Name | Ape |
---|---|
Sorted Name | Ape |
Family | Ape |
Size and Type | Large Animal |
Hit Dice Count | 4 |
Hit Dice | 4d8+11 (29 hp) |
Random Hit Points | 4d8+11 - 8 |
Initiative | +2 |
Speed | 30 ft. (6 squares), climb 30 ft. |
Armor Class | 14 (-1 size, +2 Dex, +3 natural), touch 11, flat-footed 12 |
Base Attack/Grapple | +3/+12 |
Attack | Claws +7 melee (1d6+5) |
Full Attack | 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2) |
Space/Reach | 10 ft./10 ft. |
Special Attacks | - |
Special Qualities | Low-light vision, scent |
Saves | Fort +6, Ref +6, Will +2 |
Abilities | Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7 |
Skills | Climb +14, Listen +6, Spot +6 |
Feats | Alertness, Toughness |
Environment | Warm forests |
Challenge Rating | 2 |
Organization | Solitary, pair, or company (3-5) |
Advancement | 5-8 HD (Large) |
Level Adjustment | - |
Version | SRD |
Sources | System Reference Document |
Stat_Block | Ape; CR 2; Large animal; HD 4d8+11; hp 29; Init +2; Spd 30 ft. (6 squares), climb 30 ft.; AC 14 (-1 size, +2 dex, +3 natural), touch 11, flat-footed 12; Base Atk +3; Grp +12; Atk +7 melee (1d6+5, claws); Full Atk +7 melee (1d6+5, 2 claws) and +2 melee (1d6+2, bite); Space/Reach 10 ft./10 ft.; SA -; SQ Low-light vision, scent; AL N; SV Fort +6, Ref +6, Will +2; Str 21, Dex 15, Con 14, Int 2, Wis 12, Cha 7 Skills and Feats: Climb +14, Listen +6, Spot +6; Alertness, Toughness |
Ape
These powerful omnivores resemble gorillas but are far more aggressive; they kill and eat anything they can catch. An adult male ape is 5-1/2 to 6 feet tall and weighs 300 to 400 pounds. CombatSkills: Apes have a +8 racial bonus on Climb checks and can always choose to take 10 on Climb checks, even if rushed or threatened. |
Source Copyright: System Reference Document Copyright 2000-2003, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R. Cordell, John D. Rateliff, Thomas Reid, James Wyatt, based on original material by E. Gary Gygax and Dave Arneson.
The Open content displayed above has been reproduced with permission from the copyright holder.
Attacks: Claws +7 melee (1d6+5), or 2 claws +7 melee (1d6+5) and bite +2 melee (1d6+2)
feats: ALERTNESS, TOUGHNESS, ,