Name | Myconid Circle Leader |
---|---|
Sorted Name | Myconid Circle Leader |
Family | Myconid |
Size and Type | Large Plant |
Hit Dice Count | 5 |
Hit Dice | 5d8+15 (37 hp) |
Random Hit Points | 5d8+15 - 15 |
Environment | Underground |
Challenge Rating | 6 |
Organization | Solitary, pair, patrol (3-5), work gang (3-5 plus 3-5 workers), or circle (4 junior workers plus average workers, elder workers, guards, and elder guards, for a total of 20) |
Version | MMII |
Sources | Monster Manual II |
Source Copyright: Monster Manual II Copyright 2002, Wizards of the Coast, Inc.; Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter
The Closed content displayed above has been reproduced without permission from the copyright holder.
Attacks: Slam +5 melee (1d8+3), or 2 slams +5 melee (1d8+3), or spores +6 ranged touch
feats: ALERTNESS, WEAPON FOCUS (SPORES), ,