Dire Boar

MapTool Token

NameDire Boar
Sorted NameBoar, Dire
FamilyDire Animal
Size and TypeLarge Animal
Hit Dice Count7
Hit Dice7d8+21 (52 hp)
Random Hit Points7d8+21 - 21
Initiative+0
Speed40 ft. (8 squares)
Armor Class15 (-1 size, +6 natural), touch 9, flat-footed 15
Base Attack/Grapple+5/+17
Attack

Gore +12 melee (1d8+12)

Full Attack

Gore +12 melee (1d8+12)

Space/Reach10 ft./5 ft.
Special AttacksFerocity
Special Qualities

Low-light vision, scent

SavesFort +8, Ref +5, Will +8
AbilitiesStr 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8
Skills

Listen +8, Spot +8

Feats

Alertness, Endurance, Iron Will

EnvironmentTemperate forests
Challenge Rating4
Organization

Solitary or herd (5-8)

TreasureNone
AlignmentAlways neutral
Advancement8-16 HD (Large); 17-21 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Dire boar; CR 4; Large animal; HD 7d8+21; hp 52; Init +0; Spd 40 ft. (8 squares); AC 15 (-1 size, +6 natural), touch 9, flat-footed 15; Base Atk +5; Grp +17; Atk +12 melee (1d8+12, gore); Full Atk +12 melee (1d8+12, gore); Space/Reach 10 ft./5 ft.; SA Ferocity; SQ Low-light vision, scent; AL N; SV Fort +8, Ref +5, Will +8; Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8

Skills and Feats: Listen +8, Spot +8; Alertness, Endurance, Iron Will

Dire Boar

Dire Boar
Large Animal
Hit Dice:
7d8+21 (52 hp)
Initiative:
+0
Speed:
40 ft. (8 squares)
Armor Class:
15 (-1 size, +6 natural), touch 9, flat-footed 15
Base Attack/Grapple:
+5/+17
Attack:
Gore +12 melee (1d8+12)
Full Attack:
Gore +12 melee (1d8+12)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Ferocity
Special Qualities:
Low-light vision, scent
Saves:
Fort +8, Ref +5, Will +8
Abilities:
Str 27, Dex 10, Con 17, Int 2, Wis 13, Cha 8
Skills:
Listen +8, Spot +8
Feats:
Alertness, Endurance, Iron Will
Environment:
Temperate forests
Organization:
Solitary or herd (5-8)
Challenge Rating:
4
Treasure:
None
Alignment:
Always neutral
Advancement:
8-16 HD (Large); 17-21 HD (Huge)
Level Adjustment:
-

Dire boars are omnivorous and spend most of their time rooting around, much as ordinary pigs do. They viciously attack anything that approaches them, however.

Dire boars grow up to 12 feet long and weigh as much as 2,000 pounds.

Combat

A dire boar charges its opponent, trying to rip the target open with its tusks.

Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Gore +12 melee (1d8+12), or Gore +12 melee (1d8+12)

feats: ALERTNESS, ENDURANCE, IRON WILL, ,