Name | Behemoth Eagle |
---|---|
Sorted Name | Eagle, Behemoth |
Family | Behemoth |
Size and Type | Colossal Outsider (Extraplanar) |
Hit Dice Count | 21 |
Hit Dice | 21d8+126 (220 hp) |
Random Hit Points | 21d8+126 - 126 |
Initiative | +20 (+12 Dex, +8 Superior Initiative) |
Speed | 20 ft., fly 160 ft. (poor) |
Armor Class | 24 (+12 Dex, -8 size, +10 natural), touch 14, flat-footed 12 |
Base Attack/Grapple | +21/+44 |
Attack | Claw +25 (5d10+7) melee |
Full Attack | 2 claws +25 (5d10+7) melee, bite +20 (4d12+3) melee |
Space/Reach | 30 ft./20 ft. |
Special Attacks | - |
Special Qualities | Evasion, spell resistance 30 |
Saves | Fort +18, Ref +24, Will +16 |
Abilities | Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16 |
Skills | Diplomacy +27, Jump +3, Knowledge (geography, history, nature, religion, the planes) +27, Listen +30, Search +27, Sense Motive +28, Spot +41, Survival +28 |
Feats | Alertness, Endurance, Flyby Attack, Improved Initiative, Iron Will, Skill Focus (spot), Weapon Finesse |
Epic Feats | Superior Initiative |
Environment | Any forest, hill, mountains, and plains |
Challenge Rating | 18 |
Organization | Solitary or pair |
Treasure | None |
Alignment | Always neutral |
Advancement | 21-42 HD (Colossal) |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Behemoth eagle; CR 18; Colossal outsider (extraplanar); HD 21d8+126; hp 220; Init +20 (+12 Dex, +8 Superior Initiative); Spd 20 ft., fly 160 ft. (poor); AC 24 (+12 dex, -8 size, +10 natural), touch 14, flat-footed 12; Base Atk +21; Grp +44; Atk +25 melee (5d10+7, claw); Full Atk +25 melee (5d10+7, 2 claws) and +20 melee (4d12+3, bite); Space/Reach 30 ft./20 ft.; SA -; SQ Evasion, spell resistance 30; AL N; SV Fort +18, Ref +24, Will +16; Str 25, Dex 34, Con 23, Int 17, Wis 19, Cha 16 Skills and Feats: Diplomacy +27, Jump +3, Knowledge (geography, history, nature, religion, the planes) +27, Listen +30, Search +27, Sense Motive +28, Spot +41, Survival +28; Alertness, Endurance, Flyby Attack, Improved Initiative, Iron Will, Skill Focus (spot), Superior Initiative, Weapon Finesse |
Behemoth
Behemoth EagleSkills: *A behemoth eagle receives a +8 racial bonus on Spot checks. Carrying Capacity: A light load for a behemoth eagle is up to 2,400 pounds; a medium load, 2,401-4,800 pounds; and a heavy load, 4,801-7,200 pounds. Behemoth GorillaCombatRend (Ex): A behemoth gorilla that hits with both claw attacks latches onto the opponent's body and tears the flesh. This automatically deals an additional 8d8+20 points of damage. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Claw +25 (5d10+7) melee, or 2 claws +25 (5d10+7) melee, bite +20 (4d12+3) melee
feats: ALERTNESS, ENDURANCE, FLYBY ATTACK, IMPROVED INITIATIVE, IRON WILL, SKILL FOCUS (SPOT), WEAPON FINESSE, , SUPERIOR INITIATIVE