Iron Colossus

MapTool Token

NameIron Colossus
Sorted NameIron Colossus
FamilyColossus
Size and TypeColossal Construct
Hit Dice Count96
Hit Dice96d10 (603 hp)
Random Hit Points96d10 - 0
Initiative-2 (Dex) Initiative)
Speed50 ft. (can't run)
Armor Class60 (-8 size, -2 Dex, +60 natural), touch 0, flat-footed 60
Base Attack/Grapple+72/+123
Attack

Slam +99 (12d6+35) melee

Full Attack

2 slams +99 (12d6+35) melee

Space/Reach30 ft./30 ft.
Special AttacksBreath weapon
Special Qualities

Construct traits, magic immunity, antimagic field, rustproof, damage reduction 20/Epic and adamantine

SavesFort +32, Ref +30, Will +33
AbilitiesStr 80, Dex 7, Con -, Int 9, Wis 12, Cha 1
Skills

Jump +43

EnvironmentAny
Challenge Rating33
Organization

Solitary

TreasureNone
AlignmentUsually neutral
Advancement97-288 HD (Colossal)
VersionSRD
SourcesSystem Reference Document
Stat_Block

Iron colossus; CR 33; Colossal construct; HD 96d10; hp 603; Init -2 (Dex) Initiative); Spd 50 ft. (can't run); AC 60 (-8 size, -2 dex, +60 natural), touch 0, flat-footed 60; Base Atk +72; Grp +123; Atk +99 melee (12d6+35, slam); Full Atk +99 melee (12d6+35, 2 slams); Space/Reach 30 ft./30 ft.; SA Breath weapon; SQ Construct traits, magic immunity, antimagic field, rustproof, damage reduction 20/Epic and adamantine; AL N; SV Fort +32, Ref +30, Will +33; Str 80, Dex 7, Con -, Int 9, Wis 12, Cha 1

Skills and Feats: Jump +43;

Construction

The construction cost given for each colossus takes into account the physical body and all the materials and spell components that are consumed or become a permanent part of it. Except for the much tougher requirements, constructing a colossus is not unlike constructing a golem.

Iron Colossus
Colossal Construct
Hit Dice:
96d10 (603 hp)
Initiative:
-2 (Dex) Initiative)
Speed:
50 ft. (can't run)
Armor Class:
60 (-8 size, -2 Dex, +60 natural), touch 0, flat-footed 60
Base Attack/Grapple:
+72/+123
Attack:
Slam +99 (12d6+35) melee
Full Attack:
2 slams +99 (12d6+35) melee
Space/Reach:
30 ft./30 ft.
Special Attacks:
Breath weapon
Special Qualities:
Construct traits, magic immunity, antimagic field, rustproof, damage reduction 20/Epic and adamantine
Saves:
Fort +32, Ref +30, Will +33
Abilities:
Str 80, Dex 7, Con -, Int 9, Wis 12, Cha 1
Skills:
Jump +43
Environment:
Any
Organization:
Solitary
Challenge Rating:
33
Treasure:
None
Alignment:
Usually neutral
Advancement:
97-288 HD (Colossal)

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Slam +99 (12d6+35) melee, or 2 slams +99 (12d6+35) melee

feats: