Orca

MapTool Token

NameOrca
Sorted NameOrca
FamilyWhale
Size and TypeHuge Animal
Hit Dice Count9
Hit Dice9d8+48 (88 hp)
Random Hit Points9d8+48 - 45
Initiative+2
SpeedSwim 50 ft. (10 squares)
Armor Class16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
Base Attack/Grapple+6/+22
Attack

Bite +12 melee (2d6+12)

Full Attack

Bite +12 melee (2d6+12)

Space/Reach15 ft./10 ft.
Special Attacks-
Special Qualities

Blindsight 120 ft., hold breath, low-light vision

SavesFort +11, Ref +8, Will +5
AbilitiesStr 27, Dex 15, Con 21, Int 2, Wis 14, Cha 6
Skills

Listen +14*, Spot +14*, Swim +16

Feats

Alertness, Endurance, Run, Toughness

EnvironmentCold aquatic
Challenge Rating5
Organization

Solitary or pod (6-11)

Advancement10-13 HD (Huge); 14-27 HD (Gargantuan)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Orca; CR 5; Huge animal; HD 9d8+48; hp 88; Init +2; Spd Swim 50 ft. (10 squares); AC 16 (-2 size, +2 dex, +6 natural), touch 10, flat-footed 14; Base Atk +6; Grp +22; Atk +12 melee (2d6+12, bite); Full Atk +12 melee (2d6+12, bite); Space/Reach 15 ft./10 ft.; SA -; SQ Blindsight 120 ft., hold breath, low-light vision; AL N; SV Fort +11, Ref +8, Will +5; Str 27, Dex 15, Con 21, Int 2, Wis 14, Cha 6

Skills and Feats: Listen +14*, Spot +14*, Swim +16; Alertness, Endurance, Run, Toughness

Whale

Some varieties of these seagoing mammals are among the largest animals known. Relatively small whales (such as the orca presented here) can be vicious predators, attacking virtually anything they detect.

Blindsight (Ex): Whales can 'see' by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human's.

Hold Breath (Ex): A whale can hold its breath for a number of rounds equal to 8 x ?its Constitution score before it risks drowning.

Skills: A whale has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *A whale has a +4 racial bonus on Spot and Listen checks. These bonuses are lost if its blindsight is negated.

The statistics here describe a plankton-feeding whale between 30 and 60 feet long, such as gray, humpback, and right whales. These massive creatures are surprisingly gentle. If harassed or provoked, they are as likely to flee as they are to retaliate.

Also known as sperm whales, these creatures can be up to 60 feet long. They prey on giant squids.

Orca
Huge Animal
Hit Dice:
9d8+48 (88 hp)
Initiative:
+2
Speed:
Swim 50 ft. (10 squares)
Armor Class:
16 (-2 size, +2 Dex, +6 natural), touch 10, flat-footed 14
Base Attack/Grapple:
+6/+22
Attack:
Bite +12 melee (2d6+12)
Full Attack:
Bite +12 melee (2d6+12)
Space/Reach:
15 ft./10 ft.
Special Attacks:
-
Special Qualities:
Blindsight 120 ft., hold breath, low-light vision
Saves:
Fort +11, Ref +8, Will +5
Abilities:
Str 27, Dex 15, Con 21, Int 2, Wis 14, Cha 6
Skills:
Listen +14*, Spot +14*, Swim +16
Feats:
Alertness, Endurance, Run, Toughness
Environment:
Cold aquatic
Organization:
Solitary or pod (6-11)
Challenge Rating:
5
Advancement:
10-13 HD (Huge); 14-27 HD (Gargantuan)
Level Adjustment:
-

These ferocious creatures are about 30 feet long. They eat fish, squid, seals, and other whales.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +12 melee (2d6+12), or Bite +12 melee (2d6+12)

feats: ALERTNESS, ENDURANCE, RUN, TOUGHNESS, ,