Name | Wyrm Silver Dragon |
---|---|
Sorted Name | Silver Dragon, Wyrm |
Family | Dragon, True |
Size and Type | Gargantuan Dragon (Cold) |
Hit Dice Count | 37 |
Hit Dice | 37d12+333 (573 hp) |
Random Hit Points | 37d12+333 - 333 |
Initiative | +4 |
Speed | 40 ft., fly 200 ft. (clumsy) |
Armor Class | 42 (-4 size, +36 natural), touch 6, flat-footed 42 |
Base Attack/Grapple | +37/+63 |
Attack | Bite +48 (4d6+14) melee |
Full Attack | Bite +48 (4d6+14) melee, 2 Claws +48 (2d8+7) melee, 2 Wings +47 (2d6+7) melee, Tail Slap +47 (2d8+21) melee |
Space/Reach | 20 ft./15 ft. (20 ft. with bite) |
Special Attacks | Breath weapon (60 ft. cone of paralyzing gas or 60 ft. cone of cold 22d8, DC 37), crush 4d6+21 (DC 37), frightful presence (DC 37), tail sweep 2d6+21 (DC 37) |
Special Qualities | Alternate form, blindsense 60 ft., cloudwalking, control weather, control winds, damage reduction 20/magic, darkvision 120 ft., feather fall, fog cloud, immunity to acid and cold, immunity to sleep and paralysis, keen senses, spell resistance 30, spells (caster level 17th), vulnerability to fire |
Saves | Fort +29, Ref +20, Will +29 |
Abilities | Str 39, Dex 10, Con 29, Int 28, Wis 29, Cha 28 |
Skills | Bluff +49, Concentration +49, Diplomacy +49, Disguise +49, Escape Artist +40, Intimidate +49, Jump +54, Knowledge (any 4) +49, Listen +51, Search +49, Sense Motive +49, Spot +51, Use Magic Device +49 |
Feats | Alertness, Blind-Fight, Cleave, Empower Spell, Flyby Attack, Hover, Improved Initiative, Maximize Spell, Power Attack, Snatch, Weapon Focus (bite), Weapon Focus (claw), Wingover |
Environment | Temperate mountains |
Challenge Rating | 24 |
Organization | Solitary, pair, or family (1-2 and 2-5 offspring) |
Treasure | Triple standard |
Alignment | Always lawful good |
Advancement | 38-39 HD (Gargantuan) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Wyrm silver dragon; CR 24; Gargantuan dragon (cold); HD 37d12+333; hp 573; Init +4; Spd 40 ft., fly 200 ft. (clumsy); AC 42 (-4 size, +36 natural), touch 6, flat-footed 42; Base Atk +37; Grp +63; Atk +48 melee (4d6+14, bite); Full Atk +48 melee (4d6+14, bite) and +48 melee (2d8+7, 2 claws) and +47 melee (2d6+7, 2 wings) and +47 melee (2d8+21, tail slap); Space/Reach 20 ft./15 ft. (20 ft. with bite); SA Breath weapon (60 ft. cone of paralyzing gas or 60 ft. cone of cold 22d8, DC 37), crush 4d6+21 (DC 37), frightful presence (DC 37), tail sweep 2d6+21 (DC 37); SQ Alternate form, blindsense 60 ft., cloudwalking, control weather, control winds, damage reduction 20/magic, darkvision 120 ft., feather fall, fog cloud, immunity to acid and cold, immunity to sleep and paralysis, keen senses, spell resistance 30, spells (caster level 17th), vulnerability to fire; AL LG; SV Fort +29, Ref +20, Will +29; Str 39, Dex 10, Con 29, Int 28, Wis 29, Cha 28 Skills and Feats: Bluff +49, Concentration +49, Diplomacy +49, Disguise +49, Escape Artist +40, Intimidate +49, Jump +54, Knowledge (any 4) +49, Listen +51, Search +49, Sense Motive +49, Spot +51, Use Magic Device +49; Alertness, Blind-Fight, Cleave, Empower Spell, Flyby Attack, Hover, Improved Initiative, Maximize Spell, Power Attack, Snatch, Weapon Focus (bite), Weapon Focus (claw), Wingover |
Silver Dragon
Dragon (Cold) Environment: Temperate mountains Organization: Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring) Challenge Ratings: Wyrmling 4; very young 5; young 7; juvenile 10; young adult 13; adult 15; mature adult 18; old 20; very old 21; ancient 23; wyrm 24; great wyrm 26 Treasure: Triple standard Alignment: Always lawful good Advancement: Wyrmling 8-9 HD; very young 11-12 HD; young 14-15 HD; juvenile 17-18 HD; young adult 20-21 HD; adult 23-24 HD; mature adult 26-27 HD; old 29-30 HD; very old 32-33 HD; ancient 35-36 HD; wyrm 38-39 HD; great wyrm 41+ HD Level Adjustment: Wyrmling +4; very young +4; young +5; others - Silver Dragons by Age
Silver Dragon Abilities by Age
A silver wyrmling's scales are blue-gray with silver highlights. As the dragon approaches adulthood, its color gradually brightens until the individual scales are scarcely visible. CombatSilver dragons are not violent and avoid combat except when faced with highly evil or aggressive foes. If necessary, they use fog cloud or control weather to blind or confuse opponents before attacking. When angry, they use reverse gravity to fling enemies helplessly into the air, where they can be snatched. Against flying opponents, a silver dragon hides in clouds (creating some with control weather on clear days), then jumps to the attack when it has the advantage. Breath Weapon (Su): A silver dragon has two types of breath weapon, a cone of cold and a cone of paralyzing gas. Creatures within a cone of paralyzing gas must succeed on a Fortitude save or be paralyzed for 1d6 rounds plus 1 round per age category of the dragon. Alternate Form (Su): A silver dragon can assume any animal or humanoid form of Medium size or smaller as a standard action three times per day. This ability functions as a polymorph spell cast on itself at its caster level, except that the dragon does not regain hit points for changing form and can only assume the form of an anirmal or humanoid. The dragon can remain in its animal or humanoid form until it chooses to assume a new one or return to its natural form. Cloudwalking (Su): A silver dragon can tread on clouds or fog as though on solid ground. The ability functions continuously but can be negated or resumed at will. Spell-Like Abilities: 3/day-fog cloud (adult or older), control winds (old or older); 2/day-feather fall (juvenile or older); 1/day- control weather (ancient or older), reverse gravity (great wyrm). Skills: Bluff, Disguise, and Jump are considered class skills for silver dragons. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +48 (4d6+14) melee, or Bite +48 (4d6+14) melee, 2 Claws +48 (2d8+7) melee, 2 Wings +47 (2d6+7) melee, Tail Slap +47 (2d8+21) melee
feats: ALERTNESS, BLIND-FIGHT, CLEAVE, EMPOWER SPELL, FLYBY ATTACK, HOVER, IMPROVED INITIATIVE, MAXIMIZE SPELL, POWER ATTACK, SNATCH, WEAPON FOCUS (BITE), WEAPON FOCUS (CLAW), WINGOVER, ,