Name | Brachyurus |
---|---|
Sorted Name | Brachyurus |
Family | Brachyurus |
Size and Type | Large Magical Beast |
Hit Dice Count | 38 |
Hit Dice | 38d10+684 (893 hp) |
Random Hit Points | 38d10+684 - 684 |
Initiative | +18 (+14 Dex, +4 Improved Initiative) |
Speed | 80 ft. |
Armor Class | 40 (+14 Dex, -1 size, +17 natural), touch 23, flat-footed 26 |
Base Attack/Grapple | +38/+52 |
Attack | Claw +48 (2d6+10/19-20) melee |
Full Attack | 2 claws +48 (2d6+10/19-20) melee, 1 bite +46 (3d6+5/19-20) melee |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Frightful howl, savage 15d6+25 |
Special Qualities | Blindsight 240 ft., damage reduction 10/epic, darkvision 60 ft., fast healing 10, low-light vision, spell resistance 32, scent, acid resistance 20, cold resistance 20, electricity resistance 20, fire resistance 20, sonic resistance 20 |
Saves | Fort +41, Ref +35, Will +25 |
Abilities | Str 30, Dex 38, Con 47, Int 18, Wis 32, Cha 19 |
Skills | Hide +55, Jump +51, Listen +54, Move Silently +55, Spot +54, Survival +52 |
Feats | Alertness, Great Fortitude, Improved Bull Rush, Improved Critical (claw), Improved Critical (bite), Improved Initiative, Improved Trip, Iron Will, Multiattack, Weapon Focus (claw), Weapon Focus (bite) |
Epic Feats | Blinding Speed (x2) |
Environment | Any |
Challenge Rating | 23 |
Organization | Solitary, pair, or pack (5-10). |
Treasure | Standard |
Alignment | Usually lawful neutral |
Advancement | 39-48 HD (Large); 49-58 HD (Huge); 59-66 HD (Gargantuan); 67-135 HD (Colossal) |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Brachyurus; CR 23; Large magical beast; HD 38d10+684; hp 893; Init +18 (+14 Dex, +4 Improved Initiative); Spd 80 ft.; AC 40 (+14 dex, -1 size, +17 natural), touch 23, flat-footed 26; Base Atk +38; Grp +52; Atk +48 melee (2d6+10/19-20, claw); Full Atk +48 melee (2d6+10/19-20, 2 claws) and +46 melee (3d6+5/19-20, 1 bite); Space/Reach 10 ft./5 ft.; SA Frightful howl, savage 15d6+25; SQ Blindsight 240 ft., damage reduction 10/epic, darkvision 60 ft., fast healing 10, low-light vision, spell resistance 32, scent, acid resistance 20, cold resistance 20, electricity resistance 20, fire resistance 20, sonic resistance 20; AL LN; SV Fort +41, Ref +35, Will +25; Str 30, Dex 38, Con 47, Int 18, Wis 32, Cha 19 Skills and Feats: Hide +55, Jump +51, Listen +54, Move Silently +55, Spot +54, Survival +52; Alertness, Blinding Speed (x2), Great Fortitude, Improved Bull Rush, Improved Critical (bite), Improved Critical (claw), Improved Initiative, Improved Trip, Iron Will, Multiattack, Weapon Focus (bite), Weapon Focus (claw) |
Brachyurus
CombatFrightful Howl (Su): As a standard action, a brachyurus can emit a howl in a 60-foot-radius spread that affects opponents with fewer Hit Dice or levels than the brachyurus has. The affected creature must make a successful Will save (DC 33) or become shaken. Success indicates that the target is immune to that brachyurus's frightful howl for one day. The DC is Charisma-based. Savage (Ex): If a brachyurus successfully trips an opponent, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 15d6+25 points of damage. If an opponent goes prone for any reason in an area a brachyurus threatens, the brachyurus can also savage the victim as a free action (treat as the brachyurus's attack of opportunity for the round), even though it had nothing to do with tripping the foe. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Claw +48 (2d6+10/19-20) melee, or 2 claws +48 (2d6+10/19-20) melee, 1 bite +46 (3d6+5/19-20) melee
feats: ALERTNESS, GREAT FORTITUDE, IMPROVED BULL RUSH, IMPROVED CRITICAL (CLAW), IMPROVED CRITICAL (BITE), IMPROVED INITIATIVE, IMPROVED TRIP, IRON WILL, MULTIATTACK, WEAPON FOCUS (CLAW), WEAPON FOCUS (BITE), , BLINDING SPEED (X2)