Name | Centaur |
---|---|
Sorted Name | Centaur |
Family | Centaur |
Size and Type | Large Monstrous Humanoid |
Hit Dice Count | 4 |
Hit Dice | 4d8+8 (26 hp) |
Random Hit Points | 4d8+8 - 8 |
Initiative | +2 |
Speed | 50 ft. (10 squares) |
Armor Class | 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
Base Attack/Grapple | +4/+12 |
Attack | Longsword +7 melee (2d6+6/19-20) or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3) |
Full Attack | Longsword +7 melee (2d6+6/19-20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | - |
Special Qualities | Darkvision 60 ft. |
Saves | Fort +3, Ref +6, Will +5 |
Abilities | Str 18, Dex 14, Con 15, Int 8, Wis 13, Cha 11 |
Skills | Listen +3, Move Silently +4, Spot +3, Survival +2 |
Feats | Dodge, Weapon Focus (hoof) |
Environment | Temperate forests |
Challenge Rating | 3 |
Organization | Solitary, company (5-8), troop (8-18 plus 1 leader of 2nd-5th level), or tribe (20-150 plus 30% noncombatants plus 10 3rd-level sergeants, 5 5th-level lieutenants, and 1 leader of 5th-9th level) |
Treasure | Standard |
Alignment | Usually neutral good |
Advancement | By character class |
Level Adjustment | +2 |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Centaur; CR 3; Large monstrous humanoid; HD 4d8+8; hp 26; Init +2; Spd 50 ft. (10 squares); AC 14 (-1 size, +2 dex, +3 natural), touch 11, flat-footed 12; Base Atk +4; Grp +12; Atk +7 melee (2d6+6/19-20, longsword) or +4 Str bonus) +5 ranged (2d6+4/x3, composite longbow (); Full Atk +7 melee (2d6+6/19-20, longsword) and +3 melee (1d6+2, 2 hooves) or +4 Str bonus) +5 ranged (2d6+4/x3, composite longbow (); Space/Reach 10 ft./5 ft.; SA -; SQ Darkvision 60 ft.; AL NG; SV Fort +3, Ref +6, Will +5; Str 18, Dex 14, Con 15, Int 8, Wis 13, Cha 11 Skills and Feats: Listen +3, Move Silently +4, Spot +3, Survival +2; Dodge, Weapon Focus (hoof ) |
Centaur
A centaur is as big as a heavy horse, but much taller and slightly heavier. A centaur is about 7 feet tall and weighs about 2,100 pounds. Centaurs speak Sylvan and Elven. CombatA centaur employing a lance deals double damage when it charges, just as a rider on a mount does. Centaurs as CharactersA centaur druid is usually a tribe's designated leader and speaker. Centaur characters possess the following racial traits.
-A centaur's base land speed is 50 feet.
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Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Longsword +7 melee (2d6+6/19-20) or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3), or Longsword +7 melee (2d6+6/19-20) and 2 hooves +3 melee (1d6+2); or composite longbow (+4 Str bonus) +5 ranged (2d6+4/x3)
feats: DODGE, WEAPON FOCUS (HOOF), ,