Deities: Deep Duerra (LE), The Path of Light (LN)
Name: Mentalism
Granted Power: Once per day, you can generate a mental ward that grants any creature you touch a resistance bonus on its next Will saving throw equal to your level +2. Activating this power is a standard action, and the effect lasts for 1 hour. The mental ward is a spell-like ability and an abjuration effect.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Lesser Confusion | En | W- | Y | 1r | 1a | C | G | One creature is confused for 1 round. |
Detect Thoughts | D | W- | N | C:1m/l* | 1a | 60f | G | Round 1: Presence of thoughts from Int 1+. 2: Number of minds and Int scores; Int>=26 and 10 exceeding yours stuns you for 1 round. 3: Surface thoughts of any mind. |
Clairaudience/Clairvoyance | D | N | N | 1m/l* | 10m | L | G | Hear or see at any locale known to you or obvious. Can see 10' radius from sensor in nonmagical darkness. |
Modify Memory | En | W- | Y | P | 1r | C | G | Changes 5 minutes of subjects memories. |
Mind Fog | En | W- | Y | 30m&2d6r;x | 1a | M | 6h | Subjects in fog get -10 to Wis and Will checks. |
Telepathic Bond | D | N | N | 10m/l* | 1a | C | 4h | Link lets allies communicate. |
Antipathy | En | W~ | Y | 2h/l* | 1h | C | G | Object or location affected by spell repels certain creatures. |
Mind Blank | A | W- | Y | 1d | 1a | C | 12h | Subject is immune to mental/emotional magic and scrying. |
Astral Projection (M) | N | N | Y | x | 30m | T | G | Projects you and companions onto Astral Plane. |