Colossal Monstrous Centipede

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NameColossal Monstrous Centipede
Sorted NameMonstrous Centipede, Colossal
FamilyMonstrous Centipede
Size and TypeColossal Vermin
Hit Dice Count24
Hit Dice24d8+24 (132 hp)
Random Hit Points24d8+24 - 24
Initiative+1
Speed40 ft. (8 squares), climb 40 ft.
Armor Class20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18
Base Attack/Grapple+18/+42
Attack

Bite +18 melee (4d6+12 plus poison)

Full Attack

Bite +18 melee (4d6+12 plus poison)

Space/Reach30 ft./20 ft.
Special AttacksPoison
Special Qualities

Darkvision 60 ft., vermin traits

SavesFort +15, Ref +9, Will +8
AbilitiesStr 27, Dex 13, Con 12, Int -, Wis 10, Cha 2
Skills

Climb +16, Hide -7, Spot +4

Feats

-

EnvironmentUnderground
Challenge Rating9
Organization

Solitary

Advancement25-48 HD (Colossal)
Level Adjustment-
VersionSRD
SourcesSystem Reference Document
Stat_Block

Colossal monstrous centipede; CR 9; Colossal vermin; HD 24d8+24; hp 132; Init +1; Spd 40 ft. (8 squares), climb 40 ft.; AC 20 (-8 size, +2 dex, +16 natural), touch 4, flat-footed 18; Base Atk +18; Grp +42; Atk +18 melee (4d6+12 plus poison, bite); Full Atk +18 melee (4d6+12 plus poison, bite); Space/Reach 30 ft./20 ft.; SA Poison; SQ Darkvision 60 ft., vermin traits; AL N; SV Fort +15, Ref +9, Will +8; Str 27, Dex 13, Con 12, Int -, Wis 10, Cha 2

Skills and Feats: Climb +16, Hide -7, Spot +4; -

Monstrous Centipede

Monstrous Centipede, Colossal
Colossal Vermin
Hit Dice:
24d8+24 (132 hp)
Initiative:
+1
Speed:
40 ft. (8 squares), climb 40 ft.
Armor Class:
20 (-8 size, +2 Dex, +16 natural), touch 4, flat-footed 18
Base Attack/Grapple:
+18/+42
Attack:
Bite +18 melee (4d6+12 plus poison)
Full Attack:
Bite +18 melee (4d6+12 plus poison)
Space/Reach:
30 ft./20 ft.
Special Attacks:
Poison
Special Qualities:
Darkvision 60 ft., vermin traits
Saves:
Fort +15, Ref +9, Will +8
Abilities:
Str 27, Dex 13, Con 12, Int -, Wis 10, Cha 2
Skills:
Climb +16, Hide -7, Spot +4
Feats:
-
Environment:
Underground
Organization:
Solitary
Challenge Rating:
9
Advancement:
25-48 HD (Colossal)
Level Adjustment:
-

Monstrous centipedes tend to attack anything that resembles food, biting with their jaws and injecting their poison.

Size
Fort DC
Damage
Size
Fort DC
Damage
Tiny
10
1 Dex
Huge
14
1d6 Dex
Small
10
1d2 Dex
Gargantuan
17
1d8 Dex
Medium
10
1d3 Dex
Colossal
23
2d6 Dex
Large
11
1d4 Dex

Poison (Ex): A monstrous centipede has a poisonous bite. The details vary by the centipede's size, as shown on the table above. The save DCs are Constitution-based. The indicated damage is both initial and secondary damage.

Skills: Monstrous centipedes have a +4 racial bonus on Spot checks, and a +8 racial bonus on Climb and Hide checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. Monstrous scorpions can take 10 on Climb checks, even if threatened or distracted.

Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.

The Open content displayed above has been reproduced with permission from the copyright holder.

Attacks: Bite +18 melee (4d6+12 plus poison), or Bite +18 melee (4d6+12 plus poison)

feats: -, ,