Name | Bulette |
---|---|
Sorted Name | Bulette |
Family | Bulette |
Size and Type | Huge Magical Beast |
Hit Dice Count | 9 |
Hit Dice | 9d10+45 (94 hp) |
Random Hit Points | 9d10+45 - 45 |
Initiative | +2 |
Speed | 40 ft. (8 squares), burrow 10 ft. |
Armor Class | 22 (-2 size, +2 Dex, +12 natural), touch 10, flat-footed 20 |
Base Attack/Grapple | +9/+25 |
Attack | Bite +16 melee (2d8+8) |
Full Attack | Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4) |
Space/Reach | 15 ft./10 ft. |
Special Attacks | Leap |
Special Qualities | Darkvision 60 ft., low-light vision, scent, tremorsense 60 ft. |
Saves | Fort +11, Ref +8, Will +6 |
Abilities | Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6 |
Skills | Jump +18, Listen +9, Spot +3 |
Feats | Alertness, Iron Will, Track, Weapon Focus (bite) |
Environment | Temperate hills |
Challenge Rating | 7 |
Organization | Solitary or pair |
Treasure | None |
Alignment | Always neutral |
Advancement | 10-16 HD (Huge); 17-27 HD (Gargantuan) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Bulette; CR 7; Huge magical beast; HD 9d10+45; hp 94; Init +2; Spd 40 ft. (8 squares), burrow 10 ft.; AC 22 (-2 size, +2 dex, +12 natural), touch 10, flat-footed 20; Base Atk +9; Grp +25; Atk +16 melee (2d8+8, bite); Full Atk +16 melee (2d8+8, bite) and +10 melee (2d6+4, 2 claws); Space/Reach 15 ft./10 ft.; SA Leap; SQ Darkvision 60 ft., low-light vision, scent, tremorsense 60 ft.; AL N; SV Fort +11, Ref +8, Will +6; Str 27, Dex 15, Con 20, Int 2, Wis 13, Cha 6 Skills and Feats: Jump +18, Listen +9, Spot +3; Alertness, Iron Will, Track, Weapon Focus (bite) |
Bulette
Also known as the landshark, the bulette is a terrifying predator that lives only to eat. CombatA bulette attacks anything it regards as edible, choosing the easiest or closest prey first. The only creatures it refuses to eat are elves (and it dislikes the taste of dwarves). When burrowing underground, a landshark relies on its tremorsense ability to detect prey. When it senses something edible (that is, senses movement), it breaks to the surface, crest first, and begins its attack. Leap (Ex): A bulette can jump into the air during combat. This allows it to make four claw attacks instead of two, each with a +15 attack bonus, but it cannot bite. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +16 melee (2d8+8), or Bite +16 melee (2d8+8) and 2 claws +10 melee (2d6+4)
feats: ALERTNESS, IRON WILL, TRACK, WEAPON FOCUS (BITE), ,