Wyvern

MapTool Token

NameWyvern
Sorted NameWyvern
FamilyWyvern
Size and TypeLarge Dragon
Hit Dice Count7
Hit Dice7d12+14 (59 hp)
Random Hit Points7d12+14 - 14
Initiative+1
Speed20 ft. (4 squares), fly 60 ft. (poor)
Armor Class18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17
Base Attack/Grapple+7/+15
Attack

Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4)

Full Attack

Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4)

Space/Reach10 ft./5 ft.
Special AttacksPoison, improved grab
Special Qualities

Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent

SavesFort +7, Ref +6, Will +6
AbilitiesStr 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9
Skills

Hide +7, Listen +13, Move Silently +11, Spot +16

Feats

Ability Focus (poison), Alertness, Flyby Attack

Bonus Feats

Multiattack

EnvironmentWarm hills
Challenge Rating6
Organization

Solitary, pair, or flight (3-6)

TreasureStandard
AlignmentUsually neutral
Advancement8-10 HD (Huge); 11-21 HD (Gargantuan)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Wyvern; CR 6; Large dragon; HD 7d12+14; hp 59; Init +1; Spd 20 ft. (4 squares), fly 60 ft. (poor); AC 18 (-1 size, +1 dex, +8 natural), touch 10, flat-footed 17; Base Atk +7; Grp +15; Atk +10 melee (1d6+4 plus poison, sting) or +10 melee (2d6+4, talon) or +10 melee (2d8+4, bite); Full Atk +10 melee (1d6+4 plus poison, sting) and +8 melee (2d8+4, bite) and +8 melee (1d8+2, 2 wings) and +8 melee (2d6+4, 2 talons); Space/Reach 10 ft./5 ft.; SA Poison, improved grab; SQ Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent; AL N; SV Fort +7, Ref +6, Will +6; Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9

Skills and Feats: Hide +7, Listen +13, Move Silently +11, Spot +16; Ability Focus (poison), Alertness, Flyby Attack, Multiattack

Wyvern

Wyvern
Large Dragon
Hit Dice:
7d12+14 (59 hp)
Initiative:
+1
Speed:
20 ft. (4 squares), fly 60 ft. (poor)
Armor Class:
18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17
Base Attack/Grapple:
+7/+15
Attack:
Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4)
Full Attack:
Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4)
Space/Reach:
10 ft./5 ft.
Special Attacks:
Poison, improved grab
Special Qualities:
Darkvision 60 ft., immunity to sleep and paralysis, low-light vision, scent
Saves:
Fort +7, Ref +6, Will +6
Abilities:
Str 19, Dex 12, Con 15, Int 6, Wis 12, Cha 9
Skills:
Hide +7, Listen +13, Move Silently +11, Spot +16
Feats:
Ability Focus (poison), Alertness, Flyby Attack, Multiattack B
Environment:
Warm hills
Organization:
Solitary, pair, or flight (3-6)
Challenge Rating:
6
Treasure:
Standard
Alignment:
Usually neutral
Advancement:
8-10 HD (Huge); 11-21 HD (Gargantuan)
Level Adjustment:
-

A distant cousin to the true dragons, the wyvern is a huge flying lizard with a poisonous stinger in its tail.

A wyvern's body is 15 feet long, and dark brown to gray; half that length is tail. Its wingspan is about 20 feet. A wyvern weighs about one ton.

Wyverns speak Draconic, but usually don't bother with anything more elaborate than a loud hiss or a deep-throated growl much like that of a bull alligator.

Combat

Wyverns are rather stupid but always aggressive: They attack nearly anything that isn't obviously more powerful than themselves. A wyvern dives from the air, snatching the opponent with its talons and stinging it to death. A wyvern can slash with its talons only when making a flyby attack.

Improved Grab (Ex): To use this ability, a wyvern must hit with its talons. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and stings.

Poison (Ex): Injury, Fortitude DC 17, initial and secondary damage 2d6 Con. The save DC is Constitution-based.

Skills: Wyverns have a +3 racial bonus on Spot checks.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Sting +10 melee (1d6+4 plus poison) or talon +10 melee (2d6+4) or bite +10 melee (2d8+4), or Sting +10 melee (1d6+4 plus poison) and bite +8 melee (2d8+4) and 2 wings +8 melee (1d8+2) and 2 talons +8 melee (2d6+4)

feats: ABILITY FOCUS (POISON), ALERTNESS, FLYBY ATTACK, MULTIATTACK,