Name | Digester |
---|---|
Sorted Name | Digester |
Family | Digester |
Size and Type | Medium Magical Beast |
Hit Dice Count | 8 |
Hit Dice | 8d10+24 (68 hp) |
Random Hit Points | 8d10+24 - 24 |
Initiative | +6 |
Speed | 60 ft. (12 squares) |
Armor Class | 17 (+2 Dex, +5 natural), touch 12, flat-footed 15 |
Base Attack/Grapple | +8/+11 |
Attack | Claw +11 melee (1d8+4) |
Full Attack | Claw +11 melee (1d8+4) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Acid spray |
Special Qualities | Darkvision 60 ft., immunity to acid, low-light vision, scent |
Saves | Fort +9, Ref +10, Will +3 |
Abilities | Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 |
Skills | Hide +9, Listen +6, Jump +21, Spot +6 |
Feats | Alertness, Improved Initiative, Lightning Reflexes |
Environment | Warm forests |
Challenge Rating | 6 |
Organization | Solitary or pack (3-6) |
Treasure | None |
Alignment | Always neutral |
Advancement | 9-12 HD (Medium); 13-24 HD (Large) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Digester; CR 6; Medium magical beast; HD 8d10+24; hp 68; Init +6; Spd 60 ft. (12 squares); AC 17 (+2 dex, +5 natural), touch 12, flat-footed 15; Base Atk +8; Grp +11; Atk +11 melee (1d8+4, claw); Full Atk +11 melee (1d8+4, claw); Space/Reach 5 ft./5 ft.; SA Acid spray; SQ Darkvision 60 ft., immunity to acid, low-light vision, scent; AL N; SV Fort +9, Ref +10, Will +3; Str 17, Dex 15, Con 17, Int 2, Wis 12, Cha 10 Skills and Feats: Hide +9, Listen +6, Jump +21, Spot +6; Alertness, Improved Initiative, Lightning Reflexes |
Digester
A digester stands about 5 feet tall and is 7 feet long from snout to tail. It weighs about 350 pounds, CombatA digester is a hunting and eating machine. When it is not hungry (which is rarely), it lies low and avoids most other creatures. When hunting, it looks about for a likely target, then charges forth and delivers a gout of acid. If the initial attack is insufficient to kill the prey, the digester attacks with its hind feet until it can spray acid again. Acid Spray (Ex): A digester can spray acid in a 20-foot cone, dealing 4d8 points of damage to everything in the area. Once a digester uses this ability, it can't use it again until 1d4 rounds later. The creature can also produce a concentrated stream of acid that deals 8d8 points of damage to a single target within 5 feet. In either case, a DC 17 Reflex save halves the damage. The save DC is Constitution-based. Skills: A digester's coloration gives it a +4 racial bonus on Hide checks. It also has a +4 racial bonus on Jump checks. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Claw +11 melee (1d8+4), or Claw +11 melee (1d8+4)
feats: ALERTNESS, IMPROVED INITIATIVE, LIGHTNING REFLEXES, ,