Name | Ankheg |
---|---|
Sorted Name | Ankheg |
Family | Ankheg |
Size and Type | Large Magical Beast |
Hit Dice Count | 3 |
Hit Dice | 3d10+12 (28 hp) |
Random Hit Points | 3d10+12 - 9 |
Initiative | +0 |
Speed | 30 ft. (6 squares), burrow 20 ft. |
Armor Class | 18 (-1 size, +9 natural), touch 9, flat-footed 18 |
Base Attack/Grapple | +3/+12 |
Attack | Bite +7 melee (2d6+7 plus 1d4 acid) |
Full Attack | Bite +7 melee (2d6+7 plus 1d4 acid) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Improved grab, spit acid |
Special Qualities | Darkvision 60 ft., low-light vision, tremorsense 60 ft. |
Saves | Fort +6, Ref +3, Will +2 |
Abilities | Str 21, Dex 10, Con 17, Int 1, Wis 13, Cha 6 |
Skills | Climb +8, Listen +6, Spot +3 |
Feats | Alertness, Toughness |
Environment | Warm plains |
Challenge Rating | 3 |
Organization | Solitary or cluster (2-4) |
Treasure | None |
Alignment | Always neutral |
Advancement | 4 HD (Large); 5-9 HD (Huge) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Ankheg; CR 3; Large magical beast; HD 3d10+12; hp 28; Init +0; Spd 30 ft. (6 squares), burrow 20 ft.; AC 18 (-1 size, +9 natural), touch 9, flat-footed 18; Base Atk +3; Grp +12; Atk +7 melee (2d6+7 plus 1d4 acid, bite); Full Atk +7 melee (2d6+7 plus 1d4 acid, bite); Space/Reach 10 ft./5 ft.; SA Improved grab, spit acid; SQ Darkvision 60 ft., low-light vision, tremorsense 60 ft.; AL N; SV Fort +6, Ref +3, Will +2; Str 21, Dex 10, Con 17, Int 1, Wis 13, Cha 6 Skills and Feats: Climb +8, Listen +6, Spot +3; Alertness, Toughness |
The ankheg is a burrowing monster with a taste for fresh meat. An ankheg has six legs, and some specimens are yellow rather than brown. It is about 10 feet long and weighs about 800 pounds. An ankheg burrows with legs and mandibles. A burrowing ankheg usually does not make a usable tunnel, but can construct a tunnel; it burrows at half speed when it does so. It often digs a winding tunnel up to 40 feet below the surface in the rich soil of forests or farmlands. The tunnel is 5 feet tall and wide, and from 60 to 150 feet long ( [1d10 + 5] x10). CombatAn ankheg usually lies 5 to 10 feet below the surface until its antennae detect the approach of prey. It then burrows up to attack. (Treat this as a charge, even though the ankheg does not need to move 10 feet before attacking.) Clusters of ankhegs share the same territory but do not cooperate. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +7 melee (2d6+7 plus 1d4 acid), or Bite +7 melee (2d6+7 plus 1d4 acid)
feats: ALERTNESS, TOUGHNESS, ,