Very young Prismatic Dragon

MapTool Token

NameVery young Prismatic Dragon
Sorted NamePrismatic Dragon, Very young
FamilyDragon, Epic
Size and TypeHuge Dragon (Light)
Hit Dice Count28
Hit Dice28d12+196 (378 hp)
Random Hit Points28d12+196 - 196
Initiative+4
Speed60 ft., fly 250 ft. (poor)
Armor Class42 (-2 size, +7 deflection, +27 natural), touch 15, flat-footed 42
Base Attack/Grapple+28/+47
Attack

Bite +38 (2d8+11) melee

Full Attack

Bite +38 (2d8+11) melee, 2 Claws +38 (2d6+5) melee, 2 Wings +37 (1d8+5) melee, Tail Slap +37 (2d6+16) melee

Space/Reach15 ft./10 ft. (15 ft. with bite)
Special AttacksBreath weapon (50 ft. prismatic spray effect, DC 31), crush 2d8+16 (DC 31), frightful presence (DC 31), tail sweep 2d4+16 (DC 31)
Special Qualities

Blindsense 60 ft., damage reduction 10/magic, darkvision 120 ft., deflecting force, hypnotic pattern, immune to light and blindness, immunity to sleep and paralysis, keen senses, spell resistance 30, spells (caster level 8th)

SavesFort +23, Ref +16, Will +23
AbilitiesStr 33, Dex 10, Con 25, Int 24, Wis 25, Cha 24
Skills

Concentration +38, Diplomacy +38, Escape Artist +31, Intimidate +38, Knowledge (any 5) +38, Listen +40, Search +38, Sense Motive +38, Spot +40, Use Magic Device +38

Feats

Alertness, Empower Spell, Flyby Attack, Hover, Improved Initiative, Maximize Spell, Power Attack, Weapon Focus (bite), Weapon Focus (claw), Wingover

EnvironmentAny land and underground
Challenge Rating16
Organization

Solitary or clutch (2-5)

TreasureDouble standard
AlignmentUsually neutral
Advancement29-32 HD (Huge)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Very young prismatic dragon; CR 16; Huge dragon (light); HD 28d12+196; hp 378; Init +4; Spd 60 ft., fly 250 ft. (poor); AC 42 (-2 size, +7 deflection, +27 natural), touch 15, flat-footed 42; Base Atk +28; Grp +47; Atk +38 melee (2d8+11, bite); Full Atk +38 melee (2d8+11, bite) and +38 melee (2d6+5, 2 claws) and +37 melee (1d8+5, 2 wings) and +37 melee (2d6+16, tail slap); Space/Reach 15 ft./10 ft. (15 ft. with bite); SA Breath weapon (50 ft. prismatic spray effect, DC 31), crush 2d8+16 (DC 31), frightful presence (DC 31), tail sweep 2d4+16 (DC 31); SQ Blindsense 60 ft., damage reduction 10/magic, darkvision 120 ft., deflecting force, hypnotic pattern, immune to light and blindness, immunity to sleep and paralysis, keen senses, spell resistance 30, spells (caster level 8th); AL N; SV Fort +23, Ref +16, Will +23; Str 33, Dex 10, Con 25, Int 24, Wis 25, Cha 24

Skills and Feats: Concentration +38, Diplomacy +38, Escape Artist +31, Intimidate +38, Knowledge (any 5) +38, Listen +40, Search +38, Sense Motive +38, Spot +40, Use Magic Device +38; Alertness, Empower Spell, Flyby Attack, Hover, Improved Initiative, Maximize Spell, Power Attack, Weapon Focus (bite), Weapon Focus (claw), Wingover

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +38 (2d8+11) melee, or Bite +38 (2d8+11) melee, 2 Claws +38 (2d6+5) melee, 2 Wings +37 (1d8+5) melee, Tail Slap +37 (2d6+16) melee

feats: ALERTNESS, EMPOWER SPELL, FLYBY ATTACK, HOVER, IMPROVED INITIATIVE, MAXIMIZE SPELL, POWER ATTACK, WEAPON FOCUS (BITE), WEAPON FOCUS (CLAW), WINGOVER, ,