Deities: Angharradh (CG), Annam (N), Arawai (NG), Azul (LE), Baervan Wildwanderer (NG), Chauntea (NG), Duthila (N), Ehlonna (NG), Eldath (NG), Elebrin Liothiel (CG), Fenmarel Mestarine (CN), Geshtai (N), Gwaeron Windstrom (NG), Hiatea (NG), Kikanuti (NG), Kithin (N), Merrshaulk (CE), Mielikki (NG), Nilthina (N), Obad-Hai (N), Osiris (LG), Rillifane Rallathil (CG), Semuanya (N), Sheela Peryroyl (N), Shiallia (NG), Silvanus (N), Solonor Thelandira (CG), Sovereign Host (pantheon) (NG), Thard Harr (CG), Ubtao (N), Ventila (N), Zuggtmoy (CE)
Name: Plant
Granted Power: You can turn or destory plant creatures as an evil cleric rebukes or commands undead. This ability is usable a number of times per day equal to 3 + your Charisma modifier. This granted ability is a supernatural ability. Add Knowledge (nature) to your list of cleric class skills.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Entangle | T | R~ | N | 1m/l* | 1a | L | G | Plants entangle everyone in 40-ft.-radius. |
Barkskin | T | N | Y | 10m/l | 1a | T | 1h | Grants +2 (or higher) enhancement to natural armor. |
Plant Growth | T | N | N | ! | 1a | txt | 24h | Grows vegetation, improves crops. |
Command Plants | T | W- | Y | 1d/l | 1a | C | 1h | Sway the actions of one or more plant creatures. |
Wall of Thorns | C | N | N | 10m/l* | 1a | M | G | Thorns damage anyone who tries to pass. |
Repel Wood | T | N | N | 1m/l* | 1a | 60f | G | Pushes away wooden objects. |
Animate Plants | T | N | N | 1r/l|1h/l;x | 1a | C | G | One or more trees animate and fight for you. |
Control Plants | T | W- | N | 1m/l | 1a | C | 30m | Control actions of one or more plant creatures. |
Shambler | C | N | N | 7d|7mth*;x | 1a | M | 24h | Summons 1d4+2 shambling mounds to fight for you. |