Cheetah

MapTool Token

NameCheetah
Sorted NameCheetah
FamilyCheetah
Size and TypeMedium Animal
Hit Dice Count3
Hit Dice3d8+6 (19 hp)
Random Hit Points3d8+6 - 6
Initiative+4
Speed50 ft. (10 squares)
Armor Class15 (+4 Dex, +1 natural), touch 14, flat-footed 11
Base Attack/Grapple+2/+5
Attack

Bite +6 melee

Full Attack

Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)

Space/Reach5 ft./5 ft.
Special AttacksTrip
Special Qualities

Low-light vision, scent, sprint

SavesFort +5, Ref +7, Will +2
AbilitiesStr 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6
Skills

Hide +6, Listen +4, Move Silently +6, Spot +4

Feats

Alertness, Weapon Finesse

EnvironmentWarm plains
Challenge Rating2
Organization

Solitary, pair, or family (3-5)

Advancement4-5 HD (Medium)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Cheetah; CR 2; Medium animal; HD 3d8+6; hp 19; Init +4; Spd 50 ft. (10 squares); AC 15 (+4 dex, +1 natural), touch 14, flat-footed 11; Base Atk +2; Grp +5; Atk +6 melee (bite); Full Atk +6 melee (1d6+3, bite) and +1 melee (1d2+1, 2 claws); Space/Reach 5 ft./5 ft.; SA Trip; SQ Low-light vision, scent, sprint; AL N; SV Fort +5, Ref +7, Will +2; Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6

Skills and Feats: Hide +6, Listen +4, Move Silently +6, Spot +4; Alertness, Weapon Finesse

Cheetah

Cheetah
Medium Animal
Hit Dice:
3d8+6 (19 hp)
Initiative:
+4
Speed:
50 ft. (10 squares)
Armor Class:
15 (+4 Dex, +1 natural), touch 14, flat-footed 11
Base Attack/Grapple:
+2/+5
Attack:
Bite +6 melee
Full Attack:
Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Trip
Special Qualities:
Low-light vision, scent, sprint
Saves:
Fort +5, Ref +7, Will +2
Abilities:
Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6
Skills:
Hide +6, Listen +4, Move Silently +6, Spot +4
Feats:
Alertness, Weapon Finesse
Environment:
Warm plains
Organization:
Solitary, pair, or family (3-5)
Challenge Rating:
2
Advancement:
4-5 HD (Medium)
Level Adjustment:
-

Cheetahs are swift feline predators of the plains. A cheetah is 3 to 5 feet long and weighs 110 to 130 pounds.

Combat

Cheetahs make sudden sprints to bring down prey.

Trip (Ex): A cheetah that hits with a claw or bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the cheetah.

Sprint (Ex): Once per hour, a cheetah can move ten times its normal speed (500 feet) when it makes a charge.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +6 melee, or Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)

feats: ALERTNESS, WEAPON FINESSE, ,