Name | Cloud Giant |
---|---|
Sorted Name | Cloud Giant |
Family | Giant |
Size and Type | Huge Giant (Air) |
Hit Dice Count | 17 |
Hit Dice | 17d8+102 (178 hp) |
Random Hit Points | 17d8+102 - 102 |
Initiative | +1 |
Speed | 50 ft. (10 squares) |
Armor Class | 25 (-2 size, +1 Dex, +12 natural, +4 chain shirt), touch 9, flat-footed 24 |
Base Attack/Grapple | +12/+32 |
Attack | Gargantuan morningstar +22 melee (4d6+18) or slam +22 melee (1d6+12) or rock +12 ranged (2d8+12) |
Full Attack | Gargantuan morningstar +22/+17/+12 melee (4d6+18) or 2 slams +22 melee (1d6+12) or rock +12 ranged (2d8+12) |
Space/Reach | 15 ft./15 ft. |
Special Attacks | Rock throwing, spell-like abilities |
Special Qualities | Low-light vision, oversized weapon, rock catching, scent |
Saves | Fort +16, Ref +6, Will +10 |
Abilities | Str 35, Dex 13, Con 23, Int 12, Wis 16, Cha 13 |
Skills | Climb +19, Craft (any one) +11, Diplomacy +3, Intimidate +11, Listen +15, Perform (stringed instruments) +2, Sense Motive +9, Spot +15 |
Feats | Awesome Blow, Cleave, Improved Bull Rush, Improved Overrun, Iron Will, Power Attack |
Environment | Temperate mountains |
Challenge Rating | 11 |
Organization | Solitary, gang (2-4), family (2-4 plus 35% noncombatants plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions), or band (6-9 plus 1 sorcerer or cleric of 4th-7th level plus 2-5 griffons or 2-8 dire lions) |
Treasure | Standard coins; double goods; standard items |
Alignment | Usually neutral good or neutral evil |
Advancement | By character class |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Cloud giant; CR 11; Huge giant (air); HD 17d8+102; hp 178; Init +1; Spd 50 ft. (10 squares); AC 25 (-2 size, +1 dex, +12 natural, +4 chain shirt), touch 9, flat-footed 24; Base Atk +12; Grp +32; Atk +22 melee (4d6+18, gargantuan morningstar) or +22 melee (1d6+12, slam) or +12 ranged (2d8+12, rock); Full Atk +22 /+17/+12 melee (4d6+18, gargantuan morningstar) or +22 melee (1d6+12, 2 slams) or +12 ranged (2d8+12, rock); Space/Reach 15 ft./15 ft.; SA Rock throwing, spell-like abilities; SQ Low-light vision, oversized weapon, rock catching, scent; AL NG; SV Fort +16, Ref +6, Will +10; Str 35, Dex 13, Con 23, Int 12, Wis 16, Cha 13 Skills and Feats: Climb +19, Craft (any one) +11, Diplomacy +3, Intimidate +11, Listen +15, Perform (stringed instruments) +2, Sense Motive +9, Spot +15; Awesome Blow, Cleave, Improved Bull Rush, Improved Overrun, Iron Will, Power Attack |
Cloud Giant
Cloud giants' skin ranges in color from milky white to light sky blue. Their hair is silvery white or brass, and their eyes are iridescent blue. Adult males are about 18 feet tall and weigh about 5,000 pounds. Females are slightly shorter and lighter. Cloud giants can live to be 400 years old. Cloud giants dress in the finest clothing available and wear jewelry. To many, appearance indicates station: The better the clothes and the finer the jewelry, the more important the wearer. They also appreciate music, and most can play one or more instruments (the harp is a favorite). CombatCloud giants fight in well-organized units, using carefully developed battle plans. They prefer to fight from a position above their opponents. A favorite tactic is to circle the enemies, barraging them with rocks while the giants with magical abilities confound them with spells. Rock Throwing (Ex): The range increment is 140 feet for a cloud giant's thrown rocks. Oversized Weapon (Ex): A cloud giant wields a great, two-handed morningstar (big enough for Gargantuan creatures) without penalty. Spell-Like Abilities: 3/day-levitate (self plus 2,000 pounds), obscuring mist; 1/day-fog cloud. Caster level 15th. Cloud Giant CharactersMost cloud giant groups include a sorcerer or a cleric. Good-aligned clerics have access to two of the following domains: Good, Healing, Strength, or Sun. Evil-aligned clerics have access to two of the following domains: Death, Evil, or Trickery. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Gargantuan morningstar +22 melee (4d6+18) or slam +22 melee (1d6+12) or rock +12 ranged (2d8+12), or Gargantuan morningstar +22/+17/+12 melee (4d6+18) or 2 slams +22 melee (1d6+12) or rock +12 ranged (2d8+12)
feats: AWESOME BLOW, CLEAVE, IMPROVED BULL RUSH, IMPROVED OVERRUN, IRON WILL, POWER ATTACK, ,