Deities: Andrew (CN), IMarvinTPA (NG)
Name: Save Life
Granted Power: Once per day, you can grant 1d6 temporary hit points +1 per cleric level to a creature you touch. These temporary hit points last for a maximum of 1 hour/level.
Name | Scl | Sv | Rs | Dur | CT | Rng | Re | Description |
---|---|---|---|---|---|---|---|---|
Lesser Vigor | C | W- | Y | 10r+1r/l (<=15r) | 1a | T | G | Creature heals 1 hp/round (max 15 rounds). |
Lesser Restoration | C | W- | Y | ! | 3r | T | G | Dispels magical ability penalty or repairs 1d4 ability damage. |
Refreshment | C+ | W- | Y | ! | 1a | 20f | G | Cures creatures of all nonlethal damage. |
Revivify (M) | C | N | Y | ! | 1a | T | G | Restore recently dead to life with no level loss. |
Raise Dead (M) | C | N | Y | ! | 1m | T | G | Restores life to subject who died as long as one day/level ago. |
Rapid Resurrection (M) | C | N | N | ! | 1a | T | G | Restores a person to life who died within the last 2 rounds and damages caster. |
Resurrection (M) | C | N | Y | ! | 10m | T | G | Fully restore dead subject. |
Fortunate Fate | C | N | Y | 10m/l# | 1m | T | 1h | |
True Resurrection (M) | C | N | Y | ! | 10m | T | G | As resurrection, plus remains aren't needed. |