| Name | Mass Inflict Moderate Wounds |
|---|---|
| School | Necromancy [Negative] |
| Level | Arc 6, Clr 6 |
| Components | V, S |
| Casting Time | 1 standard action |
| Recharge Time | General |
| Range | Close (25 ft. + 5 ft./2 levels) |
| Target | One creature/level, no two of which can be more than 30 ft. apart |
| Duration | Instantaneous |
| Saving Throw | Will half |
| Spell Resistance | Yes |
| Groups | Negative Energy |
| Version | SRD |
| Sources | System Reference Document on page 244 |
| Short Description | Deals 2d8 damage +1/level to many creatures. |
| Medium Description | Deals 2d8 damage +1/level (max +30) to many creatures. |
| Living Greyhawk | Open |
|
Negative energy spreads out in all directions from the point of origin, dealing 2d8 points of damage +1 point per caster level (maximum +30) to nearby living enemies. Like other inflict spells, mass inflict light wounds cures undead in its area rather than damaging them. A cleric capable of spontaneously casting inflict spells can also spontaneously cast mass inflict spells. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
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