 1, Drd 1, Liberation 1  
    6 hours

You know how dangerous the future will be.

One Mind
  Arc 2, Pal 2  
    General

As lesser one mind, but also gain +2 to attack while mounted.

Greater One Mind
  Arc 3, Pal 3  
    General

As one mind, but also gain +2 to damage while mounted.

Lesser One Mind
  Arc 1, Pal 1  
    General

You gain +4 on Spot and Listen checks while mounted

Path of the Exalted
  Sanctified 3  
    24 hours

Caster receives divine guidance from a higher power.

Portal View
  Brd 4, Portal (alt) 3, Sor/Wiz 4  
    5 minutes

Turns target portal transparent.

Probe Thoughts
  Mind 6, Sor/Wiz 6  
    General

Read subject's memories, one question/round.

Prying Eyes
None - No Darkness 6, Orc 5, Sor/Wiz 5 V, S, M
1 hour/level; see text (D) 1 mile General

1d4 +1/level floating eyes scout for you.

Greater Prying Eyes
None - No Sor/Wiz 8 V, S, M
1 hour/level; see text (D) 1 mile General

As prying eyes, but eyes have true seeing.

Read Magic
- Adp 0, APeace 0, Arc 0, Beguiler 0, Blg 0, Brd 0, ChamGwyn 1, Clr 0, Drd 0, Duskblade 0, HB 1, Hlr 0, Hoard 1, Pal 1, Rgr 1, Shu 0, Sor/Wiz 0, Wuj 0 V, S, F
10 min./level Personal General

Read scrolls and spellbooks.

Sacred Guardian
  APeace 5, Arc 5, Clr 5  
    24 hours

You know status of subject and can teleport or effect scrying flawlessly.

Scholar's Touch
  Arc 1, Brd 1, Clr 1, Sor/Wiz 1  
    1 hour

Read books in seconds.

Scry Location
  Arc 7, Brd 5, Clr 7, Drd 7, Sor/Wiz 6  
    General

Spy on a distant location.

Scrying (F)
Will negates - Yes APeace 5, Arc 5, Brd 3, Clr 5, Drd 4, EmBarachiel 3, HB 4, MH 3, Oracle 4, Shu 5, Sin-L 5, Sor/Wiz 4, Wuj 4 V, S, F, M/DF
1 min./level See text General

Spies on subject from a distance.

Greater Scrying
Will negates - Yes APeace 7, Arc 7, Brd 6, Clr 7, Drd 7, Dream 7, Oracle 7, Planning 7, Shu 7, Sor/Wiz 7, Wuj 7 V, S
1 hour/level See text 6 hours

As scrying, but faster and longer.

See Invisibility
- Adp 2, Arc 2, Beguiler 2, Brd 3, Duskblade 2, EmBarachiel 3, HB 2, MH 2, Sor/Wiz 2, Truth 3, Wuj 2 V, S, M
10 min./level (D) Personal 4 hours

Reveals invisible creatures or objects.

Seeker's Chant
  Brd 0, Sor/Wiz 0  
    General

Gives you a +2 bonus on Search checks, but a -2 penalty on Move Silently checks.

Sense Heretic
  Arc 1, Pal 1  
    General

Glow reveals when evil creature is near.

Sense Weakness
  Arc 2, Clr 2, Sor/Wiz 2  
    General

Automatically confirm one critical hit.

Sentinel's Watch
  Sor/Wiz 2  
    General

Wards the subject against deception, allowing him to pierce falsehoods of all forms.

Share Husk
  Arc 2, Drd 2  
    4 hours

See and hear through the senses of a touched animal.

Sniper's Shot
  Arc 1, Asn 1, Rgr 1, Sor/Wiz 1  
    General

Swift. No range limit on next ranged sneak attack.

Speak with Animals
- Arc 1, Brd 3, BVal 1, Drd 1, Hlr 1, Rgr 1, Shu 1 V, S
1 min./level Personal 30 minutes

You can communicate with animals.

Speak with Plants
- Arc 2, Brd 4, Drd 3, Rgr 2 V, S
1 min./level Personal 30 minutes

You can talk to normal plants and plant creatures.

Speechlink
  Brd 3  
    1 hour

You and the target can verbally communicate at any distance.

Spontaneous Search
  Sor/Wiz 1  
    General

Searches a 30-foot cube area in 1 round.

Spymaster's Coin
  Brd 2, Sor/Wiz 2  
    General

Hide a scrying sensor in a coin or other Tiny object for later activation.

Status
Will negates (harmless) - Yes (harmless) APeace 2, Arc 2, Clr 2, Community 2, Hlr 3 V, S
1 hour/level Touch 24 hours

Monitors condition, position of allies.

Greater Status (HoB)
  Arc 5, Clr 5, Hlr 6  
    General

Monitors condition, position of many allies.

Greater Status
  APeace 4, Arc 4, Clr 4, Community 4  
    6 hours

As status, but cast some spells through bond.

Stone Tell
- Arc 6, Drd 6, Dwarf 6, Shu 6 V, S, DF
1 min./level Personal 30 minutes

Talk to natural or worked stone.

Sure Strike
  Duskblade 2, Sor/Wiz 2  
    General

Gain +1 bonus/3 levels on next attack.

Sweet Water
  Arc 3, Clr 3, Drd 2  
    General

Creates a well to fresh water up to 100 ft. down.

Tactical Precision
  Brd 2  
    General

Allies gain additional +2 bonus on attack rolls and +1d6 additional damage against flanked foes.

Targeting Ray
  Brd 1, Sor/Wiz 1  
    General

Creates a beam of light between caster and target.

Telepathic Aura
  Arc 5, Clr 5, Pal 4  
    1 hour

You can telepathically communicate to allies within the range. This is a one-way communication.

Telepathic Bond
None - No Beguiler 5, Community 5, Family 5, Mental 6, Mind 5, Sor/Wiz 5 V, S, M/DF
10 min./level (D) Close 4 hours

Link lets allies communicate.

Interplanar Telepathic Bond
  Sor/Wiz 6  
    4 hours

Link lets allies communicate across planes.

Lesser Telepathic Bond
None - No Arc 3, Clr 3, Mind 3, Sor/Wiz 3 V, S
10 min./level 30 ft. 1 hour

As telepathic bond, but you and one other creature.

Telepathy Tap
  Sanctified 3  
    General

Overhear creatures' telepathic communications.

Teleport Coordinates Transfer
  Sor/Wiz 6  
    General

Teach somebody else a familiar location so the location is familiar to them, or improve the quaility of a location to familiar learned by a divination spell.

Tojanida Sight
  Arc 2, Drd 2, Rgr 2  
    1 hour

Gain all-around vision.

Tongues
Will negates (harmless) - No Adp 3, APeace 4, Arc 4, Brd 2, Clr 4, Commerce 3, Community 4, EmBarachiel 2, Herald 3, Meditation 4, Sor/Wiz 3, Vassal of Bahamut 4, Wuj 3 V, M/DF
10 min./level Touch 1 hour

Speak any language.

True Casting
- Arc 3, Artificer 3, Brd 3, Clr 3, Drd 3, Hlr 3, Shu 3, Sor/Wiz 3, Wmg 3, Wuj 3 V, S, F
See text Personal General

You get a +10 to your next Casting Roll.

True Seeing (M)
Will negates (harmless) - Yes (harmless) Adp 5, APeace 5, Arc 5, Beguiler 6, Clr 5, Commerce 5, Dragon 5, Drd 7, Hlr 5, Inquisition 5, Knowledge 5, Shu 6, Sor/Wiz 6, Trade 6, Truth 5, Wuj 6 V, S, M
1 min./level Touch General

Lets you see all things as they really are.

Mass True Seeing
  Truth 9  
    General

As true seeing, but affects multiple creatures.

True Strike
- Asn 1, Duskblade 1, Elf 1, Fate 1, Sor/Wiz 1, Time 1, Wmg 1, Wuj 1 V, F
See text Personal 5 minutes

+20 on your next attack roll.

Understand Device
  Arc 3, Clr 3  
    5 minutes

You can make untrained Disable Device checks, or gives +10 bonus if you have the skill.

Understand Object
  Brd 1, Sor/Wiz 2  
    General

Determine the non-magical functions of an object or technological item.

Unluck
  Brd 4, HB 4, Sor/Wiz 4  
    General

All actions involving random elements are rolled twice and the worse roll is used.

Vine Strike
  Arc 1, Drd 1, Rgr 1  
    General

Swift. You can sneak attack plant creatures for 1 round.

Vision (M) (XP)
- Fate 7, Sor/Wiz 7 V, S, M, XP
See text Personal 6 hours

As legend lore, but quicker and strenuous.

Vision of Fear
  Arc 3, Brd 3, Clr 3, Sor/Wiz 2  
    24 hours

You gain knowledge of the target's greatest or most recent fear.

Vision of Glory
  Arc 1, Clr 1, Pal 1  
    General

Subject gains morale bonus equal to your Cha modifier to one saving throw.

Wake Trailing
  Arc 3, Drd 4, Rgr 3  
    24 hours

You can track a ship across the sea.

Weather Eye
  Arc 3, Drd 3  
    General

You accurately predict weather up to one week ahead.

Wieldskill
  Arc 1, Clr 1  
    General

Target gains +10 to one skill, or can use it untrained, or gains a weapon or armor proficiency.

Wild Instincts
  Arc 2, Drd 2, Rgr 3  
    General

You gain +10 bonus on Listen and Spot checks and retain Dex bonus to AC when flat-footed*.

Zone of Revelation
  Arc 5, Clr 5  
    5 minutes

Makes invisible and ethereal creatures visible.