Gorgon

MapTool Token

NameGorgon
Sorted NameGorgon
FamilyGorgon
Size and TypeLarge Magical Beast
Hit Dice Count8
Hit Dice8d10+40 (85 hp)
Random Hit Points8d10+40 - 40
Initiative+4
Speed30 ft. (6 squares)
Armor Class20 (-1 size, +11 natural), touch 9, flat-footed 20
Base Attack/Grapple+8/+17
Attack

Gore +12 melee (1d8+7)

Full Attack

Gore +12 melee (1d8+7)

Space/Reach10 ft./5 ft.
Special AttacksBreath weapon, trample 1d8+7
Special Qualities

Darkvision 60 ft., low-light vision, scent

SavesFort +11, Ref +6, Will +5
AbilitiesStr 21, Dex 10, Con 21, Int 2, Wis 12, Cha 9
Skills

Listen +9, Spot +8

Feats

Alertness, Improved Initiative, Iron Will

EnvironmentTemperate plains
Challenge Rating8
Organization

Solitary, pair, pack (3-4), or herd (5-13)

TreasureNone
AlignmentAlways neutral
Advancement9-15 HD (Large); 16-24 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Gorgon; CR 8; Large magical beast; HD 8d10+40; hp 85; Init +4; Spd 30 ft. (6 squares); AC 20 (-1 size, +11 natural), touch 9, flat-footed 20; Base Atk +8; Grp +17; Atk +12 melee (1d8+7, gore); Full Atk +12 melee (1d8+7, gore); Space/Reach 10 ft./5 ft.; SA Breath weapon, trample 1d8+7; SQ Darkvision 60 ft., low-light vision, scent; AL N; SV Fort +11, Ref +6, Will +5; Str 21, Dex 10, Con 21, Int 2, Wis 12, Cha 9

Skills and Feats: Listen +9, Spot +8; Alertness, Improved Initiative, Iron Will

Gorgon

Gorgon
Large Magical Beast
Hit Dice:
8d10+40 (85 hp)
Initiative:
+4
Speed:
30 ft. (6 squares)
Armor Class:
20 (-1 size, +11 natural), touch 9, flat-footed 20
Base Attack/Grapple:
+8/+17
Attack:
Gore +12 melee (1d8+7)
Full Attack:
Gore +12 melee (1d8+7)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Breath weapon, trample 1d8+7
Special Qualities:
Darkvision 60 ft., low-light vision, scent
Saves:
Fort +11, Ref +6, Will +5
Abilities:
Str 21, Dex 10, Con 21, Int 2, Wis 12, Cha 9
Skills:
Listen +9, Spot +8
Feats:
Alertness, Improved Initiative, Iron Will
Environment:
Temperate plains
Organization:
Solitary, pair, pack (3-4), or herd (5-13)
Challenge Rating:
8
Treasure:
None
Alignment:
Always neutral
Advancement:
9-15 HD (Large); 16-24 HD (Huge)
Level Adjustment:
-

A typical gorgon stands over 6 feet tall at the shoulder and measures 8 feet from snout to tail. It weighs about 4,000 pounds.

Gorgons are nothing if not aggressive. They attack intruders on sight, attempting to trample, gore, or petrify them. There is no way to calm these furious creatures, and they are impossible to domesticate.

Combat

Whenever possible, a gorgon begins an encounter by charging at its opponents.

Breath Weapon (Su): 60-foot cone, once every 1d4 rounds (but no more than five times per day), turn to stone permanently, Fortitude DC 19 negates. The save DC is Constitution-based.

Trample (Ex): Reflex DC 19 half. The save DC is Strength-based.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Gore +12 melee (1d8+7), or Gore +12 melee (1d8+7)

feats: ALERTNESS, IMPROVED INITIATIVE, IRON WILL, ,