Name | 1st-Level Warrior Kobold |
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Sorted Name | Kobold, 1st-Level Warrior |
Family | Kobold |
Size and Type | Small Humanoid (Reptilian) |
Hit Dice Count | 1 |
Hit Dice | 1d8 (4 hp) |
Random Hit Points | 1d8 - 0 |
Initiative | +1 |
Speed | 30 ft. (6 squares) |
Armor Class | 15 (+1 size, +1 Dex, +1 natural, +2 leather), touch 12, flat-footed 14 |
Base Attack/Grapple | +1/-4 |
Attack | Spear +1 melee (1d6-1/x3) or sling +3 ranged (1d3) |
Full Attack | Spear +1 melee (1d6-1/x3) or sling +3 ranged (1d3) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | - |
Special Qualities | Darkvision 60 ft., light sensitivity |
Saves | Fort +2, Ref +1, Will -1 |
Abilities | Str 9, Dex 13, Con 10, Int 10, Wis 9, Cha 8 |
Skills | Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, Spot +2 |
Feats | Alertness |
Environment | Temperate forests |
Challenge Rating | 1/4 |
Organization | Gang (4-9), band (10-100 plus 100% noncombatants plus 1 3rd-level sergeant per 20 adults and 1 leader of 4th-6th level), warband (10-24 plus 2-4 dire weasels), tribe (40-400 plus 1 3rd-level sergeant per 20 adults, 1 or 2 lieutenants of 4th or 5th level, 1 leader of 6th-8th level, and 5-8 dire weasels) |
Treasure | Standard |
Alignment | Usually lawful evil |
Advancement | By character class |
Level Adjustment | +0 |
Version | SRD |
Sources | System Reference Document |
Stat_Block | 1st-level warrior kobold; CR 1/4; Small humanoid (reptilian); HD 1d8; hp 4; Init +1; Spd 30 ft. (6 squares); AC 15 (+1 size, +1 dex, +1 natural, +2 leather), touch 12, flat-footed 14; Base Atk +1; Grp -4; Atk +1 melee (1d6-1/x3, spear) or +3 ranged (1d3, sling); Full Atk +1 melee (1d6-1/x3, spear) or +3 ranged (1d3, sling); Space/Reach 5 ft./5 ft.; SA -; SQ Darkvision 60 ft., light sensitivity; AL LE; SV Fort +2, Ref +1, Will -1; Str 9, Dex 13, Con 10, Int 10, Wis 9, Cha 8 Skills and Feats: Craft (trapmaking) +2, Hide +6, Listen +2, Move Silently +2, Profession (miner) +2, Search +2, Spot +2; Alertness |
Kobold
Kobolds are short, reptilian humanoids with cowardly and sadistic tendencies. A kobold's scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes. Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-1/2 feet tall and weighs 35 to 45 pounds. Kobolds speak Draconic with a voice that sounds like that of a yapping dog. CombatKobolds like to attack with overwhelming odds-at least two to one-or trickery; should the odds fall below this threshold, they usually flee. However, they attack gnomes on sight if their numbers are equal. They begin a fight by slinging bullets, closing only when they can see that their foes have been weakened. Whenever they can, kobolds set up ambushes near trapped areas. Light Sensitivity (Ex): Kobolds are dazzled in bright sunlight or within the radius of a daylight spell. Skills: Kobolds have a +2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks. The kobold warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8. Challenge Rating: Kobolds with levels in NPC classes have a CR equal to their character level -3. Kobold CharactersKobold characters possess the following racial traits.
-A kobold's base land speed is 30 feet.
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Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Spear +1 melee (1d6-1/x3) or sling +3 ranged (1d3), or Spear +1 melee (1d6-1/x3) or sling +3 ranged (1d3)
feats: ALERTNESS, ,