Dragonne

MapTool Token

NameDragonne
Sorted NameDragonne
FamilyDragonne
Size and TypeLarge Magical Beast
Hit Dice Count9
Hit Dice9d10+27 (76 hp)
Random Hit Points9d10+27 - 27
Initiative+6
Speed40 ft. (8 squares), fly 30 ft. (poor)
Armor Class18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16
Base Attack/Grapple+9/+17
Attack

Bite +12 melee (2d6+4)

Full Attack

Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)

Space/Reach10 ft./5 ft.
Special AttacksPounce, roar
Special Qualities

Darkvision 60 ft., low-light vision, scent

SavesFort +9, Ref +8, Will +4
AbilitiesStr 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12
Skills

Listen +11, Spot +11

Feats

Blind-Fight, Combat Reflexes, Improved Initiative, Track

EnvironmentTemperate deserts
Challenge Rating7
Organization

Solitary, pair, or pride (5-10)

TreasureDouble standard
AlignmentUsually neutral
Advancement10-12 HD (Large); 13-27 HD (Huge)
Level Adjustment+4 (cohort)
VersionSRD
SourcesSystem Reference Document
Stat_Block

Dragonne; CR 7; Large magical beast; HD 9d10+27; hp 76; Init +6; Spd 40 ft. (8 squares), fly 30 ft. (poor); AC 18 (-1 size, +2 dex, +7 natural), touch 11, flat-footed 16; Base Atk +9; Grp +17; Atk +12 melee (2d6+4, bite); Full Atk +12 melee (2d6+4, bite) and +7 melee (2d4+2, 2 claws); Space/Reach 10 ft./5 ft.; SA Pounce, roar; SQ Darkvision 60 ft., low-light vision, scent; AL N; SV Fort +9, Ref +8, Will +4; Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12

Skills and Feats: Listen +11, Spot +11; Blind-Fight, Combat Reflexes, Improved Initiative, Track

Dragonne

Dragonne
Large Magical Beast
Hit Dice:
9d10+27 (76 hp)
Initiative:
+6
Speed:
40 ft. (8 squares), fly 30 ft. (poor)
Armor Class:
18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16
Base Attack/Grapple:
+9/+17
Attack:
Bite +12 melee (2d6+4)
Full Attack:
Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Pounce, roar
Special Qualities:
Darkvision 60 ft., low-light vision, scent
Saves:
Fort +9, Ref +8, Will +4
Abilities:
Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12
Skills:
Listen +11, Spot +11
Feats:
Blind-Fight, Combat Reflexes, Improved Initiative, Track
Environment:
Temperate deserts
Organization:
Solitary, pair, or pride (5-10)
Challenge Rating:
7
Treasure:
Double standard
Alignment:
Usually neutral
Advancement:
10-12 HD (Large); 13-27 HD (Huge)
Level Adjustment:
+4 (cohort)

A dragonne possesses huge claws and fangs, and large eyes, usually the color of its scales. A dragonne is about 12 feet long and weighs about 700 pounds.

Dragonnes speak Draconic.

Combat

A dragonne's wings are useful only for short flights, carrying the creature for 10 to 30 minutes at a time. Nevertheless, it uses its wings effectively in battle. If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position.

Pounce (Ex): If a dragonne charges, it can make a full attack in the same round.

Roar (Su): A dragonne can loose a devastating roar every 1d4 rounds. All creatures except dragonnes within 120 feet must succeed on a DC 15 Will save or become fatigued. Those within 30 feet who fail their saves become exhausted. The save DC is Charisma-based.

Skills: Dragonnes have a +4 racial bonus on Listen and Spot checks.

Carrying Capacity: A light load for a dragonne is up to 348 pounds; a medium load, 349-699 pounds, and a heavy load, 700-1,050 pounds.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +12 melee (2d6+4), or Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)

feats: BLIND-FIGHT, COMBAT REFLEXES, IMPROVED INITIATIVE, TRACK, ,