Boar

MapTool Token

NameBoar
Sorted NameBoar
FamilyBoar
Size and TypeMedium Animal
Hit Dice Count3
Hit Dice3d8+12 (25 hp)
Random Hit Points3d8+12 - 9
Initiative+0
Speed40 ft. (8 squares)
Armor Class16 (+6 natural), touch 10, flat-footed 16
Base Attack/Grapple+2/+4
Attack

Gore +4 melee (1d8+3)

Full Attack

Gore +4 melee (1d8+3)

Space/Reach5 ft./5 ft.
Special AttacksFerocity
Special Qualities

Low-light vision, scent

SavesFort +6, Ref +3, Will +2
AbilitiesStr 15, Dex 10, Con 17, Int 2, Wis 13, Cha 4
Skills

Listen +7, Spot +5

Feats

Alertness, Toughness

EnvironmentTemperate forests
Challenge Rating2
Organization

Solitary or herd (5-8)

Advancement4-5 HD (Medium)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Boar; CR 2; Medium animal; HD 3d8+12; hp 25; Init +0; Spd 40 ft. (8 squares); AC 16 (+6 natural), touch 10, flat-footed 16; Base Atk +2; Grp +4; Atk +4 melee (1d8+3, gore); Full Atk +4 melee (1d8+3, gore); Space/Reach 5 ft./5 ft.; SA Ferocity; SQ Low-light vision, scent; AL N; SV Fort +6, Ref +3, Will +2; Str 15, Dex 10, Con 17, Int 2, Wis 13, Cha 4

Skills and Feats: Listen +7, Spot +5; Alertness, Toughness

Boar

Boar
Medium Animal
Hit Dice:
3d8+12 (25 hp)
Initiative:
+0
Speed:
40 ft. (8 squares)
Armor Class:
16 (+6 natural), touch 10, flat-footed 16
Base Attack/Grapple:
+2/+4
Attack:
Gore +4 melee (1d8+3)
Full Attack:
Gore +4 melee (1d8+3)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Ferocity
Special Qualities:
Low-light vision, scent
Saves:
Fort +6, Ref +3, Will +2
Abilities:
Str 15, Dex 10, Con 17, Int 2, Wis 13, Cha 4
Skills:
Listen +7, Spot +5
Feats:
Alertness, Toughness
Environment:
Temperate forests
Organization:
Solitary or herd (5-8)
Challenge Rating:
2
Advancement:
4-5 HD (Medium)
Level Adjustment:
-

Though not carnivores, these wild swine are bad-tempered and usually charge anyone who disturbs them. A boar is covered in coarse, grayish-black fur. Adult males are about 4 feet long and 3 feet high at the shoulder.

Combat

Ferocity (Ex): A boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Gore +4 melee (1d8+3), or Gore +4 melee (1d8+3)

feats: ALERTNESS, TOUGHNESS, ,