Monkey

MapTool Token

NameMonkey
Sorted NameMonkey
FamilyMonkey
Size and TypeTiny Animal
Hit Dice Count1
Hit Dice1d8 (4 hp)
Random Hit Points1d8 - 0
Initiative+2
Speed30 ft. (6 squares), climb 30 ft.
Armor Class14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple+0/-12
Attack

Bite +4 melee (1d3-4)

Full Attack

Bite +4 melee (1d3-4)

Space/Reach2-1/2 ft./0 ft.
Special Attacks-
Special Qualities

Low-light vision

SavesFort +2, Ref +4, Will +1
AbilitiesStr 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Skills

Balance + 10, Climb +10, Hide +10, Listen +3, Spot +3

Feats

Weapon Finesse

EnvironmentWarm forests
Challenge Rating1/6
Organization

Troop (10-40)

Advancement2-3 HD (Small)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Monkey; CR 1/6; Tiny animal; HD 1d8; hp 4; Init +2; Spd 30 ft. (6 squares), climb 30 ft.; AC 14 (+2 size, +2 dex), touch 14, flat-footed 12; Base Atk +0; Grp -12; Atk +4 melee (1d3-4, bite); Full Atk +4 melee (1d3-4, bite); Space/Reach 2-1/2 ft./0 ft.; SA -; SQ Low-light vision; AL N; SV Fort +2, Ref +4, Will +1; Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5

Skills and Feats: Balance + 10, Climb +10, Hide +10, Listen +3, Spot +3; Weapon Finesse

Monkey

Monkey
Tiny Animal
Hit Dice:
1d8 (4 hp)
Initiative:
+2
Speed:
30 ft. (6 squares), climb 30 ft.
Armor Class:
14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple:
+0/-12
Attack:
Bite +4 melee (1d3-4)
Full Attack:
Bite +4 melee (1d3-4)
Space/Reach:
2-1/2 ft./0 ft.
Special Attacks:
-
Special Qualities:
Low-light vision
Saves:
Fort +2, Ref +4, Will +1
Abilities:
Str 3, Dex 15, Con 10, Int 2, Wis 12, Cha 5
Skills:
Balance + 10, Climb +10, Hide +10, Listen +3, Spot +3
Feats:
Weapon Finesse
Environment:
Warm forests
Organization:
Troop (10-40)
Challenge Rating:
1/6
Advancement:
2-3 HD (Small)
Level Adjustment:
-

The statistics presented here can describe any arboreal monkey that is no bigger than a housecat, such as a colobus or capuchin.

Combat

Monkeys generally flee into the safety of the trees, but if cornered can fight ferociously.

Skills: Monkeys have a +8 racial bonus on Balance and Climb checks. They can always choose to take 10 on Climb checks, even if rushed or threatened. They use their Dexterity modifier instead of their Strength modifier for Climb checks.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +4 melee (1d3-4), or Bite +4 melee (1d3-4)

feats: WEAPON FINESSE, ,