Bulette

MapTool Token

NameBulette
Sorted NameBulette
FamilyBulette
Size and TypeHuge Magical Beast
Hit Dice Count9
Hit Dice9d10+45 (94 hp)
Random Hit Points9d10+45 - 45
Initiative+2
Speed40 ft. (8 squares), burrow 10 ft.
Armor Class22 (-2 size, +2 Dex, +12 natural), touch 10, flat-footed 20
Base Attack/Grapple+9/+25
Attack

Bite +16 melee (2d8+8)

Full Attack

Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4)

Space/Reach15 ft./10 ft.
Special AttacksLeap
Special Qualities

Darkvision 60 ft., low-light vision, scent, tremorsense 60 ft.

SavesFort +11, Ref +8, Will +6
AbilitiesStr 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6
Skills

Jump +18, Listen +9, Spot +3

Feats

Alertness, Iron Will, Track, Weapon Focus (bite)

EnvironmentTemperate hills
Challenge Rating7
Organization

Solitary or pair

TreasureNone
AlignmentAlways neutral
Advancement10-16 HD (Huge); 17-27 HD (Gargantuan)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Bulette; CR 7; Huge magical beast; HD 9d10+45; hp 94; Init +2; Spd 40 ft. (8 squares), burrow 10 ft.; AC 22 (-2 size, +2 dex, +12 natural), touch 10, flat-footed 20; Base Atk +9; Grp +25; Atk +16 melee (2d8+8, bite); Full Atk +16 melee (2d8+8, bite) and +10 melee (2d6+4, 2 claws); Space/Reach 15 ft./10 ft.; SA Leap; SQ Darkvision 60 ft., low-light vision, scent, tremorsense 60 ft.; AL N; SV Fort +11, Ref +8, Will +6; Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6

Skills and Feats: Jump +18, Listen +9, Spot +3; Alertness, Iron Will, Track, Weapon Focus (bite)

Bulette

Bulette
Huge Magical Beast
Hit Dice:
9d10+45 (94 hp)
Initiative:
+2
Speed:
40 ft. (8 squares), burrow 10 ft.
Armor Class:
22 (-2 size, +2 Dex, +12 natural), touch 10, flat-footed 20
Base Attack/Grapple:
+9/+25
Attack:
Bite +16 melee (2d8+8)
Full Attack:
Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4)
Space/Reach:
15 ft./10 ft.
Special Attacks:
Leap
Special Qualities:
Darkvision 60 ft., low-light vision, scent, tremorsense 60 ft.
Saves:
Fort +11, Ref +8, Will +6
Abilities:
Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6
Skills:
Jump +18, Listen +9, Spot +3
Feats:
Alertness, Iron Will, Track, Weapon Focus (bite)
Environment:
Temperate hills
Organization:
Solitary or pair
Challenge Rating:
7
Treasure:
None
Alignment:
Always neutral
Advancement:
10-16 HD (Huge); 17-27 HD (Gargantuan)
Level Adjustment:
-

Also known as the landshark, the bulette is a terrifying predator that lives only to eat.

Combat

A bulette attacks anything it regards as edible, choosing the easiest or closest prey first. The only creatures it refuses to eat are elves (and it dislikes the taste of dwarves). When burrowing underground, a landshark relies on its tremorsense ability to detect prey.

When it senses something edible (that is, senses movement), it breaks to the surface, crest first, and begins its attack.

Leap (Ex): A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, each with a +15 attack bonus, but it cannot bite.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +16 melee (2d8+8), or Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4)

feats: ALERTNESS, IRON WILL, TRACK, WEAPON FOCUS (BITE), ,