Greater Stone Golem

MapTool Token

NameGreater Stone Golem
Sorted NameStone Golem, Greater
FamilyGolem
Size and TypeHuge Construct
Hit Dice Count42
Hit Dice42d10+40 (271 hp)
Random Hit Points42d10+40 - 0
Initiative-2
Speed20 ft. (4 squares)
Armor Class27 (-2 size, -2 Dex, +21 natural), touch 6, flat-footed 27
Base Attack/Grapple+31/+52
Attack

Slam +42 melee (4d8+13)

Full Attack

2 slams +42 melee (4d8+13)

Space/Reach15 ft./15 ft.
Special AttacksSlow
Special Qualities

Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision

SavesFort +14, Ref +12, Will +14
AbilitiesStr 37, Dex 7, Con -, Int -, Wis 11, Cha 1
Skills

-

Feats

-

EnvironmentAny
Challenge Rating16
Organization

Solitary or gang (2-4)

TreasureNone
AlignmentAlways neutral
Advancement-
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Greater stone golem; CR 16; Huge construct; HD 42d10+40; hp 271; Init -2; Spd 20 ft. (4 squares); AC 27 (-2 size, -2 dex, +21 natural), touch 6, flat-footed 27; Base Atk +31; Grp +52; Atk +42 melee (4d8+13, slam); Full Atk +42 melee (4d8+13, 2 slams); Space/Reach 15 ft./15 ft.; SA Slow; SQ Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision; AL N; SV Fort +14, Ref +12, Will +14; Str 37, Dex 7, Con -, Int -, Wis 11, Cha 1

Skills and Feats: -; -

Stone Golem

Greater Stone Golem
Huge Construct
Hit Dice:
42d10+40 (271 hp)
Initiative:
-2
Speed:
20 ft. (4 squares)
Armor Class:
27 (-2 size, -2 Dex, +21 natural), touch 6, flat-footed 27
Base Attack/Grapple:
+31/+52
Attack:
Slam +42 melee (4d8+13)
Full Attack:
2 slams +42 melee (4d8+13)
Space/Reach:
15 ft./15 ft.
Special Attacks:
Slow
Special Qualities:
Construct traits, damage reduction 10/adamantine, darkvision 60 ft., immunity to magic, low-light vision
Saves:
Fort +14, Ref +12, Will +14
Abilities:
Str 37, Dex 7, Con -, Int -, Wis 11, Cha 1
Skills:
-
Feats:
-
Environment:
Any
Organization:
Solitary or gang (2-4)
Challenge Rating:
16
Treasure:
None
Alignment:
Always neutral
Advancement:
-
Level Adjustment:
-

This golem has a humanoid body made from stone. A stone golem is 9 feet tall and weighs around 2,000 pounds. Its body is frequently stylized to suit its creator. For example, it might look like it is wearing armor, with a particular symbol carved on the breastplate, or have designs worked into the stone of its limbs.

Combat

Stone golems are formidable opponents, being physically powerful and difficult to harm.

Slow (Su): A stone golem can use a slow effect, as the spell, as a free action once every 2 rounds. The effect has a range of 10 feet and a duration of 7 rounds, requiring a DC 17 Will save to negate. The save DC is Constitution-based.

Immunity to Magic (Ex): A stone golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.

A transmute rock to mud spell slows a stone golem (as the slow spell) for 2d6 rounds, with no saving throw, while transmute mud to rock heals all of its lost hit points.

A stone to flesh spell does not actually change the golem's structure but negates its damage reduction and immunity to magic for 1 full round.

Construction

A stone golem's body is chiseled from a single block of hard stone, such as granite, weighing at least 3,000 pounds. The stone must be of exceptional quality, and costs 5,000 gp. Assembling the body requires a DC 17 Craft (sculpting) check or a DC 17 Craft (stonemasonry) check.

CL 14th; Craft Construct, antimagic field, geas/quest, symbol of stunning, caster must be at least 14th level; Price 90,000 gp; Cost 50,000 gp + 3,400 XP.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Slam +42 melee (4d8+13), or 2 slams +42 melee (4d8+13)

feats: -, ,