Name | Dire Weasel |
---|---|
Sorted Name | Weasel, Dire |
Family | Dire Animal |
Size and Type | Medium Animal |
Hit Dice Count | 3 |
Hit Dice | 3d8 (13 hp) |
Random Hit Points | 3d8 - 0 |
Initiative | +4 |
Speed | 40 ft. (8 squares) |
Armor Class | 16 (+4 Dex, +2 natural), touch 14, flat-footed 12 |
Base Attack/Grapple | +2/+4 |
Attack | Bite +6 melee (1d6+3) |
Full Attack | Bite +6 melee (1d6+3) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Attach, blood drain |
Special Qualities | Low-light vision, scent |
Saves | Fort +3, Ref +7, Will +4 |
Abilities | Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11 |
Skills | Hide +8, Listen +3, Move Silently +8, Spot +5 |
Feats | Alertness, Stealthy |
Bonus Feats | Weapon Finesse |
Environment | Temperate hills |
Challenge Rating | 2 |
Organization | Solitary or pair |
Treasure | None |
Alignment | Always neutral |
Advancement | 4-6 HD (Medium); 7-9 HD (Large) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Dire weasel; CR 2; Medium animal; HD 3d8; hp 13; Init +4; Spd 40 ft. (8 squares); AC 16 (+4 dex, +2 natural), touch 14, flat-footed 12; Base Atk +2; Grp +4; Atk +6 melee (1d6+3, bite); Full Atk +6 melee (1d6+3, bite); Space/Reach 5 ft./5 ft.; SA Attach, blood drain; SQ Low-light vision, scent; AL N; SV Fort +3, Ref +7, Will +4; Str 14, Dex 19, Con 10, Int 2, Wis 12, Cha 11 Skills and Feats: Hide +8, Listen +3, Move Silently +8, Spot +5; Alertness, Stealthy, Weapon Finesse |
Dire Weasel
Dire weasels grow to be up to 10 feet long and can reach a weight of 700 pounds. CombatDire weasels stalk their prey in the dark and then leap on it, biting and clawing. Attach (Ex): A dire weasel that hits with its bite attack latches onto the opponent's body with its powerful jaws. An attached dire weasel loses its Dexterity bonus to AC and thus has an AC of 12. An attached dire weasel can be struck with a weapon or grappled itself. To remove an attached dire weasel through grappling, the opponent must achieve a pin against the creature. Blood Drain (Ex): A dire weasel drains blood for 1d4 points of Constitution damage each round it remains attached. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +6 melee (1d6+3), or Bite +6 melee (1d6+3)
feats: ALERTNESS, STEALTHY, WEAPON FINESSE,