Wolf

MapTool Token

NameWolf
Sorted NameWolf
FamilyWolf
Size and TypeMedium Animal
Hit Dice Count2
Hit Dice2d8+4 (13 hp)
Random Hit Points2d8+4 - 4
Initiative+2
Speed50 ft. (10 squares)
Armor Class14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple+1/+2
Attack

Bite +3 melee (1d6+1)

Full Attack

Bite +3 melee (1d6+1)

Space/Reach5 ft./5 ft.
Special AttacksTrip
Special Qualities

Low-light vision, scent

SavesFort +5, Ref +5, Will +1
AbilitiesStr 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills

Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*

Feats

Weapon Focus (bite)

Bonus Feats

Track

EnvironmentTemperate forests
Challenge Rating1
Organization

Solitary, pair, or pack (7-16)

Advancement3 HD (Medium); 4-6 HD (Large)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Wolf; CR 1; Medium animal; HD 2d8+4; hp 13; Init +2; Spd 50 ft. (10 squares); AC 14 (+2 dex, +2 natural), touch 12, flat-footed 12; Base Atk +1; Grp +2; Atk +3 melee (1d6+1, bite); Full Atk +3 melee (1d6+1, bite); Space/Reach 5 ft./5 ft.; SA Trip; SQ Low-light vision, scent; AL N; SV Fort +5, Ref +5, Will +1; Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6

Skills and Feats: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*; Track, Weapon Focus (bite)

Wolf

Wolf
Medium Animal
Hit Dice:
2d8+4 (13 hp)
Initiative:
+2
Speed:
50 ft. (10 squares)
Armor Class:
14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple:
+1/+2
Attack:
Bite +3 melee (1d6+1)
Full Attack:
Bite +3 melee (1d6+1)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Trip
Special Qualities:
Low-light vision, scent
Saves:
Fort +5, Ref +5, Will +1
Abilities:
Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills:
Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +1*
Feats:
Track B, Weapon Focus (bite)
Environment:
Temperate forests
Organization:
Solitary, pair, or pack (7-16)
Challenge Rating:
1
Advancement:
3 HD (Medium); 4-6 HD (Large)
Level Adjustment:
-

Wolves are pack hunters known for their persistence and cunning.

Combat

A favorite tactic is to send a few individuals against the foe's front while the rest of the pack circles and attacks from the flanks or rear.

Trip (Ex): A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the wolf.

Skills: *Wolves have a +4 racial bonus on Survival checks when tracking by scent.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +3 melee (1d6+1), or Bite +3 melee (1d6+1)

feats: WEAPON FOCUS (BITE), TRACK,