Name | Phthisic |
---|---|
Sorted Name | Phthisic |
Family | Phthisic |
Size and Type | Large Monstrous Humanoid (Psionic) |
Hit Dice Count | 6 |
Hit Dice | 6d8+30 (57 hp) |
Random Hit Points | 6d8+30 - 30 |
Initiative | +5 |
Speed | 30 ft. (6 squares) |
Armor Class | 18 (-1 size, +1 Dex, +8 natural), touch 10, flat-footed 17 |
Base Attack/Grapple | +6/+16 |
Attack | Claw +11 melee (1d6+6) |
Full Attack | 2 claws +11 melee (1d6+6) and bite +6 melee (1d6+3 plus mind feed) |
Space/Reach | 10 ft./10 ft. |
Special Attacks | Mind feed, psi-like abilities |
Special Qualities | Damage reduction 10/magic, darkvision 60 ft., regeneration 5, cold resistance 10, scent |
Saves | Fort +9, Ref +6, Will +8 |
Abilities | Str 23, Dex 12, Con 21, Int 10, Wis 16, Cha 16 |
Skills | Listen +11, Move Silently +7, Spot +11 |
Feats | Alertness, Great Fortitude, Improved Initiative |
Environment | Any |
Challenge Rating | 6 |
Organization | Solitary or gang (2-4) |
Treasure | Standard |
Alignment | Always chaotic evil |
Advancement | 7-12 HD (Large); 13-18 HD (Huge) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Phthisic; CR 6; Large monstrous humanoid (psionic); HD 6d8+30; hp 57; Init +5; Spd 30 ft. (6 squares); AC 18 (-1 size, +1 dex, +8 natural), touch 10, flat-footed 17; Base Atk +6; Grp +16; Atk +11 melee (1d6+6, claw); Full Atk +11 melee (1d6+6, 2 claws) and +6 melee (1d6+3 plus mind feed, bite); Space/Reach 10 ft./10 ft.; SA Mind feed, psi-like abilities; SQ Damage reduction 10/magic, darkvision 60 ft., regeneration 5, cold resistance 10, scent; AL CE; SV Fort +9, Ref +6, Will +8; Str 23, Dex 12, Con 21, Int 10, Wis 16, Cha 16 Skills and Feats: Listen +11, Move Silently +7, Spot +11; Alertness, Great Fortitude, Improved Initiative |
Phthisic
A phthisic stands 10 feet tall and weighs 600 pounds. It vaguely resembles the person whose mind the phthisic escaped from, but is severely distorted (someone who knows the individual from whom the phthisic sprung can make a DC 25 Spot check to note the resemblance). A phthisic speaks the primary language of the mind that birthed it, usually Common. CombatMind Feed (Ex): A phthisic that hits with its bite attack deals 1d4 points of Intelligence damage. If this effect reduces the opponent's Intelligence score to 0, the ability damage becomes ability drain. Psi-Like Abilities: 3/day-brain lock (affects animals, fey, giants, humanoids, magical beasts, and monstrous humanoids, DC 15*), dimension slide, ego whip (1d4, DC 15*), mental barrier, mind thrust (ML 4th, 4d10, DC 15*), skate; 1/day-body adjustment (heal 1d12*), catapsi (DC 18). Manifester level 6th. The save DCs are Charisma-based. *Includes augmentation for the phthisic's manifester level. Regeneration (Ex): Fire and acid deal normal damage to a phthisic. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Claw +11 melee (1d6+6), or 2 claws +11 melee (1d6+6) and bite +6 melee (1d6+3 plus mind feed)
feats: ALERTNESS, GREAT FORTITUDE, IMPROVED INITIATIVE, ,