Name | Myconid Guard |
---|---|
Sorted Name | Myconid Guard |
Family | Myconid |
Size and Type | Medium Plant |
Hit Dice Count | 4 |
Hit Dice | 4d8+8 (26 hp) |
Random Hit Points | 4d8+8 - 8 |
Environment | Underground |
Challenge Rating | 4 |
Organization | Solitary, pair, patrol (3-5), or work gang (3-5 plus 3-5 workers) |
Version | MMII |
Sources | Monster Manual II |
Source Copyright: Monster Manual II Copyright 2002, Wizards of the Coast, Inc.; Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
The Closed content displayed above has been reproduced without permission from the copyright holder.
Attacks: Slam +5 melee (1d6+2), or 2 slams +5 melee (1d6+2), or spores +6 ranged touch
feats: ALERTNESS, WEAPON FOCUS (SPORES), ,