Giant Bee

MapTool Token

NameGiant Bee
Sorted NameGiant Bee
FamilyGiant Bee
Size and TypeMedium Vermin
Hit Dice Count3
Hit Dice3d8 (13 hp)
Random Hit Points3d8 - 0
Initiative+2
Speed20 ft. (4 squares), fly 80 ft. (good)
Armor Class14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple+2/+2
Attack

Sting +2 melee (1d4 plus poison)

Full Attack

Sting +2 melee (1d4 plus poison)

Space/Reach5 ft./5 ft.
Special AttacksPoison
Special Qualities

Darkvision 60 ft., vermin traits

SavesFort +3, Ref +3, Will +2
AbilitiesStr 11, Dex 14, Con 11, Int -, Wis 12, Cha 9
Skills

Spot +5, Survival +1*

Feats

-

EnvironmentTemperate plains
Challenge Rating1
Organization

Solitary, buzz (2-5), or hive (11-20)

TreasureNo coins; 1/4 goods (honey only); no items
Advancement4-6 HD (Medium); 7-9 HD (Large)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Giant bee; CR 1; Medium vermin; HD 3d8; hp 13; Init +2; Spd 20 ft. (4 squares), fly 80 ft. (good); AC 14 (+2 dex, +2 natural), touch 12, flat-footed 12; Base Atk +2; Grp +2; Atk +2 melee (1d4 plus poison, sting); Full Atk +2 melee (1d4 plus poison, sting); Space/Reach 5 ft./5 ft.; SA Poison; SQ Darkvision 60 ft., vermin traits; AL N; SV Fort +3, Ref +3, Will +2; Str 11, Dex 14, Con 11, Int -, Wis 12, Cha 9

Skills and Feats: Spot +5, Survival +1*; -

Giant Bee

Giant Bee
Medium Vermin
Hit Dice:
3d8 (13 hp)
Initiative:
+2
Speed:
20 ft. (4 squares), fly 80 ft. (good)
Armor Class:
14 (+2 Dex, +2 natural), touch 12, flat-footed 12
Base Attack/Grapple:
+2/+2
Attack:
Sting +2 melee (1d4 plus poison)
Full Attack:
Sting +2 melee (1d4 plus poison)
Space/Reach:
5 ft./5 ft.
Special Attacks:
Poison
Special Qualities:
Darkvision 60 ft., vermin traits
Saves:
Fort +3, Ref +3, Will +2
Abilities:
Str 11, Dex 14, Con 11, Int -, Wis 12, Cha 9
Skills:
Spot +5, Survival +1*
Feats:
-
Environment:
Temperate plains
Organization:
Solitary, buzz (2-5), or hive (11-20)
Challenge Rating:
1
Treasure:
No coins; 1/4 goods (honey only); no items
Advancement:
4-6 HD (Medium); 7-9 HD (Large)
Level Adjustment:
-

Although many times larger, growing to a length of about 5 feet, giant bees behave generally the same as their smaller cousins. Giant bees are usually not aggressive except when defending themselves or their hive.

Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage 1d4 Con. The save DC is Constitution-based. A giant bee that successfully stings another creature pulls away, leaving its stinger in the creature. The bee then dies.

Skills: Giant bees have a +4 racial bonus on Spot checks. *They also have a +4 racial bonus on Survival checks to orient themselves.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Sting +2 melee (1d4 plus poison), or Sting +2 melee (1d4 plus poison)

feats: -, ,