Bat

MapTool Token

NameBat
Sorted NameBat
FamilyBat
Size and TypeDiminutive Animal
Hit Dice Count0
Hit Dice1/4 d8 (1 hp)
Random Hit Points0.25 * d8 - 0
Initiative+2
Speed5 ft (1 square), fly 40 ft. (good)
Armor Class16 (+4 size, +2 Dex), touch 16, flat-footed 14
Base Attack/Grapple+0/-17
Attack

-

Full Attack

-

Space/Reach1 ft./0 ft.
Special Attacks-
Special Qualities

Blindsense 20 ft., low-light vision

SavesFort +2, Ref +4, Will +2
AbilitiesStr 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4
Skills

Hide +14, Listen +8*, Move Silently +6, Spot +8*

Feats

Alertness

EnvironmentTemperate deserts
Challenge Rating1/10
Organization

Colony (10-40) or crowd (10-50)

Advancement-
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Bat; CR 1/10; Diminutive animal; HD 1/4 d8; hp 1; Init +2; Spd 5 ft (1 square), fly 40 ft. (good); AC 16 (+4 size, +2 dex), touch 16, flat-footed 14; Base Atk +0; Grp -17; Atk -; Full Atk -; Space/Reach 1 ft./0 ft.; SA -; SQ Blindsense 20 ft., low-light vision; AL N; SV Fort +2, Ref +4, Will +2; Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4

Skills and Feats: Hide +14, Listen +8*, Move Silently +6, Spot +8*; Alertness

Bat

Bat
Diminutive Animal
Hit Dice:
1/4 d8 (1 hp)
Initiative:
+2
Speed:
5 ft (1 square), fly 40 ft. (good)
Armor Class:
16 (+4 size, +2 Dex), touch 16, flat-footed 14
Base Attack/Grapple:
+0/-17
Attack:
-
Full Attack:
-
Space/Reach:
1 ft./0 ft.
Special Attacks:
-
Special Qualities:
Blindsense 20 ft., low-light vision
Saves:
Fort +2, Ref +4, Will +2
Abilities:
Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 4
Skills:
Hide +14, Listen +8*, Move Silently +6, Spot +8*
Feats:
Alertness
Environment:
Temperate deserts
Organization:
Colony (10-40) or crowd (10-50)
Challenge Rating:
1/10
Advancement:
-
Level Adjustment:
-

Bats are nocturnal flying mammals. The statistics presented here describe small, insectivorous bats.

Combat

Blindsense (Ex): A bat notices and locates creatures within 20 feet. Opponents still have 100% concealment against a creature with blindsense.

Skills: *A bat has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsense is negated.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: -, or -

feats: ALERTNESS, ,