Name | Small Viper Snake |
---|---|
Sorted Name | Snake, Small Viper |
Family | Snake |
Size and Type | Small Animal |
Hit Dice Count | 1 |
Hit Dice | 1d8 (4 hp) |
Random Hit Points | 1d8 - 0 |
Initiative | +3 |
Speed | 20 ft. (4 squares), climb 20 ft., swim 20 ft. |
Armor Class | 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14 |
Base Attack/Grapple | +0/-6 |
Attack | Bite +4 melee (1d2-2 plus poison) |
Full Attack | Bite +4 melee (1d2-2 plus poison) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Poison |
Special Qualities | Scent |
Saves | Fort +2, Ref +5, Will +1 |
Abilities | Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2 |
Skills | Balance +11, Climb +11, Hide +11, Listen +7, Spot +7, Swim +6 |
Feats | Weapon Finesse |
Environment | Temperate marshes |
Challenge Rating | 1/2 |
Organization | Solitary |
Advancement | - |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Small viper snake; CR 1/2; Small animal; HD 1d8; hp 4; Init +3; Spd 20 ft. (4 squares), climb 20 ft., swim 20 ft.; AC 17 (+1 size, +3 dex, +3 natural), touch 14, flat-footed 14; Base Atk +0; Grp -6; Atk +4 melee (1d2-2 plus poison, bite); Full Atk +4 melee (1d2-2 plus poison, bite); Space/Reach 5 ft./5 ft.; SA Poison; SQ Scent; AL N; SV Fort +2, Ref +5, Will +1; Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2 Skills and Feats: Balance +11, Climb +11, Hide +11, Listen +7, Spot +7, Swim +6; Weapon Finesse |
Viper Snake
These creatures range widely in size. They are not particularly aggressive, but will often lash out with a bite attack before attempting to retreat. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +4 melee (1d2-2 plus poison), or Bite +4 melee (1d2-2 plus poison)
feats: WEAPON FINESSE, ,