Digester

MapTool Token

NameDigester
Sorted NameDigester
FamilyDigester
Size and TypeMedium Magical Beast
Hit Dice Count8
Hit Dice8d10+24 (68 hp)
Random Hit Points8d10+24 - 24
Initiative+6
Speed60 ft. (12 squares)
Armor Class17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Base Attack/Grapple+8/+11
Attack

Claw +11 melee (1d8+4)

Full Attack

Claw +11 melee (1d8+4)

Space/Reach5 ft./5 ft.
Special AttacksAcid spray
Special Qualities

Darkvision 60 ft., immunity to acid, low-light vision, scent

SavesFort +9, Ref +10, Will +3
AbilitiesStr 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills

Hide +9, Listen +6, Jump +21, Spot +6

Feats

Alertness, Improved Initiative, Lightning Reflexes

EnvironmentWarm forests
Challenge Rating6
Organization

Solitary or pack (3-6)

TreasureNone
AlignmentAlways neutral
Advancement9-12 HD (Medium); 13-24 HD (Large)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Digester; CR 6; Medium magical beast; HD 8d10+24; hp 68; Init +6; Spd 60 ft. (12 squares); AC 17 (+2 dex, +5 natural), touch 12, flat-footed 15; Base Atk +8; Grp +11; Atk +11 melee (1d8+4, claw); Full Atk +11 melee (1d8+4, claw); Space/Reach 5 ft./5 ft.; SA Acid spray; SQ Darkvision 60 ft., immunity to acid, low-light vision, scent; AL N; SV Fort +9, Ref +10, Will +3; Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10

Skills and Feats: Hide +9, Listen +6, Jump +21, Spot +6; Alertness, Improved Initiative, Lightning Reflexes

Digester

Digester
Medium Magical Beast
Hit Dice:
8d10+24 (68 hp)
Initiative:
+6
Speed:
60 ft. (12 squares)
Armor Class:
17 (+2 Dex, +5 natural), touch 12, flat-footed 15
Base Attack/Grapple:
+8/+11
Attack:
Claw +11 melee (1d8+4)
Full Attack:
Claw +11 melee (1d8+4)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Acid spray
Special Qualities:
Darkvision 60 ft., immunity to acid, low-light vision, scent
Saves:
Fort +9, Ref +10, Will +3
Abilities:
Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills:
Hide +9, Listen +6, Jump +21, Spot +6
Feats:
Alertness, Improved Initiative, Lightning Reflexes
Environment:
Warm forests
Organization:
Solitary or pack (3-6)
Challenge Rating:
6
Treasure:
None
Alignment:
Always neutral
Advancement:
9-12 HD (Medium); 13-24 HD (Large)
Level Adjustment:
-

A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds,

Combat

A digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again.

Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can't use it again until 1d4 rounds later.

The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based.

Skills: A digester's coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Claw +11 melee (1d8+4), or Claw +11 melee (1d8+4)

feats: ALERTNESS, IMPROVED INITIATIVE, LIGHTNING REFLEXES, ,