Cat

MapTool Token

NameCat
Sorted NameCat
FamilyCat
Size and TypeTiny Animal
Hit Dice Count0
Hit Dice1/2 d8 (2 hp)
Random Hit Points0.5 * d8 - 0
Initiative+2
Speed30 ft. (6 squares)
Armor Class14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple+0/-12
Attack

Claw +4 melee (1d2-4)

Full Attack

2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)

Space/Reach2-1/2 ft./0 ft.
Special Attacks-
Special Qualities

Low-light vision, scent

SavesFort +2, Ref +4, Will +1
AbilitiesStr 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7
Skills

Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, Spot +3

Feats

Weapon Finesse

EnvironmentTemperate plains
Challenge Rating1/4
Organization

Domesticated or solitary

Advancement-
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Cat; CR 1/4; Tiny animal; HD 1/2 d8; hp 2; Init +2; Spd 30 ft. (6 squares); AC 14 (+2 size, +2 dex), touch 14, flat-footed 12; Base Atk +0; Grp -12; Atk +4 melee (1d2-4, claw); Full Atk +4 melee (1d2-4, 2 claws) and -1 melee (1d3-4, bite); Space/Reach 2-1/2 ft./0 ft.; SA -; SQ Low-light vision, scent; AL N; SV Fort +2, Ref +4, Will +1; Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7

Skills and Feats: Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, Spot +3; Weapon Finesse

Cat

Cat
Tiny Animal
Hit Dice:
1/2 d8 (2 hp)
Initiative:
+2
Speed:
30 ft. (6 squares)
Armor Class:
14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple:
+0/-12
Attack:
Claw +4 melee (1d2-4)
Full Attack:
2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)
Space/Reach:
2-1/2 ft./0 ft.
Special Attacks:
-
Special Qualities:
Low-light vision, scent
Saves:
Fort +2, Ref +4, Will +1
Abilities:
Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 7
Skills:
Balance +10, Climb +6, Hide +14*, Jump +10, Listen +3, Move Silently +6, Spot +3
Feats:
Weapon Finesse
Environment:
Temperate plains
Organization:
Domesticated or solitary
Challenge Rating:
1/4
Advancement:
-
Level Adjustment:
-

The statistics presented here describe a common housecat.

Combat

Cats prefer to sneak up on their prey.

Skills: Cats have a +4 racial bonus on Climb, Hide, and Move Silently checks and a +8 racial bonus on Jump checks. Cats have a +8 racial bonus on Balance checks. They use their Dexterity modifier instead of their Strength modifier for Climb and Jump checks. *In areas of tall grass or heavy undergrowth, the Hide bonus rises to +8.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Claw +4 melee (1d2-4), or 2 claws +4 melee (1d2-4) and bite -1 melee (1d3-4)

feats: WEAPON FINESSE, ,