Deities: Berronar Truesilver (LG), Boldrei (LG), Cyrrollalee (LG), Eldath (NG), Hathor (NG), Isis (NG), Lliira (CG), Luthic (NE), Sovereign Host (pantheon) (NG), Tamara (NG), Yondalla (LG)
Name: Family
Granted Power: As a free action, you may protect a number of creatures equal to our Charisma modifier (minimum one creature) with a +2 doge bonus to AC. This is a supernatural ability, and the protection lasts for 1 round per level. An affected creature loses this protection if it moves more than 10 feet away from you. You may also affect yourself with this ability.
Name |
---|
Bless |
Shield Other (F) |
Helping Hand |
Imbue with Spell Ability |
Telepathic Bond |
Heroes' Feast |
Refuge (M) |
Protection from Spells (M) (F) |
Prismatic Sphere |