Name | Dragonne |
---|---|
Sorted Name | Dragonne |
Family | Dragonne |
Size and Type | Large Magical Beast |
Hit Dice Count | 9 |
Hit Dice | 9d10+27 (76 hp) |
Random Hit Points | 9d10+27 - 27 |
Initiative | +6 |
Speed | 40 ft. (8 squares), fly 30 ft. (poor) |
Armor Class | 18 (-1 size, +2 Dex, +7 natural), touch 11, flat-footed 16 |
Base Attack/Grapple | +9/+17 |
Attack | Bite +12 melee (2d6+4) |
Full Attack | Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Pounce, roar |
Special Qualities | Darkvision 60 ft., low-light vision, scent |
Saves | Fort +9, Ref +8, Will +4 |
Abilities | Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12 |
Skills | Listen +11, Spot +11 |
Feats | Blind-Fight, Combat Reflexes, Improved Initiative, Track |
Environment | Temperate deserts |
Challenge Rating | 7 |
Organization | Solitary, pair, or pride (5-10) |
Treasure | Double standard |
Alignment | Usually neutral |
Advancement | 10-12 HD (Large); 13-27 HD (Huge) |
Level Adjustment | +4 (cohort) |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Dragonne; CR 7; Large magical beast; HD 9d10+27; hp 76; Init +6; Spd 40 ft. (8 squares), fly 30 ft. (poor); AC 18 (-1 size, +2 dex, +7 natural), touch 11, flat-footed 16; Base Atk +9; Grp +17; Atk +12 melee (2d6+4, bite); Full Atk +12 melee (2d6+4, bite) and +7 melee (2d4+2, 2 claws); Space/Reach 10 ft./5 ft.; SA Pounce, roar; SQ Darkvision 60 ft., low-light vision, scent; AL N; SV Fort +9, Ref +8, Will +4; Str 19, Dex 15, Con 17, Int 6, Wis 12, Cha 12 Skills and Feats: Listen +11, Spot +11; Blind-Fight, Combat Reflexes, Improved Initiative, Track |
Dragonne
A dragonne possesses huge claws and fangs, and large eyes, usually the color of its scales. A dragonne is about 12 feet long and weighs about 700 pounds. Dragonnes speak Draconic. CombatA dragonne's wings are useful only for short flights, carrying the creature for 10 to 30 minutes at a time. Nevertheless, it uses its wings effectively in battle. If opponents attempt to charge or encircle it, the dragonne simply takes to the air and finds a more defensible position. Pounce (Ex): If a dragonne charges, it can make a full attack in the same round. Roar (Su): A dragonne can loose a devastating roar every 1d4 rounds. All creatures except dragonnes within 120 feet must succeed on a DC 15 Will save or become fatigued. Those within 30 feet who fail their saves become exhausted. The save DC is Charisma-based. Skills: Dragonnes have a +4 racial bonus on Listen and Spot checks. Carrying Capacity: A light load for a dragonne is up to 348 pounds; a medium load, 349-699 pounds, and a heavy load, 700-1,050 pounds. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Bite +12 melee (2d6+4), or Bite +12 melee (2d6+4) and 2 claws +7 melee (2d4+2)
feats: BLIND-FIGHT, COMBAT REFLEXES, IMPROVED INITIATIVE, TRACK, ,