Name | Folugub |
---|---|
Sorted Name | Folugub |
Family | Folugub |
Size and Type | Medium Aberration |
Hit Dice Count | 4 |
Hit Dice | 4d8+12 (30 hp) |
Random Hit Points | 4d8+12 - 12 |
Initiative | +3 |
Speed | 40 ft. (8 squares) |
Armor Class | 18 (+3 Dex, +5 natural), touch 13, flat-footed 15 |
Base Attack/Grapple | +3/+3 |
Attack | Tongue +6 melee touch (liquefy crystal) |
Full Attack | Tongue +6 melee touch (liquefy crystal) and bite +1 melee (2d4) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Liquefy crystal |
Special Qualities | Darkvision 60 ft., scent |
Saves | Fort +4, Ref +4, Will +5 |
Abilities | Str 10, Dex 17, Con 17, Int 2, Wis 13, Cha 11 |
Skills | Listen +6, Move Silently +4, Spot +6 |
Feats | Alertness, Weapon Finesse |
Environment | Underground |
Challenge Rating | 2 |
Organization | Solitary or pair |
Treasure | None |
Alignment | Always neutral |
Advancement | 5-6 HD (Medium); 7-14 HD (Large) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Folugub; CR 2; Medium aberration; HD 4d8+12; hp 30; Init +3; Spd 40 ft. (8 squares); AC 18 (+3 dex, +5 natural), touch 13, flat-footed 15; Base Atk +3; Grp +3; Atk +6 melee (liquefy crystal, tongue); Full Atk +6 melee (liquefy crystal, tongue) and +1 melee (2d4, bite); Space/Reach 5 ft./5 ft.; SA Liquefy crystal; SQ Darkvision 60 ft., scent; AL N; SV Fort +4, Ref +4, Will +5; Str 10, Dex 17, Con 17, Int 2, Wis 13, Cha 11 Skills and Feats: Listen +6, Move Silently +4, Spot +6; Alertness, Weapon Finesse |
Folugub
CombatA folugub can scent a crystal object up to 90 feet away, and once it has the scent, little deters it from its goal. It usually ceases attacking to devour a freshly liquefied crystal. The creature targets the largest crystal object available. Liquefy Crystal (Ex): A folugub that makes a successful touch attack with its tongue causes the target crystal to change phase, turning immediately from solid to liquid and becoming worthless. The touch can destroy up to a 5-foot cube of crystal instantly. Magic or psionic items made of crystal (including crystalline armor and weapons) must succeed on a DC 19 Reflex save or be liquefied. The save DC is Constitution-based and includes a +4 racial modifier. A crystalline weapon that deals damage to a folugub becomes liquefied immediately. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Tongue +6 melee touch (liquefy crystal), or Tongue +6 melee touch (liquefy crystal) and bite +1 melee (2d4)
feats: ALERTNESS, WEAPON FINESSE, ,